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Old May 27, 2003, 23:27   #31
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Thanks.

Now, since Lotus Vale does not come into play, thus, under the player's control, until the full cost has been paid, so would it not make more sense that the lands still need to be put into the graveyard as part of the cost?

If this land destuction is an effect intead, then I'd it gets nullifed by Celestial Dawn.
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Old May 29, 2003, 01:27   #32
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What happens if Ageless Sentinels blocks Battering Ram?
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Old May 29, 2003, 01:35   #33
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When it's still a Wall, it'd be destroyed.
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Old May 29, 2003, 01:36   #34
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Quote:
Originally posted by Urban Ranger
Now, since Lotus Vale does not come into play, thus, under the player's control, until the full cost has been paid, so would it not make more sense that the lands still need to be put into the graveyard as part of the cost?
It seems that Lotus Vale is never brought into play -- essentially what happens is that a Plains is brought into play, and that Plains is then enchanted to behave like a Lotus Vale when Celestial Dawn is destroyed. (It's actually that the enchantment causing it to be a Plains is destroyed, but same difference. If there were an enchantment that required that a cost be paid or that a benefit be granted whenever a Swamp is brought into play, then this enchantment wouldn't be triggered if I were to play Evil Influence (did I get that card right?) on a land, causing it to turn into a Swamp -- the land is already in play, so the Swamp is not actually being brought into play.)
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Old May 29, 2003, 01:40   #35
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Quote:
Originally posted by loinburger
It seems that Lotus Vale is never brought into play -- essentially what happens is that a Plains is brought into play, and that Plains is then enchanted to behave like a Lotus Vale when Celestial Dawn is destroyed. (It's actually that the enchantment causing it to be a Plains is destroyed, but same difference. If there were an enchantment that required that a cost be paid or that a benefit be granted whenever a Swamp is brought into play, then this enchantment wouldn't be triggered if I were to play Evil Influence (did I get that card right?) on a land, causing it to turn into a Swamp -- the land is already in play, so the Swamp is not actually being brought into play.)
I believe that the Lotus Vale was brought into play, but was immediately changed into something else by a continuous effect. When this effect vanishes, it reverts back to the former form.
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Old May 29, 2003, 01:41   #36
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Quote:
Originally posted by Urban Ranger
When it's still a Wall, it'd be destroyed.
So if it blocks when it's a Wall, the ability doesn't turn it into a Giant Bird before Battering Ram's ability destroys it? OK.
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Old May 29, 2003, 04:27   #37
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Quote:
I believe that the Lotus Vale was brought into play, but was immediately changed into something else by a continuous effect. When this effect vanishes, it reverts back to the former form.
For example, look at a spell, Goblin Grenade, that forces you to sacrifice a creature when cast. Even if you counter the spell, you still need to sacrifice the creature. Same principle applies to the Lotus Vale.
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Old May 29, 2003, 23:30   #38
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Quote:
Originally posted by Mr. President
So if it blocks when it's a Wall, the ability doesn't turn it into a Giant Bird before Battering Ram's ability destroys it? OK.
I don't think so. Battering Ram destroys any Wall that blocks or is blocked by it. Ageless Sentinel might become a Giant Bird at end of turn, but that does not prevent the resolution of an effect.
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Old May 31, 2003, 11:58   #39
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Ok, new one. You put Pariah on one of your own creatures. A wall for example, or some chinky protection-from-colour card, or a regenerator. Now all the damage that you are dealt is redirected to the creature. I'll quote the card for clarity.
Quote:
All damage that would be dealt to you is dealt to enchanted creature instead
Then, for the sake of argument, possibly because you're stupid, or because you deliberately want a paradox, you place Treacherous Link on the same creature.
Quote:
All damage that would be dealt to enchanted creature is dealt to its controller instead
Now either all damage intended for you goes to the creature, and all damage intended for the creature goes to you; or it becomes an infinite loop, and the spells never resolve.

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Old May 31, 2003, 12:17   #40
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Good one.
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Old May 31, 2003, 13:10   #41
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http://forums.mtgnews.com/showthread...hreadid=106764

d'oh! They cancel each other out.

