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View Poll Results: Should we go all out to build and SP? And if so, which one?
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1) Yes
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7 |
43.75% |
1) No
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0 |
0% |
1) Cybobanana
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0% |
2) The Weather Paradigm
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2 |
12.50% |
2) The Human Genome Project
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5 |
31.25% |
2) The Virtual World
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2 |
12.50% |
2) Write-in
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0 |
0% |
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June 6, 2003, 18:10
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#1
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Local Time: 03:08
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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Secret Projects
There has been much debate as to if, and if so, what SP to build. Here is a poll to decide. The debate was located here.
Please vote once for whether we should build one, and again for which SP to build. To get one, we must go all out IMHO, as others will also be trying.
You have 3 days.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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June 6, 2003, 18:57
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#2
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Local Time: 05:08
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Being democratic and planned, and building CCs is the easy way of pop-booming, at least for factions which don't have a growth penalty. But we do. So besides those three conditions, we also need to have Golden Ages. And with planned, those are quite hard to get. Also there is the disadvantage that any psych point beyond 2 times the base size are ignored. For example if the base size is 6, only 12 psych points have an effect, even if you would produce 20 of them. This fact makes it impossible to popboom if we would have B-drones ("very unhappy citizens" created by expansion etcetera), as than we would be unable to create enough talents to make half of our base talented. The only way to get enough talents anyway in the early/mid-game is by building the HGP.
So the choice is the following when determining what SP to aim for: Do we choose for faster terraforming and the inability to popboom, or do we choose for popbooming but normal terraforming speed?
If we don't build the WP, we will have equal terraforming speed as five other factions. Only one faction will have an advantage over us. But if we don't build the HGP, we will face no less than three human factions (not the Pirates, but they have faster growth due to kelp farms) that have the ability to popboom, contrary to us. Anyone familiar with popbooming knows that it can triple your production, economy and labs in a matter of years. The WP's effects are also big, but not thāt big. So when faced with the choice between an advantage we have over the other factions, or a *crucial* advantage we don't have, but all the other humans do, then the choice is simple for me. If we didn't have the growth penalty, I'd gladly vote for the WP. But since we're playing the CyCon, HGP is the way to go IMO.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Last edited by Maniac; June 7, 2003 at 18:41.
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June 6, 2003, 20:02
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#3
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Prince
Local Time: 22:08
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 861
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I'll vote for Weather Paradigm, but if we fail, we can switch production (ouch) to either the HGP or the Virtual World. If we think we can get it, go for the HGP. Otherwise we can go for the Virtual World and really damage the PUT
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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June 6, 2003, 21:46
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#4
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Emperor
Local Time: 00:08
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 4,783
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maniac makes a good argument. HGP, but if we fail, then VW.
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June 7, 2003, 14:05
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#5
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Prince
Local Time: 22:08
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 861
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Well, it looks like HGP.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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