May 24, 2003, 19:42
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#211
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King
Local Time: 21:31
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
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Never had that bug....check your range on your bombers; it may be in excess of what the game allows (recomend a range no greater than 12) it is possible that it is causing the crash. (ignore if you do not mod)
of course you should make sure that the origional and PTW are fully patched (1.29 for CIV 3, 1.21 for PTW)
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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May 25, 2003, 06:18
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#212
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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Quote:
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Originally posted by Mad Bomber
Never had that bug....check your range on your bombers; it may be in excess of what the game allows (recomend a range no greater than 12) it is possible that it is causing the crash. (ignore if you do not mod)
of course you should make sure that the origional and PTW are fully patched (1.29 for CIV 3, 1.21 for PTW)
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 Aha!!
Just twigged your location. All you folk in CONUS have the advantage that dear old Inforgames/Firaxis/Atari/whoevertakesemovertoday got your fix out almost immediately for PTW.
The rest of us poor mortals in OCONUS [Who incidentally pay Pounds Sterling where you pay Dollars US] continue to get shafted because they cannot work out how to fix "localisation issues".
BTW, I know that the rest of the world pays in other currencies than Sterling however the principle applies that any techie stuff costs 66% in the US of "real world" prices. Don't even get me started on the price of their gasoline!
Basically, as soon as they realised the PTW game was seriously flawed they got a US fix out and we are still waiting several months later despite having paid more for the game in the first place.
Oh, and the games I am referring to are not modded at all, still trying to play through a whole game with "bog-standard" software before making mods.
__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 25, 2003, 11:01
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#213
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Emperor
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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hi ,
send a save to firaxis , try reinstall , if that fails , complete remove and delete , look manually for files like infogrames , firaxis , civ , etc , remove them , reboot , reinstall , and get patches , makes sure all firewall and security programs are down
have a nice day
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May 25, 2003, 11:18
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#214
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Local Time: 03:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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I have a UK version of PtW (on a US version of Civ3) and I've never seen that bug. As far as I know, You are the only one compleining about the interception bug since the first patch for Vanilla Civ3 came out. It is most probably a problem from your copy or your compuer, so you should check Infogrames' support
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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May 25, 2003, 11:52
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#215
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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Quote:
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Originally posted by Spiffor
I have a UK version of PtW (on a US version of Civ3) and I've never seen that bug. As far as I know, You are the only one compleining about the interception bug since the first patch for Vanilla Civ3 came out. It is most probably a problem from your copy or your compuer, so you should check Infogrames' support
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I am now seriously considering therapy because clearly I am insane and you are all sane. However, if you look at the other threads on this board and also main topics of conversation on other newsgroups such as alt.games.civ3 then you will see that the US version HAS been fixed of just such a bug as I am complaining about and also that they are about 3 months behind on releasing that fix to the rest of the world.
The fix is V1.12f (see separate thread on here) and it, amongst other fixes:
Quote:
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* Fixed a graphics issue with bombarding and interception causing a lockup and graphics corruption.
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Having said that, the voices in my head are arguing but then they always do.
__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 25, 2003, 12:02
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#216
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Local Time: 03:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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The_Falco : check your PMs
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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May 25, 2003, 12:03
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#217
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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Quote:
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Originally posted by Spiffor
The_Falco : check your PMs
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Sorry friend but I do not know what you are referring to.
__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 25, 2003, 12:25
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#218
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Local Time: 03:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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Your Personal Messages. Wlick on the "Control Panel" button that you can find on any page under the big Apolyton logo.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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May 25, 2003, 12:44
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#219
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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Thank you
__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 25, 2003, 12:45
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#220
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 26, 2003, 00:26
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#221
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Deity
Local Time: 18:31
Local Date: November 1, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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I got this in my e-mail today.
