July 6, 2003, 04:53
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#31
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King
Local Time: 04:37
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Hi again Frozzy. We must be the only two up.
I'm not sure if 2003 will turn out to be a good year but as an X-Com fan I'm eagerly awaiting release of UFO: Aftermath in September.
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July 6, 2003, 05:14
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#32
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Deity
Local Time: 12:37
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Quote:
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Originally posted by Vince278
1993 was way better. We had Civ1, Moo1, and X-Com 1. I still play each occasionally. However, the year that got me into PC strategy games was 1978 with Empire.
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Empire? Now that's a dumb game.
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 6, 2003, 06:06
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#33
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King
Local Time: 04:37
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Posts: 2,184
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Quote:
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Originally posted by Urban Ranger
Empire? Now that's a dumb game.
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Perhaps by today's standards but back then it was awesome. The choices then were Empire or Pong.
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July 6, 2003, 12:08
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#34
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Deity
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Pong all the way
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 6, 2003, 12:55
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#35
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Deity
Local Time: 05:37
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Perhaps you should start a "was pong the best game of 1632?" thread, or whatever year it came out.
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July 6, 2003, 16:10
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#36
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King
Local Time: 04:37
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Quote:
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Originally posted by DrSpike
Perhaps you should start a "was pong the best game of 1632?" thread, or whatever year it came out.
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More like 1532. That would be about the time Henry VIII "invented" tennis.
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July 7, 2003, 15:38
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#37
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Local Time: 04:37
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Tetris 1979 or 1981... best selling game of the early days
it's designer comitted suicide in 2001, I think?
Did you know that Tetris is russian
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July 7, 2003, 16:04
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#38
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Deity
Local Time: 06:37
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Quote:
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Originally posted by DarkCloud
Tetris 1979 or 1981... best selling game of the early days
it's designer comitted suicide in 2001, I think?
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Noooo... that means we wont get a sequel: "Tetris - The return of the falling bricks"
Quote:
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Originally posted by DarkCloud
Did you know that Tetris is russian
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Yep, knew that for a very long time...
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July 8, 2003, 07:57
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#39
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Chieftain
Local Time: 04:37
Local Date: November 2, 2010
Join Date: Jan 2003
Posts: 38
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Quote:
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Originally posted by Vince278
Hi again Frozzy. We must be the only two up.
I'm not sure if 2003 will turn out to be a good year but as an X-Com fan I'm eagerly awaiting release of UFO: Aftermath in September.
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Can't say the same. Real-time-with-pause combat, can't enter buildings, no destroyable terrain - someone say, tactics out of the window?
Developer is unproven too.
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July 8, 2003, 11:37
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#40
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Emperor
Local Time: 05:37
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Posts: 3,732
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Urgh. Where's that vomit smiley when you need it?
[EDIT] A quick glance at The Wargamer hints that it may be real time until an alien is encountered, at which point it auto pauses to let you plot out turn-based responses. I'll reserve judgement until I know more.
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Last edited by Grumbold; July 8, 2003 at 11:45.
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July 8, 2003, 11:47
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#41
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Local Time: 04:37
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ADG- he was working on a sequel when he died, I believe. He kept trying to make a game more addictive than tetris, but he failed.
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Actually there are hundreds of tetris sequels. I found a good one a while back where the pieces could match colors and zap rows... can't remember its name or exactly how it worked- but it's one of the best simple games I ever played
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July 8, 2003, 14:28
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#42
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Chieftain
Local Time: 04:37
Local Date: November 2, 2010
Join Date: Jan 2003
Posts: 38
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Quote:
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Originally posted by Grumbold
Urgh. Where's that vomit smiley when you need it?
[EDIT] A quick glance at The Wargamer hints that it may be real time until an alien is encountered, at which point it auto pauses to let you plot out turn-based responses. I'll reserve judgement until I know more.
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At most you'll get to queue up actions for your soldiers to do, the pause would be damage control when your queue inexorably gets fudged up by the circumstances. They will probably offer pausing settings for various happenings (like enemy spotted). In other words, like the real-time mode in X-Com: Apocalypse, but without speed controls and the terrain won't be destroyable. I somehow doubt they have the experience Mythos had too.
Quote from their site:
Quote:
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Simultaneous turn-based combat: combines the best of the real-time and turn-based combat systems;
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The above statement is just an attempt to sucker in the X-Com fans since what they want is turn-based. Marketing-speak, ugh.
I'm more interested in what Codo Games are cooking...
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July 8, 2003, 15:46
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#43
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Deity
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by DarkCloud
ADG- he was working on a sequel when he died, I believe. He kept trying to make a game more addictive than tetris, but he failed.
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Didn't know that...
Quote:
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Originally posted by DarkCloud
Actually there are hundreds of tetris sequels. I found a good one a while back where the pieces could match colors and zap rows... can't remember its name or exactly how it worked- but it's one of the best simple games I ever played
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Yeah, that was why I mentioned it
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July 8, 2003, 16:51
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#44
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Deity
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Did he die because there is nothing more addictive than Tetris? Or of an unrelated cause?
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July 8, 2003, 22:26
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#45
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Deity
Local Time: 12:37
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Quote:
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Originally posted by DarkCloud
Actually there are hundreds of tetris sequels. I found a good one a while back where the pieces could match colors and zap rows... can't remember its name or exactly how it worked- but it's one of the best simple games I ever played
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There was a 3D one developed by California Dreams. It's quite good.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 9, 2003, 01:27
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#46
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King
Local Time: 04:37
Local Date: November 2, 2010
Join Date: Dec 2002
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Posts: 2,184
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One Tetris-like game I remember that was decent was Dr. Mario.
I have been getting the feeling the Aftermath designers are trying to rope in X-Com fans as well. I believe they should have a demo out just before the game.
__________________
"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
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July 9, 2003, 04:21
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#47
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Deity
Local Time: 12:37
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Join Date: May 1999
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Game Domain has a somewhat positive preview of UFO: Aftermath
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 9, 2003, 23:55
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#48
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King
Local Time: 04:37
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Amish Country
Posts: 2,184
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I'll probably buy it but I'm still hoping for a demo first. Guess I'm still suffering from post-Moo3 burn.
__________________
"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
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July 10, 2003, 05:15
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#49
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Deity
Local Time: 12:37
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I hate to gloat, but I am one of the few who knew MoO 3 would suck from the beginning.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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July 10, 2003, 06:53
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#50
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Deity
Local Time: 06:37
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Quote:
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Originally posted by Urban Ranger
I hate to gloat, but I am one of the few who knew MoO 3 would suck from the beginning.
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I knew it also...
How can anybody actually think that the third version of Cows in space would ever be good
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July 10, 2003, 16:05
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#51
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Local Time: 04:37
Local Date: November 2, 2010
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Location: Deity of Lists
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Quote:
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Originally posted by DrSpike
Did he die because there is nothing more addictive than Tetris? Or of an unrelated cause?
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I think he committed suicide.
I think he was in financial difficulty.
I can't be sure however- If we knew his name, then we could search for the truth...
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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July 10, 2003, 17:34
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#52
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Local Time: 15:37
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Somewhat positive!
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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