June 4, 2003, 13:40
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#1
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Skunkwork
I have never seen skunkwork in the list of available facilities even after I've done the research. I have done quite a few games and I have actually researched every research in every game but still no skunkworks. What did I do wrong?
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 4, 2003, 13:44
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#2
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Local Time: 04:59
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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The only reason I can come up with is that you are playing with the Spartans, who are not able to build skunkworks, as they don't have extra costs for building prototypes.
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Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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June 4, 2003, 13:49
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#3
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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But I was playing Gaians.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 4, 2003, 14:08
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#4
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Deity
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Or playing on Citizen level = no prototypes
-Jam
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June 4, 2003, 14:11
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#5
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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I'm on the third level now, specialist or talent or something like that. But I probably forgot to check after not finding it for a long time. I'll go check again.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 4, 2003, 14:35
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#6
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Deity
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Aug 2000
Location: With a view of the Rockies
Posts: 12,242
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IT DOES exist if your game is working properly but I find that building it in one or two bases is enough.
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June 4, 2003, 15:22
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#7
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Emperor
Local Time: 23:59
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
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i know for sure that it doesn't appear on the lower levels because you get prototypes for free, like jam says
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June 4, 2003, 18:23
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#8
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King
Local Time: 18:59
Local Date: November 1, 2010
Join Date: Nov 1999
Location: You think you're better than me? You've been handling my ass pennies!!!
Posts: 1,101
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Doesn't really matter. There's really no reason to ever build a skunkworks, especially since crawlers can be used to complete prototypes and prototypes get a free morale upgrade.
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"Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
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June 4, 2003, 22:31
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#9
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Emperor
Local Time: 02:59
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Marietta, GA
Posts: 3,521
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Unless of course your going to do a massive PB build at all your bases using crawler cash ins at all the bases as prototypes. Then it makes sense to have the skunkworks at your HQ as that base will build at 1/2 the mins, and then all the subsequent bases will have their min requirement halved thus allowing the dreaded instant fleet of PB's.
__________________
"Just puttin on the foil" - Jeff Hanson
“In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter
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June 4, 2003, 23:51
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#10
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King
Local Time: 21:59
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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2/3 of the minerals. Prototype penalty is 50%
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June 5, 2003, 07:00
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#11
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Deity
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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OK, now some clever git explain what "Skunkworks" are. Where did they find this word?
-Jam
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June 5, 2003, 07:41
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#12
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Local Time: 04:59
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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I read in the newspaper some years ago the name of a research/construction/prototype department of one of the major airplane construction companies: Boei(i?)ng/Airbus/McDonnell-Douglas Skunkworks.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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June 5, 2003, 07:57
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#13
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Prince
Local Time: 19:59
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Berkeley, CA
Posts: 989
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Quote:
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Originally posted by Jamski
OK, now some clever git explain what "Skunkworks" are. Where did they find this word?
-Jam
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According to the tenth edition of the Merriam Webster's Collegiate dictionary, the term derives from "Skonk Works", an illicit distillery in the comic strip Li'l Abner by Al Capp. The definition is "a usu. small and often isolated department or facility (as for engineering or research development) that functions with minimal supervision within a company or corporation."
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June 5, 2003, 08:30
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#14
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Chieftain
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 1999
Location: Savannah, GA USA
Posts: 81
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You have to have the required tech before you can use skunkworks & be on the third level or above. Sometimes useful, sometimes not.
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"Close only counts in horseshoes & Fireball Spells!!!" From "Tangled Webs
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June 5, 2003, 10:13
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#15
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Quote:
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Originally posted by BustaMike
Doesn't really matter. There's really no reason to ever build a skunkworks, especially since crawlers can be used to complete prototypes
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But skunkwork will enable you to use less crawlers, yes?
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and prototypes get a free morale upgrade.
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Does skunkwork eliminate prototype cost or prototype all together (with the free morale upgrade)?
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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June 5, 2003, 10:14
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#16
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Quote:
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Originally posted by Ogie Oglethorpe
Unless of course your going to do a massive PB build at all your bases using crawler cash ins at all the bases as prototypes. Then it makes sense to have the skunkworks at your HQ as that base will build at 1/2 the mins, and then all the subsequent bases will have their min requirement halved thus allowing the dreaded instant fleet of PB's.
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Explain this to me again, please?
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 5, 2003, 10:50
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#17
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Chieftain
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 1999
Location: Savannah, GA USA
Posts: 81
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You still get the morale increase of beeing a prototype & YES you can use crawlers. Just the protoype *COST* is eliminated. And that applies to rushbuilding a protype at a base with the Skunkworks.
