View Poll Results: Your Favorite Settings/Rules
Difficulty - King 1 0.55%
Emperor 3 1.66%
Deity 16 8.84%
Single Production 14 7.73%
Double Production 6 3.31%
Single Movement 16 8.84%
Double Movement 4 2.21%
Barbarians - Villages Only 11 6.08%
Roving Bands 0 0%
Restless Tribes 1 0.55%
Raging Hordes 8 4.42%
Size Map - Small 6 3.31%
Medium 12 6.63%
Large 3 1.66%
Single Land Mass 7 3.87%
Lots of Islands 10 5.52%
With AI's 2 1.10%
Without AI's 18 9.94%
No Bribing Cities 17 9.39%
No Bribing Units 6 3.31%
No Alliances 9 4.97%
No Tech Trading 6 3.31%
Rules Text Changes Included - post what you use 3 1.66%
Banana's... or post anything else you like 2 1.10%
Multiple Choice Poll. Voters: 181. You may not vote on this poll

 
 
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Old July 10, 2003, 08:19   #121
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Unfortunately on our little rock worlds, there are not many islands and most of them are quite small. But anytime you find a nomad 20 squares from you empire, it's a good thing.
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Old July 10, 2003, 10:01   #122
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there are often 7 landmasses....the other six being 1-3 tiles each
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Old July 10, 2003, 14:37   #123
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Good islands to build tradecity's on though
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Old July 10, 2003, 14:40   #124
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yeah, usually not alot of production unless whales are around tho
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Old July 10, 2003, 14:49   #125
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Doesnt matter, just rushbuy your temple and market.
Main thing is its on a different cont and has a lot of arrows floating around in the sea
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Old July 10, 2003, 14:53   #126
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OH WITHOUT a doubt..... it can be pricey to deliver caravans from there tho....better when its routes are demanded by your capital
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Old July 10, 2003, 14:56   #127
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Its more of a destination for your vans then a starting point, I love it when you get unlimited hides in one of those
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Old July 10, 2003, 15:16   #128
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IN MP, that can turn the tide of a game big time
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Old July 10, 2003, 16:01   #129
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Yes, cashing repeated 900 gold trade routes will win, every time.
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Old July 10, 2003, 16:02   #130
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fun to be the one doing it.... hehe...not the guy whose not
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Old July 10, 2003, 16:05   #131
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what, running out of things to post?
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Old July 10, 2003, 19:08   #132
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I must admit that a smile comes to my face when delivering a van full of hides , I see that I can do it all again next turn.
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Old July 10, 2003, 20:04   #133
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Yeah... you just have to love the repeating hides

But it is challanging when the island is just a single non dot grassland with no production what so ever
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Old July 10, 2003, 20:42   #134
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Quote:
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what, running out of things to post?
no, not at all got busy
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Old July 10, 2003, 20:43   #135
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Yeah... you just have to love the repeating hides

But it is challanging when the island is just a single non dot grassland with no production what so ever
not if you have gold
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Old July 11, 2003, 08:17   #136
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Yeah, once you prime the pump you have enough money to buy it up and still make a profit while cashing in on all those beakers. At 800-1000 payoff, you can buy lots of caravans.
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Old July 11, 2003, 14:17   #137
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or alot of infastructure in your core
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Old July 11, 2003, 14:35   #138
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Yep... but I love how one time, after a few beers... I switched to republic forgetting that the single warrior in the city was attached to it... No shields... bye bye unit

No great loss... but it was still funny.
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Old July 11, 2003, 16:10   #139
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on a one tile island you can get away with that.....b/c the barbies can't take the city......

i always bring a unit from another city, which is shield rich and try to remember NOT to change the home city status on it...

i have been in the your scenario before, dont' even think beers were the cause
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Old July 12, 2003, 02:53   #140
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The real funny thing is, I did attach the unit without even thinking. It came from a shield rich city, and that was the original idea... just forgot... oopsssss.
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Old July 12, 2003, 03:34   #141
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I have done the same thing, once with the beer excuse and once with the I'm an idiot excuse.
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Old July 12, 2003, 03:59   #142
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After "many" beers, the game can get really interesting sometimes.

I'm still surprised that only 16 people have voted... sigh.
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Old July 12, 2003, 04:01   #143
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Perhaps there are actually fewer people playing MP games than we thought
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Old July 12, 2003, 04:22   #144
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It does surprise me... with over 100 people signed up for the MP civ group, I figured we would get a lot more.

A chance for a free post...
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Old July 12, 2003, 06:17   #145
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Most MP players dont hang around this forum.
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Old July 12, 2003, 07:10   #146
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Quote:
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Most MP players dont hang around this forum.
Now why would MP players want to hang around in the MP forum?
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Old July 12, 2003, 20:27   #147
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I've only lost a unit to that once. I guess I pay more attention to it now. BUT I still forget about the possibility to lose a ship in port there. I've probably lost half a dozen ships that way.
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Old July 20, 2003, 04:05   #148
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Now why would MP players want to hang around in the MP forum?


only 17 votes... surely more people check this forum.
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Old July 20, 2003, 23:36   #149
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nup
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Old July 21, 2003, 02:17   #150
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Still, the popular vote is with the Oz settings. Quelle surprise.
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