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Old July 12, 2003, 04:03   #181
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I could never bring myself to use the graph paper
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Old July 12, 2003, 04:19   #182
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I've got folders full of the different patterns. Thank god for hut finder. It saves a ton of time, and is easier to use after a few beers
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Old July 12, 2003, 07:30   #183
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I've got folders full of the different patterns.
some of you guys take the game way too seriously .
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Old July 12, 2003, 07:56   #184
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i agree caravans slow the game down,
I answer in Changes in rules.txt
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Old July 12, 2003, 19:56   #185
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During a duel last night, I informally kept track of the number of times I used it over the course of the evening. It added no more than 2 minutes over the course of the game for me. I don't think it makes much difference. We played for about 4 hours.
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Old July 13, 2003, 01:27   #186
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Quote:
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During a duel last night, I informally kept track of the number of times I used it over the course of the evening. It added no more than 2 minutes over the course of the game for me. I don't think it makes much difference. We played for about 4 hours.
2 minutes

cut that out slow poke
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Old July 13, 2003, 05:12   #187
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Tonight over about 6 hours of game it probably didn't take longer that 3 minutes. I don't really see this slowing down the game much.
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Old July 13, 2003, 05:22   #188
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I would agree... it probably was faster for me tonight, because I barely looked at it. Graph paper would have taken much longer
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Old July 13, 2003, 06:05   #189
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Is he talking about hutfinder or the new settler thing?
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Old July 13, 2003, 13:09   #190
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I was talking about the settlers, I think ming was talking about hutfinder.
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Old July 13, 2003, 13:17   #191
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It looks like Ming thought you were talking about the hutfinder as well.

Seriously I can't see how the settler (or hutfinder for that matter ) thing would add very much time to turns, and allowing it would be more consistent with your other rules IMO.
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Old July 13, 2003, 13:27   #192
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Yeah... I had a senior moment and thought it was about hut finder again... sigh...

But I do see the settler thing adding time... having to both release them, and then set them on their task again the next turn... every little bit hurts.
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Old July 13, 2003, 13:30   #193
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How many times did you use it last night?

Since I was using settlers in pairs already, I didn't even use it that much. Maybe a dozen times. Shorter than you delivering a few caravans.
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Old July 13, 2003, 14:07   #194
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Well... last night didn't go long, so not a lot of improvements. But I did try it when building a road through a mountain square. (I've never done it before, but wanted to see it)...
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Old July 13, 2003, 15:51   #195
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How do you want to forbid it?
If you forbid it then Settler preworking must be forbidden too. So a Settler in danger with cumulated work can't flee?
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Old July 13, 2003, 18:25   #196
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That's how I'm considering it. As posted in another thread, some people click them free every turn so the can flee if surprised by barbs or other civs. And we did get to invention so it wasn't that short of a game.
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Old July 13, 2003, 18:29   #197
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Hi how do i join this forum and what must i do. thanks
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Old July 13, 2003, 18:48   #198
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Looks like you've already joined.
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Old July 13, 2003, 20:58   #199
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yes I would say that Marco has in fact joined.

Welcome Marco
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Old July 14, 2003, 08:13   #200
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Hi how do i join this forum and what must i do. thanks
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Are you interested in joining games is the real question?
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Old July 17, 2003, 00:50   #201
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FRESH MEAT!!!!!!!!
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Old July 17, 2003, 08:33   #202
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Looking at his location, his timezome will be a problem for us. The Euros are probably more likely to be able to include him.
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Old July 17, 2003, 08:57   #203
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FRESH MEAT !!!!!
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Old July 17, 2003, 09:07   #204
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Old July 17, 2003, 10:45   #205
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He will certainly learn a "few" things from the Euro's
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Old July 17, 2003, 23:25   #206
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damm
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Old July 18, 2003, 00:18   #207
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Yeah... we could use some fresh meat in our games as well... sigh...
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Old July 21, 2003, 08:54   #208
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After another weekend of three man games, we could use any meat.
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Old July 21, 2003, 10:44   #209
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Yep... getting harder to find a four persons game... sigh.
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Old July 21, 2003, 20:39   #210
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so basically I was just fresh meat to you
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