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Old May 9, 2003, 10:15   #31
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Yeah, fill it with engineers and you own the base! But it only works against newbies.
Not if you take the sensor array out first with a massive airstrike, and send a cyborg commando together with the engineers.
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Old May 9, 2003, 11:55   #32
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Have you ever heard starcraft stutter?

"Nucle-Nucle-Nucle-Nucle-Nuclear Launch Detected"

My enemies have.
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Old May 9, 2003, 13:40   #33
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Geishas in Shogun Total War. Death in attractive packages
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Old May 9, 2003, 14:01   #34
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Mighty Gorgons in HOMM III. Get a large enough stack of them, and their Death Stare will take out anything. Nothing's more satisfying than taking out your opponent's stack of 5 Azure Dragons (with a combined total of 5000 HP) with your relatively miniscule stack of Mighty Gorgons.

Vampire Lords in HOMM III. Their power just keeps growing as their stack gets larger -- a single ArchAngel can take out ten Vampire Lords, but a hundred Vampire Lords will make mincemeat of ten ArchAngels.

Phoenixes in HOMM III. Not only are they the fastest unit in the game, but they're also immune to fire. Get a hero with a high enough Spell Power, fill your army with Phoenixes (plus a few Magic Elementals and Energy Elementals, just in case your enemy has some Black Dragons or something), and Armageddon the hell out of everybody. Wutang!
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Old May 9, 2003, 14:26   #35
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Old May 9, 2003, 16:51   #36
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Originally posted by asleepathewheel

ra: tanya. or is it tonya
?
You know it's not a girls game when the female commando soldier runs around in the snow dressed in linguere.

Tanya's job is to be an expert on blowing things, does that make her a blowjob expert?
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Old May 9, 2003, 17:09   #37
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Originally posted by loinburger
Mighty Gorgons in HOMM III. Get a large enough stack of them, and their Death Stare will take out anything. Nothing's more satisfying than taking out your opponent's stack of 5 Azure Dragons (with a combined total of 5000 HP) with your relatively miniscule stack of Mighty Gorgons.

Vampire Lords in HOMM III. Their power just keeps growing as their stack gets larger -- a single ArchAngel can take out ten Vampire Lords, but a hundred Vampire Lords will make mincemeat of ten ArchAngels.

Phoenixes in HOMM III. Not only are they the fastest unit in the game, but they're also immune to fire. Get a hero with a high enough Spell Power, fill your army with Phoenixes (plus a few Magic Elementals and Energy Elementals, just in case your enemy has some Black Dragons or something), and Armageddon the hell out of everybody. Wutang!
The Ancient Behemoth. This creature is 40% cheaper in gold than the ArchAngels, yet it can kill them.

The Best cost-efficient unit in HoMMIII (maybe phoenix has better cost-efficient than Ancient Behemoth, but then who will let you play the overpowered conflux anyway?).
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Old May 9, 2003, 17:29   #38
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Again, with cool I didn't mean "cost effective" or something like that, I meant "fun".
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Old May 9, 2003, 18:51   #39
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Singularity Planet Buster's are pretty cool. 25 spaces just obliterated!
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Old May 9, 2003, 22:50   #40
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gotta agree, for pure fun in the TBS genre, planet busters are it.

i mean, you turn part of a continent into a puddle! what compares to that?

still thinking about an rts unit.....
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Old May 10, 2003, 00:38   #41
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Originally posted by BustaMike
Singularity Planet Buster's are pretty cool. 25 spaces just obliterated!
Hey! I said it first! (look at top of the page #2)
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Old May 10, 2003, 10:21   #42
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Originally posted by vee4473
gotta agree, for pure fun in the TBS genre, planet busters are it.

i mean, you turn part of a continent into a puddle! what compares to that?
A planet crusher. A stellar convertor in MoO 2 reduces a planet to asteroids.
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Old May 10, 2003, 13:18   #43
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Hey! I said it first! (look at top of the page #2)
Okay, then I'm just agreeing with you
... and I don't have a page 2 yet, I set my display to show 50 posts per page. It's much nicer.
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Old May 10, 2003, 13:58   #44
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Total Annihilation:
I'm going to have to say Fido. It's the only unit the AI knows how to use against me.

