I believe your quote is from the AU mod readme.
Both of the changes work together to encourage the AI to aquire more cities so it can threaten to win by domination. As you pointed out, the changes have opposite effects on corruption. In fact, the net effect on corruption is zero. The only change on gameplay is that you need 50% more cities to build the Forbidden Palace.
Under stock rules, the AI stops expanding once it reaches the OCN, even if it has more room. It even starts razing conquered cities instead of keeping them. This makes an AI domination impossible on all but tiny maps.
|