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Expand your game with Civilization® III: Conquests
Firaxis Games and Atari are teaming up once again to bring you the newest addition to the Civilization franchise! Coming this Fall, Sid Meier's Civilization® III: Conquests will take you on a provocative journey through the ages as you pursue victory in the most famous conquests in history.
Battle for control of Mesopotamia in the Cradle of Civilization, or for the rich and vast resources in the Americas. Then, embark on a campaign through time as you attempt to conquer some of the most powerful civilizations ever and earn a place among the greatest leaders in history!
Find out more about the announcement and Civ® Conquests at civ3.com.
What's Civ Conquests all about?
More to Conquer: Try your hand as one of the newest tribes introduced through eight professionally designed Conquest scenarios
More to Build: Construct new wonders, city improvements and military units
More to Explore: Research new technologies, trade for more resources and discover new map features
More to Civ: With extra governments, unit abilities, victory conditions, AI changes and editor improvements, you'll enjoy brand new Civ experiences where you are challenged to employ new strategies and techniques in your quest for Conquest!
Get all your Frequently Asked Questions about Civ Conquests answered here!
Read the Civ Conquests FAQ
Firaxis and Atari also recently announced the return of Sid Meier's Pirates!® to the PC.
Read more about it here.
What are you waiting for? Buy Civilization III: Play the World and choose from 8 more civilizations in single player or fast-paced online multiplayer games.
Get your copy today!
"Your majesty, our Beta Tester borders are expanding!"
We will be accepting several hundred players as part of our Civ Conquest closed beta program in June. Participants who qualify must agree to the terms of the beta test program, including a non-disclosure agreement.
You can sign up for the beta program here.
"Would you care to trade World Maps?"
We've added more of our favorite fan-created maps to the civ3.com site. Download them and try them out by yourself or against friends in turnless, simultaneous, or play by email.
Click here to download.
Click here to download
Keep your copy of Civilization up to date with the latest and greatest version of the game.
Get the most recent software update for further improvements to multiplayer and online gameplay.
Click here for more information.
TALK TO US...
What do you think about Civ Conquests?
We've announced a lot of exciting additions in the upcoming expansion pack. But which of the new Civ Conquests features is most exciting to you?
Let us know!
© 2003 Atari Interactive, Inc. All Rights Reserved. All trademarks are the property of their respective owners. Sid Meier's Civilization®, Civ®, and Civilization® are U.S. registered trademarks. Firaxis Games is a trademark of Firaxis Games, Inc.
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__________________
Christianity is the belief in a cosmic Jewish zombie who can give us eternal life if we symbolically eat his flesh and blood and telepathically tell him that we accept him as our lord and master so he can remove an evil force present in all humanity because a woman was convinced by a talking snake to eat from an apple tree.
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May 26, 2003, 02:30
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#222
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King
Local Time: 03:31
Local Date: November 2, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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More unit abilities sound cool. Maybe we get a pikeman defense bonus against knights at last.
cheers
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May 26, 2003, 03:06
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#223
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King
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
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Who knows, maybe we'll also have ground units with an "Anti-Aircraft" ability!! That would be incredibly cool, and finally give ground units a means of defending against aerial bombardment!!
Yours,
The_Aussie_Lurker.
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May 26, 2003, 04:37
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#224
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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I wrote back to them and suggested that if they fixed the existing bugs in PTW then I would be more than happy to entertain purchasing some more products from them. Until that time......
__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 26, 2003, 05:36
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#225
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Emperor
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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hi ,
wow , at least some feedback , .....
no answer what so ever when it comes to mac
as for the rest , they are very tight on new info on all available channels , ......
have a nice day
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May 26, 2003, 08:48
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#226
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Emperor
Local Time: 20:31
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
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This announcement surely says something about the stupidity of civ-gamers, or perhaps the size of SM's cahones. We bought a SP game for $50 that took nearly a year to de-bug. Then we bought a MP game for $40 that continues to have major bugs for US and other versions. They announce another expansion that will cost another $40-50 and instead of outrage I see many  messages. Do you really think another expansion will work (or not) any differently than the previous two?