And rather disappointingly, this question has arisen many many times before on the forums.
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Old June 1, 2003, 03:58   #42
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Too bad, infinite loop would be much more interesting.
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Old June 1, 2003, 21:42   #43
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Wouldn't the player simply get to choose how much damage goes to Pariah and how much to himself?
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Old June 1, 2003, 23:30   #44
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Apperantly not. Looks like the ruling is both effects activate once and exactly once.
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Old June 2, 2003, 04:00   #45
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What's "fading?"

What's "ocT?"

Quote:
Belbe’s Armor
3, Artifact, Nemesis Uncommon
X, ocT: Target creature gets -X/+X until end of turn.
Edit: nevermind what "ocT" is. Just some messed up code on the website. Pah.
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Old June 2, 2003, 04:03   #46
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You put some counters on the creature and remove one during your upkeep. When there are no counters left, the creature dies.
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Old June 2, 2003, 21:12   #47
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Mine is different. It's a global instead of local enchantment.
What is the difference between global and local enchantments?
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Old June 2, 2003, 22:33   #48
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Originally posted by thinkingamer
What is the difference between global and local enchantments?
Local enchantment affects just one player. Global enchantment affects everybody.

That's the way I interpret it, anyway.
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Old June 2, 2003, 22:37   #49
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I odn't think there is a difference anymore

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Old June 2, 2003, 22:42   #50
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Quote:
Originally posted by Urban Ranger


Local enchantment affects just one player. Global enchantment affects everybody.

That's the way I interpret it, anyway.
ok. thx for the clarification.
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Old June 2, 2003, 23:49   #51
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Except that it's false.

A local enchantment affects one target. They generally read "Enchant Creature," "Enchant Land," "Enchant Enchantment," and so on. It's generally stuck right underneath/on top of the permenant it's enchanting.

A global enchantment is controlled by a player and just kind of sits there, activating its effect.

So Glorious Anthem is a global enchantment that says "Creatures you control get +1/+1," and the you refers to the controller of the enchantment. It's still a global enchantment.

Crusade says "White creatures get +1/+1," and this too is a global enchantment, that just happens to affect everybody.

Holy Strength is obviously a local enchantment ("enchanted creature gets +1/+2").
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Old June 3, 2003, 01:42   #52
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UR, next time please try to not misinform me.
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Old June 3, 2003, 07:44   #53
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Sure? So what is Sterling Grove?
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Old June 3, 2003, 14:01   #54
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Sterling Grove
{G}{W}
Enchantment
All other enchantments you control can't be the target of spells or abilities.
1, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library and put the card on top of it.

Sterling Grove is an enchantment with a static ability which that only affects you.

Contrast with, say:

Divine Sacrament
{1}{W}{W}
Enchantment
White creatures get +1/+1. Threshold - White creatures get an additional +1/+1. (You have threshold as long as seven or more cards are in your graveyard.)

This is an enchantment you own but whose static ability affects all white creatures and not just yours.

There is absolutely no distinction between global enchantments affecting only you and global enchantments which affect all players, simply who controls them and who owns them. Local enchantments target a specific permanent only.

edit: sorry Snowfire, I see you've already answered this question before it was asked. There is, however, a seperate category of enchantment called Enchant World, which has already been covered in this very thread.
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Old June 15, 2003, 10:58   #55
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Just thought of something.

If you put a Pariah on Dawn Elemental, which is:

Quote:
Dawn Elemental - WWWW
Creature - Elemental (rare)
Flying
Prevent all damage that would be dealt to Dawn Elemental.
3/3
Does that mean you are invulerable until your opponent takes it out somehow?

Then, add to the combo, Diplomatic Immunity.

That looks nasty.
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Old June 15, 2003, 11:06   #56
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I beleive so

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Old June 15, 2003, 17:36   #57
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Yeah, the Pariah/Elemental Combo would need a (probably black) instant-death spell, but add the diplomatic immunity, and you'd need a global effect card like Wrath of God to take it out. Sweet
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Old June 16, 2003, 07:06   #58
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Can enchantments ever become tapped?

The Ice half of Apocalypse's Fire/Ice says "Tap target permanent." An enchantment is a permanent, but it never taps under normal circumstances. Can Ice target an enchantment?
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Old June 16, 2003, 12:13   #59
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I think so, but tapping an enchantment doesn't do anything as far as I know.
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