June 20, 2003, 07:07
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#1
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Emperor
Local Time: 05:07
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Staffordshire England
Posts: 8,321
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Is the AI more aggressive since UK 1.21?
Hello everybody, Ive been playing my first game since installing the UK 1.21 patch for PTW and the AI seems much more aggressive.
I am playing English at regent level and seem to be stuck on a continent with the Russians, Spanish,Germans and French who seem to have all ganged up on me regardles of my dealings with them.
Its lucky that I seem to be the only civ with access to Iron and have managed to survive and are slowly turning the tables, but on the whole the AI seems far more aggressive.
In some negotiations Cathy just tells me she despises me and wont rest untill shes wiped my poor young civ out, and the Spanish keep telling how bad I smell.
I have the speeded up production on and all this has happenned BC.
Does anyone know or can confirm if the AI has been set to a more aggressive mode in this patch.
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June 20, 2003, 08:21
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#2
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Emperor
Local Time: 05:07
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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I am playing my first UK 1.21 game and have not found the AI to be particularly aggressive.
Admittedly it is an 80% water, archipelago game but the AI's have been relatively quiet.
The thing that did worry me was the Americans marching about fifteen tiles from Washington to build New York on a chokepoint. If the AI is now programmed to seize chokepoints then life is going to get interesting.
It didn't help them much as it forced me to swordrush them and take over the whole continent. My Greeks are now the stongest civ in the game (which may explain why the AI civs are behaving themselves).
__________________
Never give an AI an even break.
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June 20, 2003, 09:17
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#3
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Warlord
Local Time: 04:07
Local Date: November 2, 2010
Join Date: May 2002
Posts: 169
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I saw him use, for the first time, a helicopter.
He did not use it very well, but at least he tried something, that he did not do before.
So some change there.
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June 20, 2003, 09:29
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#4
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Firaxis Games
Local Time: 23:07
Local Date: November 1, 2010
Join Date: May 2001
Location: Hunt Valley, MD
Posts: 139
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Quote:
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Originally posted by CerberusIV The thing that did worry me was the Americans marching about fifteen tiles from Washington to build New York on a chokepoint. If the AI is now programmed to seize chokepoints then life is going to get interesting.
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The AI has always been programmed to seize chokepoints...
__________________
Mike Breitkreutz
Programmer
FIRAXIS Games
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June 20, 2003, 09:34
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#5
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Emperor
Local Time: 00:07
Local Date: November 2, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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HEY MIKE!!
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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June 20, 2003, 09:48
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#6
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Deity
Local Time: 06:07
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Damn T, that was fast
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Has anything changed Mike?
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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June 20, 2003, 10:08
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#7
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Firaxis Games
Local Time: 23:07
Local Date: November 1, 2010
Join Date: May 2001
Location: Hunt Valley, MD
Posts: 139
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Quote:
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Originally posted by alva
Has anything changed Mike?
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I don't believe any changes were made to the AI for 1.21f.
__________________
Mike Breitkreutz
Programmer
FIRAXIS Games
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June 20, 2003, 10:26
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#8
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Deity
Local Time: 06:07
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Thus that leads to a following up question,
Will there be for Conquest? (other then for new features)
Anway, good to see you still visit 'Poly
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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