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May 26, 2003, 09:39
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#227
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Chieftain
Local Time: 20:31
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Toronto, Canada
Posts: 31
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Hmm...
I like CIV I, II, III and PTW... but I can't really get excited by an expansion when there are still outstanding issues with the existing versions. Can't help but feel that I'm being milked here...
Have fun folks, I think I'll pass until I can find it for $5.00 in the cheapie bin.
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May 26, 2003, 17:52
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#228
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Emperor
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by SpencerH
This announcement surely says something about the stupidity of civ-gamers, or perhaps the size of SM's cahones. We bought a SP game for $50 that took nearly a year to de-bug. Then we bought a MP game for $40 that continues to have major bugs for US and other versions. They announce another expansion that will cost another $40-50 and instead of outrage I see many messages. Do you really think another expansion will work (or not) any differently than the previous two?
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hi ,
sjee , where did you do your shopping
anyway , take a look at the prize of a pack of smokes , go to a football game , there are so many things a person spend easy more on then on a civ game , ......
yet the civ games give you fun when you want it , day or night , the football game is gone , a vague memory is all that stays , ......
so its worth its prize all the way
have a nice day
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May 26, 2003, 18:54
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#229
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Emperor
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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XPs are for real civ-fans anyway, not for casual gamers.
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May 26, 2003, 23:21
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#230
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Warlord
Local Time: 19:31
Local Date: November 1, 2010
Join Date: Jan 2003
Location: in the general vicinity of Chicago
Posts: 146
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I'll certainly be buying this one the second it comes out but...
Permanent alliances? The current alliance implementation is already a little too permanent if you ask me. :P
__________________
"It's great to be known, but it's even better to be known as strange." --Takeshi Kaga
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May 26, 2003, 23:54
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#231
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King
Local Time: 21:31
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
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Quote:
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Originally posted by Underseer
I'll certainly be buying this one the second it comes out but...
Permanent alliances? The current alliance implementation is already a little too permanent if you ask me. :P
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This option is for scenerios. It locks civs into alliances with others to insure the stability of the Scenerio. The need for this is most evident in historical scenerios such as a popular one for WW2 where with the existing alliance system can allow Japan to ally with America, Germany with Russia ect. which would ruin the design of the scenerio.
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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May 27, 2003, 02:14
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#232
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Prince
Local Time: 01:31
Local Date: November 2, 2010
Join Date: Nov 2002
Posts: 310
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Quote:
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Originally posted by SpencerH
This announcement surely says something about the stupidity of civ-gamers, or perhaps the size of SM's cahones. We bought a SP game for $50 that took nearly a year to de-bug. Then we bought a MP game for $40 that continues to have major bugs for US and other versions. They announce another expansion that will cost another $40-50 and instead of outrage I see many messages. Do you really think another expansion will work (or not) any differently than the previous two?
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Where did you get PTW for $40-$50???  I got it for $20.
It doesn't matter to me if the expansion isn't perfect. I'm quite satisfied with what PTW added to the single-player aspect of CivIII (though the bugs did get a bit irritating at times, but all games have bugs anyway). I guess I'm just one of the sheep.
__________________
"When we begin to regulate, there is naming,
but when there has been naming
we should also know when to stop.
Only by knowing when to stop can we avoid danger." - Lao-zi, the "Dao-de-jing"
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May 27, 2003, 08:21
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#233
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Emperor
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by player1
XPs are for real civ-fans anyway, not for casual gamers.
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hi ,
yes and no , many people buy the xp or see the xp or gold edition and then get around to playing and buying it , ......
have a nice day
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May 27, 2003, 11:36
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#234
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Chieftain
Local Time: 01:31
Local Date: November 2, 2010
Join Date: May 2003
Location: Metropolitan Surrey
Posts: 42
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Quote:
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Originally posted by player1
XPs are for real civ-fans anyway, not for casual gamers.
