June 23, 2003, 16:06
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#1
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Warlord
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Rate of Fire
What does the Rate of Fire value mean in a Civ 3's unit stats? I thought it was how many times the unit could fire in one turn but that doesn't seem to be the case.
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June 23, 2003, 16:25
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#2
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Emperor
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Re: Rate of Fire
Quote:
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Originally posted by Finarfin
What does the Rate of Fire value mean in a Civ 3's unit stats? I thought it was how many times the unit could fire in one turn but that doesn't seem to be the case.
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It is the case, but when you are attacking a unit not all of those shots will land and knock off a hit point. The same calculation for battle drives the bombard unit ability. If the RNG result would indicate a hit against the defending unit then it takes away a hit point, but if it indicates a hit against the bombard unit it is disregarded.
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June 23, 2003, 16:27
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#3
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Warlord
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So does this mean then that if the Rate of Fire is 2, I still only make one bombard attack but could possibly do 2 points of damage?
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June 23, 2003, 16:42
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#4
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Emperor
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Correct.
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June 24, 2003, 02:41
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#5
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Prince
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what does it mean when a bombard unit becomes a veteran?
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June 24, 2003, 04:30
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#6
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Warlord
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Quote:
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Originally posted by bobbo008
what does it mean when a bombard unit becomes a veteran?
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It killed it's target. You can only see that if you mod the game for lethal borbardment.
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June 24, 2003, 20:31
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#7
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Prince
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"It killed it's target. You can only see that if you mod the game for lethal borbardment."
yessir (or yes'm), so it doesn't make it more powerful or add any performance difference?
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June 24, 2003, 22:07
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#8
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Prince
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It should be like regular units. When they get 'promoted' they don't fight better they just get the extra hitpoint which makes them harder to kill.
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June 25, 2003, 09:54
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#9
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Warlord
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Considering there are two types of bombardment units, I'm not sure I'm following the recent posts. Units like catapults and cannon don't have hit points anyway so what would be the use of them becoming veterans? And units like Destroyers don't need to kill through bombardment to become Veterans. What am I missing here?
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June 25, 2003, 13:27
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#10
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Prince
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"It should be like regular units. When they get 'promoted' they don't fight better they just get the extra hitpoint which makes them harder to kill."
but bombard units don't have hitpoints. they are protected, or taken over...
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June 26, 2003, 03:18
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#11
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King
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" so it doesn't make it more powerful or add any performance difference?"
No. The only difference is that it can create a GL if promoted to elite.
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June 26, 2003, 15:16
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#12
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Prince
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lol, so theoretically some fuse lighter could inspire a city to invent the internet in a year?
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June 27, 2003, 22:25
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#13
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King
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Quote:
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Originally posted by bobbo008
lol, so theoretically some fuse lighter could inspire a city to invent the internet in a year?
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It appears to be so........
(it should be noted that firaxis did not intend for artillery to have lethal bombardment)
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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