to make development reflect somewhat our history? In all my games i'm bored when in the 1800 for example my current game i have amphibious warfare and a big bunch of marine poping around, not to mention the fighters, bombrs, subs, battelships and of course the cool little tanks that look to everything except a tank. I don't use the accelerated production thingy. I don't know about you guys but i'm definetly bored what i will trow nukes in the early 19s probably... Well now i tried to slow down techs developement by constantly draging the game powers into expensive wars and slowing my own research. But it still don't work
By the time i upgraded my pikeman to rifleman i have to upgrade to infantry lol.