May 18, 2003, 22:03
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#1
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Emperor
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LazyCiv for ToT PBEMs
Is there a version of LazyCiv thats compatible with ToT? If not, does anyone know how to make it so?
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May 19, 2003, 04:50
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#2
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Warlord
Local Time: 01:54
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Sure, what is LazyCiv?
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"If it works, it's obsolete."
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May 19, 2003, 21:08
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#3
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King
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If anyone can "make it so", surely 'tis the talented Mr. Scotto!
(I'll let MC give you the details, Angelo)
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May 21, 2003, 02:45
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#4
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Emperor
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LazyCiv is a program written by Xin Yu that has saved the PBEM community (at least for MGE users). It fixes a bug that changes a players production queue when a city is taken. For an example of a current issue with this bug, check out this pbem:
http://apolyton.net/forums/showthrea...&pagenumber=11
here is the link to Xin Yu's website where you can download version 3 of lazyciv:
http://www.geocities.com/suny1963/
Any help would be appreciated!
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May 21, 2003, 14:52
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#5
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Warlord
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@Kull: now i must succeed...
It seems a feasible task with CSPL;
If i understand correctly the problem only pop up when a city is conquered, is this right?
and in that case all loser civ city queues are re-configured by the AI or all civs queues?
And the problem is just with the city queues? i mean, no problem with money or units?
I'll give it a try this weekend, hope it's not too late for your PBEM.
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"If it works, it's obsolete."
-- Marshall McLuhan
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May 21, 2003, 15:07
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#6
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Emperor
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Yes that is correct. The bug doesn't always appear when a city is conquered, only sometimes.
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May 21, 2003, 15:37
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#7
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Emperor
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The problem is with city qeues, but that also affects the amount of already built shields (-50%).
Also it only happens to cities on the same ingame "continent" as the city that was lost.
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May 25, 2003, 07:02
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#8
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Warlord
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Ok, this one should do the trick.
How to use it:
- Launch Tot and then launch LazyCSPL (as every other CSPL program... whoops, it's the only one...)
- Let's say a player start his turn, well, before doing everything else, it should select LazyCSPL bar and press 's'
- LazyCiv will save all production queues of all cities with the exception of player civ.
- The player play its turn as always.
- Just before saving the file he should select LazyCSPL and press 'l'
- LazyCiv will restore all production queues of all cities with the exception of player civ.
Quote:
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Originally posted by Henrik
The problem is with city qeues, but that also affects the amount of already built shields (-50%).
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I hope that what i've done is enough to take care of this problem too: it restores the item that was in production when the turn started AND the number of shields stored when the turn started.
I wasn't able to test it properly so please test it and tell me if i missed something or if i misunderstood something else.
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"If it works, it's obsolete."
-- Marshall McLuhan
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May 25, 2003, 14:41
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#9
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Emperor
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Alright, we are testing it out...
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May 26, 2003, 01:51
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#10
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King
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...and it's a winner!!!
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May 26, 2003, 14:38
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#11
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Emperor
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Great work Angelo! Thank you very much!
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May 27, 2003, 13:48
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#12
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Warlord
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Glad to hear it worked
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