Warlords Battlecry II:
This one's a toughie because the really powerful stuff like the Forestmaster looks a bit odd. I think that I'll go with the Hellbore on this one:
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Old May 10, 2003, 15:17   #45
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Howitzer rush!!!
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Old May 10, 2003, 17:56   #46
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Originally posted by Kc7mxo
Have you ever heard starcraft stutter?

"Nucle-Nucle-Nucle-Nucle-Nuclear Launch Detected"

My enemies have.
Man, they really have to make a laughing face that cries!


Another unit I like is the Death Star in Star Wars Rebellion. Just the fact that when you order them to blow up a planet, you get a nice cut scene fills me with Imperial Pride.

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Old May 10, 2003, 18:20   #47
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I have never tried it myself, but I could imagine the Tesla tank in some of the Red Alert expansions could add some gaming value.

Hey, let's fry some infantry!

Then the nutcracker sound when you smash infantry under a harvester in any C&C clone is awesome!!!
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Old May 10, 2003, 18:26   #48
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Hey, how could I forget Worms? The simple but annoying over-the-edge-push, the suicide bomber sheep, and most of all the kamekaze jump - Hoooodeee-Dooooodeeeee!!!!!

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Old May 10, 2003, 20:28   #49
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The harvester in C&C-Red Alert- , I absolutely loved the sound bite on that one.
"Yeeeaaah?"
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Old May 11, 2003, 02:37   #50
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Somehow, I have a hard time seeing anyone choose a HARVESTER as the coolest unit in any game.
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Old May 11, 2003, 09:31   #51
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Freight Truck in Civ2.
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Old May 11, 2003, 11:28   #52
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Elephants :=)
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Old May 11, 2003, 16:07   #53
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Quote:
Originally posted by loinburger
Mighty Gorgons in HOMM III. Get a large enough stack of them, and their Death Stare will take out anything. Nothing's more satisfying than taking out your opponent's stack of 5 Azure Dragons (with a combined total of 5000 HP) with your relatively miniscule stack of Mighty Gorgons.

Vampire Lords in HOMM III. Their power just keeps growing as their stack gets larger -- a single ArchAngel can take out ten Vampire Lords, but a hundred Vampire Lords will make mincemeat of ten ArchAngels.

Phoenixes in HOMM III. Not only are they the fastest unit in the game, but they're also immune to fire. Get a hero with a high enough Spell Power, fill your army with Phoenixes (plus a few Magic Elementals and Energy Elementals, just in case your enemy has some Black Dragons or something), and Armageddon the hell out of everybody. Wutang!

Vampire Lords's power doesn't grow, they just regain their health, they can never resurrect more Lords than they started with

Also I'm not sure about the 100 Vampire Lords winning against 10 Archangels, but the Archangels could win if you divided the Archangels into groups of 3+3+4 as they can then resurrect a dead stack of Archangels.. that combined with some spellcasting and they would kill the Lords... of course if you're fighting against enemy wizards they could also call in some spellpower... I think it's hard to say
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Old May 11, 2003, 17:26   #54
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Originally posted by Trajanus
Vampire Lords's power doesn't grow, they just regain their health, they can never resurrect more Lords than they started with
True, I meant that the more vampire lords you've got in a stack, the tougher it becomes to make them stay dead. Ten vampire lords just can't drain health fast enough from a single ArchAngel, whereas a hundred vampire lords are a veritable resurrection machine.
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Old May 11, 2003, 23:03   #55
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Nuclear Bombers in Empire Earth. I love seeing the enemy get pounded with 15 of them, protected with 15 fighters or fighter-bombers.

NUKES AWAY!!!

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Old May 12, 2003, 09:06   #56
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yeah, those ARE great, Odin.
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Old May 12, 2003, 09:27   #57
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I love sending in infantry swarms in RTS games - even if they are ineffective. I once took out an enemy tank with squads of light infantry in Dune2. Of course, I lost quite a few people and building enough soldiers to kill that tank cost me more than building a tank of my own, but fun was had by all. Except the dead infantry.
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Old May 12, 2003, 12:58   #58
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well, to be fair, Infantry has improved. Just look at RA2s GIs.
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Old May 12, 2003, 13:22   #59
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Just look at RA2s GIs.


-Jam
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Old May 12, 2003, 13:57   #60
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camels - civ2.
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