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Old June 28, 2003, 07:38   #1
CerberusIV
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As U Like It PBEM - Turn Thread 1
Order of play and email addresses

CerberusIV - cerberusivciv3 at aol dot com

GhengisFarb - GhengisFarb at msn dot com

Anatolia - suro2003 at kornet dot net

Dr A Cula - vbita at rdslink dot ro

Flandrien - kris dot maes at pi dot be

OPD - dwyerowen at hotmail dot com
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Last edited by CerberusIV; June 28, 2003 at 15:54.
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Old June 28, 2003, 07:42   #2
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Rules, civs, etc.

CerberusIV - Germans + industrious
GhengisFarb - Ottomans + religious
Anatolia - Japanese + industrious
Flandrien - Iroqois + industrious
Dr A Cula - Chinese + religious
OPD - Babylonians + industrious

Map

Huge map, continents, normal climate and temperature, 4 Billion Ma. Restless Barbarians.

All victory conditions ON
Culture flipping OFF

Rule changes

1 Privateers come with Astronomy.
2 Barbarians to be Immortals/Keshiks/Privateers
3 Reduced corruption (down to 50%)

4 Palace/Forbidden Palace allow size 3 cities
5 GW's do not expire
6 All non-player UU's available to all civs and have hidden nationality (upgrade chains revised).

7 Intelligence Agency requires 5 Police Stations
8 Guerillas have hidden nationality and all terrain as road
9 Movement rate of ironclads, destroyers, transports, submarines, battleships, carriers, nuclear subs and aegis cruisers increased by 1

10 leaders only build armies. not rush build anything.
11 Everyone starts with 3 settlers and 3 warriors
12 Pikemen don't require iron

13 Great Wall gives walls in all cities on same continent (but does not double city defences)
14 Longbowmen have zero range bombardment (same stats as catapult)
15 Ocean tiles cost 2 movement for galleys and ironclads

16 Civs get a third trait (players choice)
17 Settlers and workers treat all terrain as roads
18 Granaries only cost 30 shields
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Old June 28, 2003, 07:48   #3
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Random thoughts.

No restart. GF is right that the map generator works much better for large and huge maps. My debug testing consistently put all the civs on large continents. If your initial spot is poor you have three settlers who could each move 5 tiles and still found a city in the first two turns.

I don't want an advantage from being the one who put the changes together and tested them so here are a few hints.

1 The barbarians look scary but they are only conscripts with 2HP.

2 You can build a lot of different units with all the hidden nationality UU's. Using the right unit in the right way can be critical.

3 The early Great Wonders don't expire. This makes them much more important than they would be under normal rules (one in particular, if you read my meaning ).
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Old June 28, 2003, 08:09   #4
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If you send me a bix with the ruleset, I would generate a map for you and make sure it's halfway balanced, i.e. look if nobody starts in the mid of a huge jungle, desert or mountain range, or alone on a small continent while others have early contact, or that not one starts with 5 cows while others have unirrigatable plains, etc. I will not look at resource distribution.

I would also keep the bix and the admin password, set the password for the 1st player by his choice and send him a save.
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Old June 28, 2003, 08:29   #5
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I'm posting so I can subscribe to this thread but . . .

I don't think we need to worry about bad starts cause we're all friends and allies here. Right?

Looking forward to starting.
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Old June 28, 2003, 11:19   #6
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I agree to have sir Ralph start the game.
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Old June 28, 2003, 12:17   #7
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I have taken Sir Ralph up on his offer to start us off (I would have been just a bit embarrassed if I had started the game and my capital was surrounded by 7 or 8 cows )

Game on!
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Old June 28, 2003, 13:06   #8
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I generated a map (it took about 10-15 tries to get a good one!), tweaked it a bit and turned off debug mode.

There's a problem. I can't set up the game, because it doesn't let me save during the turn. Must be new in 1.21f. One possibility is, CerberusIV sets it up himself, another is, I set it up and he plays his 1st turn by screenshots I'll send him by email (I habe time this evening) and I send the 1st save to Ghengis.

What will we do?
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Old June 28, 2003, 13:39   #9
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Quote:
Originally posted by CerberusIV
Rules, civs, etc.

