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Originally posted by Caspian
I know this question is daft, but when I load up map editor it gives the option of creating small, normal and large maps. Are Giga maps created by simply selecting to build a large map or is there another process involved?
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"Gigamaps" are maps larger than 10,000.
As I discovered, the maximum map surface for FW and earlier is 10,922 (oversized maps)...
And Julius Brenzaida discovered the limit for MGE and ToT is even higher, namely 32,767 (gigamaps).
To create a gigamap, there are two ways (and some more, but I'll just name two):
(1) Use MapEdit to create a blank gigamap, and edit the created map with your civ2 map editor.
(2, MGE) Apply the no-limits patch and start a game on a random gigamap in civ2. Save the game, load the savegame in the map editor and edit.
(2, ToT) Apply the no-limits patch, start game on random map, export map, edit map in MapEdit/ToT map editor (the latter doesn't seem to work on WinXP, which is probably my fault).
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Secondly, is it possible to keep the map area constant but change its shape. For instance a normal map is 50x80 in area. How would you alter it so that it is 80x50?
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um... Have you ever tried clicking the "Custom" button?
Or do I misunderstand you?