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Once I couldn't spell "real civ fan" and now I are one!
I bought all the versions plus PTW, now holding on buying anything more until they fix PTW. I expect this as part of the package of buying the software.
__________________
Falco
Honesty is the best policy although insanity is the better defence!
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May 27, 2003, 12:07
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#235
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Emperor
Local Time: 20:31
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
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Yeah, I guess it was $20 or so for PtW. I bought it from compUSA the day it arrived in town (I wanted PBEM). I bought CIV3 the day it was out from one of the good online sites (although I was playing it before my copy arrived 3 days later  )
With that in mind I suppose it isnt too crazy to spend another $20-30, BUT I doubt that I will (see sig).
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May 27, 2003, 17:18
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#236
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King
Local Time: 02:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Stockholm
Posts: 1,452
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I think I dropped $30 and had never been so upset and a game. 1.04 was worthless. The game still needs work and they are putting out another pack. Eventually the game might be as I imagined it the day I laid out the cash for PTW. I'll probably end up getting it because I enjoy PBEM games and I'm a civ addict.
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May 27, 2003, 17:52
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#237
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Prince
Local Time: 02:31
Local Date: November 2, 2010
Join Date: May 2002
Location: Germany
Posts: 720
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As player1 said the expansions are targeting more for the hard core civers and not just the casual player. I for one thing have ben satisfied with what firaxis has done up to now (I never had the game crush on me and I've never seen a bug but a couple flies on my monitor). That said I will buy the game the minute it comes out! The press release sounds very interesting!
So long...
__________________
Excellence can be attained if you Care more than other think is wise, Risk more than others think is safe, Dream more than others think is practical and Expect more than others think is possible.
Ask a Question and you're a fool for 3 minutes; don't ask a question and you're a fool for the rest of your life! Chinese Proverb
Someone is sitting in the shade today because someone planted a tree a long time ago. Warren Buffet
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May 27, 2003, 20:19
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#238
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King
Local Time: 18:31
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Ca. USA
Posts: 1,282
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I will buy it day one.
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May 27, 2003, 20:37
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#239
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Prince
Local Time: 20:31
Local Date: November 1, 2010
Join Date: Mar 2003
Location: The First State
Posts: 446
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I will buy it when it drops to $20
__________________
Viva la Spam
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May 28, 2003, 02:42
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#240
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Prince
Local Time: 20:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of the Republic of the Empire
Posts: 477
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I think the real-world events would be cool. Remember the original Civ? I think that certain improvements should help against certain things (like the temple for volcanoes).
As for new civs, the obvious ones are:
Incas
Mayans
Hittites
Sumerians
but including certain scenarios hinted at, possibilities might include:
Khmers
Siam/Thailand
Vietnam
It would help the Far East out, and a Mongol Invasion Scenario would include Southeast Asia (it's also an area dominated by Indian and Chinese culture)
Songhai/Mali/Ghana
Ethiopia/Axum
Morocco
Just for more African civs. Ethiopia was an African Christian bastion in Crusading times, too, and Morocco was a powerful nation before and around the Renaissance era (looking at scenarios).
Assyria
Israel
Phoenicia
In an ancient scenario, these would be ideal, though making a mess of Mesopotamia (excuse the pun), what with Persians, Egyptians, Babylonians, and potentially Hittites already in that area.
If I had to add another European power (yeah, I know), it would either be Portugal or Austria.
Though if the trebuchet is a UU, methinks maybe Charlemagne and the Franks?
Other possible units: Crusader 5/2/2, going back to Civ II again.
The Hittites were the first Iron workers, though they used a lot of chariots, so maybe a mix between chariots and swordsmen, using both iron and horses? though that might give them a disadvantage to other early UU civs.
Just a few thoughts for my first post (Whew!)
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