June 9, 2003, 21:30
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#1
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Emperor
Local Time: 19:18
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Silicon Valley, USA
Posts: 3,171
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Help! Mod Problems!
I just installed CtP2, then the 1.1 patch, then set DebugSLIC to No, then Modswapper 1.12, then the mods, Cradle, MedPack, and ApolytonPack. Modswapper and all mods were installed to the CtP2 root directory.
I run modswapper and start a game using the 'Poly Pak. I start with 2 settlers, find a good city site and build a city. As soon as I do that the 2nd settler seems to go into patrol mode, no matter where I try to move him he wants to go to the city and then out/back continuously. Trying to move him elsewhere does no good, clearing orders does no good. This does not happen when I start an "original"game.
I tried MedPack and here I have different problems. It seems I am missing advances from the AdvanceDB(?), I get messages saying it can't find ADVANCE_MONARCHY, ADVANCE_DEMOCRACY, etc.
I know I have screwed things up due to my ignorance of how to install/handle/select mods but I have no idea what I have done wrong. I thought I followed the instructions in the mods readme files.
Can someone clue me in on how to install these things correctly, please? Thanks,
John
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June 9, 2003, 22:07
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#2
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King
Local Time: 05:18
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Toulouse (South-western France)
Posts: 2,051
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The second Settler bug is a well known one in the SAP2.
As soon as you have built your first city, just put your second Settler to sleep before ending your turn. It will then stay where it is. Move it and put it asleep again before ending your turn, and so on... this bug disappears as soon as you build a city with it...
For the other issues you will unfortunately have to wait for the others to reply as I am only playing with the Apolyton Pack.
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"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
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June 10, 2003, 13:58
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#3
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Super Moderator
Local Time: 05:18
Local Date: November 2, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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For the second problem: This could be something related to the tutorial, you should disable the tutorial in MedPack II that tutorial is only written for the original game and with the modifications of MedPack II incompartible.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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June 10, 2003, 21:09
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#4
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Emperor
Local Time: 19:18
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Silicon Valley, USA
Posts: 3,171
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After my first experience I uninstalled everything and started over. I am now running the Apolyton Pack without a problem, putting the settler to sleep does do the trick.
I'll have to try the Med Pack suggetion when I install it again, I know the tutorial mode was eenabled before (I had just installed the game).
Thanks for the help, and if anyone with experience installing several mods should read this, I would sure appreciate any tips or suggestions for avoiding conflicts, pitfalls, whatever, that you have to offer. Thanks a lot!
John
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June 26, 2003, 15:26
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#5
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Emperor
Local Time: 03:18
Local Date: November 2, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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John-SJ, just make sure you follow all the steps in the right order as outlined in the relevant Mod thread or on the readme files that will come with the Mod. I had a hard time the first couple of times i tried it, mostly because i had rushed through a few things to get going and not read the readme's very thoroughly.
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