Yada, yada, yada.....
Sheesh, that's worse than reading War & Peace. Worse than reading Don Quixote, okay maybe not THAT bad.

I absolutely will not stand for Sir Ralph setting up the game! That @#*@ SOB built the Great Lighthouse and left me with nothing but a HUGE pile of useless rocks! Absolutely not!

(Just Kidding)

If Sir Ralph sets it up would he be willing to sit in as a replacement for players if they are unavailable to play their turns for short periods of time (vacations, emergencies, etc.)


My email is GhengisFarb at msn dot com........
(much greater storage limit than the yahoo one)
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Old June 28, 2003, 13:47   #10
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3rd possibility: I set up the game with 1.14f and thus could save it. CerberusIV, please load it with 1.21f, it works, I tried. Have fun, everyone.

Ghengis: Well... I would replace players (one at a time), but don't know how effective I will be. The changes are a bit wild, IMHO, that's one of the reasons why I didn't aspire to play.
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Old June 28, 2003, 15:52   #11
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The rule changes are there for those who want a reminder of them. If you forget something and have a city trashed in consequence, don't say you weren't told.

GF - I have to use the yahoo email to send turns to you. We tried the other one and aol and msn seem to not talk to each other (I blame both equally btw).

Anyway, 4000BC played (1.21f) and sent to GF.
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Old June 28, 2003, 16:43   #12
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cheers SR
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Old June 28, 2003, 20:05   #13
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We're off!!
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Old June 29, 2003, 01:04   #14
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Sent to Anatolia.

Sorry about the delay, we had a minor international crisis in the ISDG.
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Old June 29, 2003, 02:32   #15
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Sent.
Interesting beginning. With only one city I have to pay two gold to support all those units I start with.
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Old July 1, 2003, 02:50   #16
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Got it. Will play tonight and send it tomorrow, july 2nd, at 7:00 GMT.
Sorry for the delay, I was caught in other things yesterday.
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Old July 1, 2003, 19:10   #17
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A present of 30 gold and iron working will get you my forgiveness.
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Old July 2, 2003, 02:08   #18
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Sent.
Nice starting location.

Anatolia: sure I'll send you Iron Working. I'll even send a few swordsmen along to make sure it gets to you.

'Till then:
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Old July 2, 2003, 15:47   #19
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Nice start here too.

I suppose those swordmen will be gaellic swordmen ?


4000 BC sent to OPD
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Old July 2, 2003, 15:56   #20
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3950 to Cerberus
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Old July 2, 2003, 16:18   #21
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3950 to GF.

I find Sir Ralph's idea of a reasonable start interesting

When I chose to play as the Germans I didn't expect to start in the middle of the Alps
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Old July 2, 2003, 18:32   #22
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Where are my juicy grasslands?

Oh well, sent to Anatolia.
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Old July 2, 2003, 19:59   #23
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sent to Dr.A.Cula

Send your swordsmen! Our geisha will destroy them with their powerful Yin and Secrets of the Pillow (I've been reading James Clavell's Asian Saga in case you're wondering where that came from).
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Old July 2, 2003, 20:17   #24
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I'm still wondering where that came from......
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Old July 2, 2003, 20:40   #25
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Read the books and all will be clear. Especially 'Shogun'. I recommend it. And not just for the 'pillowing' references.
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Old July 3, 2003, 02:39   #26
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Got it.

This is really slow. I'm going to look for alternatives, but it will take at least another week to solve this problem.

Anatolia: hey, no fair using heavy artillery on my poor, unsuspecting, innocent, err... tourists!
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Old July 4, 2003, 02:13   #27
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3950 to Flandrien.

I have to say, this is getting interesting.
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Old July 4, 2003, 07:47   #28
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very funny company.
The game sounds interesting. Good luck to you all!
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Old July 4, 2003, 12:40   #29
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This game is great.

Sent to Cerberus

at the end of the second turn Flandrien has taken a small early lead in score closely followed by Dr Cula. Everyone seems to have built at least 2 cities except Ghengis who may not have founded any cities?
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Old July 4, 2003, 14:48   #30
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ghengis likes playing with less points - it seems he wants to be underestimated
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