June 3, 2003, 03:47
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#1
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King
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 1,747
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Finally Fortress Sevastopol is released!
1st I want to apologise for letting you all wait that long but I had some creative blockade
Ok, no more words, here´s the game file. You all know the procedure so I won´t waste more words on it.
I´m glad about any kind of feedback I could get. Just post your comments here in the thread.
Have fun!
edit: updated the current version to v1.1, please look down to the 4th post!
Last edited by jim panse; June 3, 2003 at 04:51.
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June 3, 2003, 04:23
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#2
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Warlord
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Apr 2003
Location: Ye Olde Europe
Posts: 155
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Finally!
I love these multi infantry units
A couple of things:
The Soviets can build Supply Trucks (w/ the swastika flag)
The Karl cannon appears every time you take a Soviet city.. (partisan slot..)
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June 3, 2003, 04:42
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#3
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King
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 1,747
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@Dr Kellogg:
Quote:
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I love these multi infantry units
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Thanks a lot, I spent a lot of time for creating them.
Quote:
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The Soviets can build Supply Trucks (w/ the swastika flag)
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Bug fixed!
Quote:
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The Karl cannon appears every time you take a Soviet city.. (partisan slot..)
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Also this has been fixed. Stupid beginner mistake
The only thing you´ve got to do is download the new version.
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June 3, 2003, 04:56
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#4
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King
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 1,747
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Ok, here´s the last (1.1) version
The game files ...
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June 3, 2003, 07:23
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#5
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Emperor
Local Time: 03:54
Local Date: November 2, 2010
Join Date: May 2000
Location: Castellón, Spain
Posts: 3,571
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downloading
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June 3, 2003, 07:43
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#6
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Moderator
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Helsingborg, Scania
Posts: 1,253
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okay I just played through the scenario for fun on the easiest level. and OMFG there's a million units in Sewastopol (the city square). I have even destroyed the city and still they're left.. when I kill a unit it only says "13 units lost" and they're still there.. a bug or what?
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June 3, 2003, 11:28
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#7
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Emperor
Local Time: 03:54
Local Date: November 2, 2010
Join Date: May 2000
Location: Castellón, Spain
Posts: 3,571
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maybe some events file
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June 3, 2003, 16:34
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#8
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Prince
Local Time: 02:54
Local Date: November 2, 2010
Join Date: Aug 2000
Location: Hermosa Beach, California, USA
Posts: 523
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This scenario has a few beginner mistakes...
I took Sevastopol, the capital, and the Soviets split into the Soviet Loyalists, and the Rebel Sioux.
And a warning that the artillery pieces are domain 3 units would've been nice. You can't move them over bad terrain without it costing that many points.
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June 3, 2003, 17:08
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#9
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King
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 1,747
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hmmmm, dammit, I´ll have a look at it this night ...
edit: tried to avoid grammatical mistakes
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June 3, 2003, 19:58
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#10
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Moderator
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Helsingborg, Scania
Posts: 1,253
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othewise I must say that this scenario is really entertaining and nice in all ways
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June 7, 2003, 08:20
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#11
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King
Local Time: 04:54
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 1,747
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Events.txt Update!
Ok, come and get the updated events.txt file.
I think this should work better (respawning units).
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