November 4, 2004, 02:54
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#301
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Prince
Local Time: 13:12
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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I will forward my copy to you Modo
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November 4, 2004, 12:15
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#302
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Firaxis Games Programmer/Designer
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Forgive me master for not tracking your Apolyton history...
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November 4, 2004, 12:48
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#303
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Emperor
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Jul 2004
Location: in western Poland
Posts: 6,038
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Quote:
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Originally posted by Trip
Forgive me master for not tracking your Apolyton history...
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I shall consider your request. Maybe.
And it is "onet", just so everyone notices.
__________________
Seriously. Kung freaking fu.
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November 4, 2004, 19:32
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#304
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King
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 2,681
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All requests for email addresses to be added to distribution lists should now be reflected in the Game and Team Information thread. Please let me know if anyone has been missed.
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November 7, 2004, 16:20
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#305
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Emperor
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Jul 2004
Location: in western Poland
Posts: 6,038
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I will be sending the save to Monkey late this evening or tomorrow morning GMT.
We're trying to reanimate some of Monty Python players, hoping the don't sleep with the fishes. Some things have to be sorted, so please be patient.
Oh, and it's "onet".
__________________
Seriously. Kung freaking fu.
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November 7, 2004, 23:03
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#306
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King
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 2,681
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Quote:
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Originally posted by Modo44
We're trying to reanimate some of Monty Python players...
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Will the Poo-flingers survive the re-animation of the Team Monty Python founder?
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November 8, 2004, 04:19
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#307
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Emperor
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Jul 2004
Location: in western Poland
Posts: 6,038
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I'm afraid there's no other option at this point of the proceedings but to keep the Poo-flingers alive. Though they smell bad, we need them.
__________________
Seriously. Kung freaking fu.
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November 9, 2004, 00:02
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#308
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Deity
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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The monkeys wish to advise the rest of the world that we will be delayed playing the save. Without opposable thumbs we are having a damned time trying to count the number of CoD and Python units which marched into our territory this turn. It is somewhere in the 135 to 145 range.
We are currently producing poo at a frantic pace.
__________________
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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November 9, 2004, 00:53
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#309
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King
Local Time: 22:12
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Missouri
Posts: 2,337
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All your poo are belong to us.
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November 9, 2004, 04:13
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#310
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Emperor
Local Time: 05:12
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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Quote:
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Originally posted by Beta
The monkeys wish to advise the rest of the world that we will be delayed playing the save. Without opposable thumbs we are having a damned time trying to count the number of CoD and Python units which marched into our territory this turn. It is somewhere in the 135 to 145 range.
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Pictures please?
Quote:
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We are currently producing poo at a frantic pace.
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No need to see pics of that.
__________________
Don't eat the yellow snow.
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November 9, 2004, 06:26
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#311
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Deity
Local Time: 05:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: London
Posts: 12,012
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Quote:
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Originally posted by Beta
Without opposable thumbs we are having a damned time trying to count the number of CoD and Python units which marched into our territory this turn. It is somewhere in the 135 to 145 range.
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 Sorry to have kept you waiting so long down there, chaps.
After the Great Iron Vanishing, followed by the Great Pillage Miscalculation, followed by the 'Oh-No-They-Heal-Between-Our-Turns-So-Our-Horses-Are-No-Good Awakening, we thought we'd try and put on a show at last.
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November 9, 2004, 08:11
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#312
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Deity
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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__________________
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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November 9, 2004, 08:22
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#313
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King
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 2,681
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Quote:
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Originally posted by Beta
We are currently producing poo at a frantic pace.
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Alright! Who is supplying the Monkeys the laxative??
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November 9, 2004, 09:08
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#314
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Emperor
Local Time: 15:12
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Quick poll ...
Does monkey destroy the Python Stack or the CoD stack ?
We can take one out easy enough ... we just cant decide.
__________________
"No Comment"
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November 9, 2004, 09:43
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#315
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Emperor
Local Time: 05:12
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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Python.