__________________
"Close only counts in horseshoes & Fireball Spells!!!" From "Tangled Webs
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June 5, 2003, 10:51
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#18
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Chieftain
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 1999
Location: Savannah, GA USA
Posts: 81
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Build PBers EVERYWHERE. Then get them almost built, but complete the prototype at a base. the cost for all the others goes down to normal cost plus you have used crawlers to help build a very expensive unit.
__________________
"Close only counts in horseshoes & Fireball Spells!!!" From "Tangled Webs
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June 5, 2003, 12:14
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#19
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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That does make some sense to me. Thanks! However, I'm still puzzled why somebody would need that many PBs unless you are planning to eliminate the entire mankind in one turn?
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 5, 2003, 12:57
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#20
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Chieftain
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 1999
Location: Savannah, GA USA
Posts: 81
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~shrugs~ Some people on this forumn are psycopathic homicidal maniacs! ~GRINS~ "University wins by Planet Buster conquest!"
It also works with anything else that you want to prototype, like the twenty or thirty 20-8-3 drop nervergas hovertanks you want to build to wipe out Miriam.
__________________
"Close only counts in horseshoes & Fireball Spells!!!" From "Tangled Webs
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June 5, 2003, 12:58
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#21
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Chieftain
Local Time: 02:59
Local Date: November 2, 2010
Join Date: May 1999
Location: Savannah, GA USA
Posts: 81
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"Planet get revenge on University with hordes of Mindworms & rising sea levels."
__________________
"Close only counts in horseshoes & Fireball Spells!!!" From "Tangled Webs
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June 5, 2003, 14:15
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#22
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Prince
Local Time: 03:59
Local Date: November 2, 2010
Join Date: Feb 2001
Location: Augusta Vindelicorum
Posts: 655
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I'm probably too unorganised to dedicate one specific base to prototype building. Skunkworks then is pretty useless for me.
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Why doing it the easy way if it is possible to do it complicated?
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June 5, 2003, 15:23
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#23
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King
Local Time: 21:59
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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Skunkworks have the undocumented feature of allowing cost free changes between units, no matter how many minerals have been accumulated.
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June 5, 2003, 22:06
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#24
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Emperor
Local Time: 02:59
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Marietta, GA
Posts: 3,521
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Quote:
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Originally posted by HongHu
That does make some sense to me. Thanks! However, I'm still puzzled why somebody would need that many PBs unless you are planning to eliminate the entire mankind in one turn?
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Precisely!!!
Not so much in single play as you don't need to be so ruthless as the AI is a babe in the woods but MP quite a different story.
__________________
"Just puttin on the foil" - Jeff Hanson
“In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter
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June 6, 2003, 03:57
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#25
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King
Local Time: 19:59
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Boulder, Colorado, United Snakes of America
Posts: 1,417
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Quote:
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Originally posted by Mongoose
Skunkworks have the undocumented feature of allowing cost free changes between units, no matter how many minerals have been accumulated.
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Ah thanks. I learned something new today.
Btw, it's nice to see so many SMAC legends posting here from time to time. ZsoZso posted recently on another thread, Jam, Ogie and you have all posted today. Cool.
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He's got the Midas touch.
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June 6, 2003, 10:23
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#26
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Quote:
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Originally posted by Mongoose
Skunkworks have the undocumented feature of allowing cost free changes between units, no matter how many minerals have been accumulated.
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Now THAT may be something really useful, especially for my always hasty and thoughtless mind.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 6, 2003, 10:27
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#27
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Princess
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Quote:
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Originally posted by Sikander
Ah thanks. I learned something new today.
Btw, it's nice to see so many SMAC legends posting here from time to time. ZsoZso posted recently on another thread, Jam, Ogie and you have all posted today. Cool.
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Jam? Our Jam? Our Jam is a legend? I am one proud mother comrade. Not that I have thought off him otherwise.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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June 6, 2003, 14:13
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#28
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Chieftain
Local Time: 11:59
Local Date: November 2, 2010
Join Date: Feb 2003
Location: 東京都、日本
Posts: 94
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Quote:
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Originally posted by Mongoose
Skunkworks have the undocumented feature of allowing cost free changes between units, no matter how many minerals have been accumulated.
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Thanks Mongoose, here's another thing I didn't know about...
I wonder how many other undocumented features there's in this game that I've spent these years in oblivion about.
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