No wait, CoD.
Or Python?
Which one wears dresses again?
__________________
Don't eat the yellow snow.
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November 11, 2004, 00:09
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#316
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King
Local Time: 22:12
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Missouri
Posts: 2,337
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I think we both do.
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November 11, 2004, 00:13
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#317
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Prince
Local Time: 13:12
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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what be wrong with our dresses then
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November 11, 2004, 03:45
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#318
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Emperor
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Jul 2004
Location: in western Poland
Posts: 6,038
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The name is "Kilt", dang you.
__________________
Seriously. Kung freaking fu.
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November 13, 2004, 07:47
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#319
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Deity
Local Time: 05:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: London
Posts: 12,012
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Everyone can accept that some turns will take longer but this is taking thi p*ss.
Let me guess, Monkey have destroyed the CoD stack and the CoD Empire and are deciding whether to to take out the Python stack and Python Empire this turn or next ....
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November 13, 2004, 11:15
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#320
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Deity
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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Quote:
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Originally posted by Cort Haus
Everyone can accept that some turns will take longer but this is taking thi p*ss.
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I have one word for you ...mellow.
Monkey apologizes for the length of our turn - but I trust you can appreciate the reasons.
__________________
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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November 13, 2004, 11:28
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#321
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Deity
Local Time: 05:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: London
Posts: 12,012
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Fair enough - sorry for being unmellow. I immediately regretted the post.
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November 13, 2004, 11:35
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#322
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Emperor
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Jul 2004
Location: in western Poland
Posts: 6,038
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Quote:
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Originally posted by Beta
Monkey apologizes for the length of our turn - but I trust you can appreciate the reasons.
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Some might. Some might not.
__________________
Seriously. Kung freaking fu.
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November 15, 2004, 09:36
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#323
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Deity
Local Time: 05:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: London
Posts: 12,012
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Good move as usual, Monkeys  Decided against the Blaze of Glory with the prospect of the counterattack, eh?
Our turn to ponder interminably ...
(PS - you guys have killed more monkey civilians than we have so far.  )
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December 9, 2004, 00:03
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#324
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Deity
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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Sorry for the delay folks. I have had a busy patch at work. Will play tomorrow.
__________________
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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December 9, 2004, 17:43
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#325
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Emperor
Local Time: 15:12
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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I didnt even know we had the save
If Beta doesnt play it, I will do it tonight...10 hours from now.
Sorry about that
__________________
"No Comment"
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December 13, 2004, 15:39
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#326
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Emperor
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Sorry for the delay; we've had some menu choices to make and not many diners, if you know what I mean
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December 14, 2004, 06:14
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#327
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Prince
Local Time: 16:12
Local Date: November 2, 2010
Join Date: Jun 2002
Location: out in the boonies
Posts: 458
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Quote:
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Without opposable thumbs we are having a damned time trying to count the number of CoD and Python units which marched into our territory this turn. It is somewhere in the 135 to 145 range.
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Just to really,really annoy you and be picky and possibly hypocritical. All primates hae opposable thumbs but of course you knew that eh?
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December 24, 2004, 14:39
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#328
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Emperor
Local Time: 03:12
Local Date: November 2, 2010
Join Date: Sep 2002
Location: APT 15º (28p)
Posts: 9,236
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Feliz navidad a este mundo tambien!! JoJoJooo... JoJoJoo.. hip!
Pue eso.. que
merry Xmas and so else... and donde drive n drink... justo smoke and fly...
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December 24, 2004, 17:43
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#329
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Emperor
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Jul 2004
Location: in western Poland
Posts: 6,038
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Merry Christmas indeed.
And because of this, I honestly don't know when this turn will be played. Hope you all don't mind, especially this time of year.
__________________
Seriously. Kung freaking fu.
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December 30, 2004, 15:37
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#330
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Firaxis Games Programmer/Designer
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Okay, been a week for a single team...
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