July 5, 2003, 09:39
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#31
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Warlord
Local Time: 04:55
Local Date: November 2, 2010
Join Date: May 2002
Posts: 205
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In a new era of modesty, I did not want to brag.
However, I do believe in accuracy....
The goal of the North is simple, reduce the South to 40 or less pts worth of citys (I have built citys on either yellow tiles-1 pt, purple tiles-2 pts, and red tiles- 5 pts.) and to do it as quickly as possible cause every turn the South gains 2 VP for just surviving.
The South has 3 goals, 1) survive as many turns as they can and 2) take North citys to gain 1 VP for each city PT they take paid only once per game( in otherwords if you take Cinnci 3 times, you get paid 2 VPs only once)
3) Take Washington DC or New york and gain 20 VPs + 10 VPs every turn held or Take both and win.
The score can be used to compare with other Southern Players.
I just finished placing the units on the board and reworking the scenerio editor. Still have a few things left to do but in principle, I am done. This is a rough draft of the entire scenerio.
Also, I have simplified the movement rules....
Each turn The North can move 30 points worth of units.
Each turn The South can move a max of 25 points but depends on this formula- total city points held / 2.
Move Point Cost
Unit or ship 1
Army 2
Amphibious Ocean Landing *double
*can only land an Army once per game either by transporting to a port or Amphibiously.
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July 5, 2003, 10:00
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#32
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Deity
Local Time: 05:55
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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July 5, 2003, 10:05
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#33
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Emperor
Local Time: 14:55
Local Date: November 2, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
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Come on Doc, he has made the effort , the least you could do is support him.
__________________
The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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July 5, 2003, 10:06
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#34
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Deity
Local Time: 05:55
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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This time I was laughing with him, not at him. That is supporting.
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July 5, 2003, 10:11
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#35
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Emperor
Local Time: 14:55
Local Date: November 2, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
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My apologies, please continue
__________________
The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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July 5, 2003, 11:35
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#36
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Deity
Local Time: 14:55
Local Date: November 2, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
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Next Eyes will be coming in here and announcing he's been born again.
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July 5, 2003, 13:55
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#37
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Warlord
Local Time: 04:55
Local Date: November 2, 2010
Join Date: May 2002
Posts: 205
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FINISHED!
There were several things I just fixed up.
1) production- had to cut it down so I made every square produce no resources and changed the production of the 3 tiles and then went through and rehomed city units to get production workable!
2) had to prevent south citys from being destroyed so I gave then the Great wall
3) I built barracks and city walls in the north along with coastal fortresss.
ICQ me, I want to try it out! 159997386
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July 5, 2003, 14:18
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#38
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Warlord
Local Time: 04:55
Local Date: November 2, 2010
Join Date: May 2002
Posts: 205
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yet more improvements. Had to get The North to earn more cash then The South. So I added markets, banks and stockmarkets to the North. The North will now produce 75 more gold per turn at start of game.
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July 5, 2003, 17:00
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#39
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King
Local Time: 04:55
Local Date: November 2, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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I'll give it a go, I'll enjoy a good Civ2 scenario any day.
If you select the Russians you'll play as Jefferson Davis...
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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July 5, 2003, 17:11
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#40
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King
Local Time: 04:55
Local Date: November 2, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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Strat,
Where can I find the rest of your scenario? It's a bit pointless trying to play it if you don't include the events-, pedia- and rules.txt (or unit graphics).
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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July 5, 2003, 21:21
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#41
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Just another peon
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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Yes, I assume those would help.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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July 5, 2003, 22:43
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#42
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Emperor
Local Time: 20:55
Local Date: November 1, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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well done again strat
__________________
Boston Red Sox are 2004 World Series Champions!
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July 6, 2003, 09:47
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#43
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Warlord
Local Time: 04:55
Local Date: November 2, 2010
Join Date: May 2002
Posts: 205
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Well, captv, not being an expert at making scenerios as I have not made any before, could you tell me how to change the rules.txt so that it becomes permanant. I load the scenerio and it works on my computer but I assume it does not show the new unit values, icons and the terrign value and icon changes that I made.
I used the scenerio editor to do this and saved it as a scenerio. Apearently that was not enough? Please send the info that I need to make it work cau7se it looks really cool, on my computer any ways....
(I know that I can change the rules.txt on my computer and host with all value changes working (except the icon changes) but the armies look cool, I made black blocks with the army or general name written in the box in either red or black and the red,purple and yellow tiles citys are built on makes it easy to determine when the game ends and how many MFs the South gets)
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July 6, 2003, 09:50
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#44
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Warlord
Local Time: 04:55
Local Date: November 2, 2010
Join Date: May 2002
Posts: 205
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Try this, just noticed name the scenerio under cheat, maybe that is what I needed to do.
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July 6, 2003, 12:11
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#45
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King
Local Time: 06:55
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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Trying it out now.
The setup looks interesting, but I'm having the following problems:
* The game doesnt show your tiles or units, just phalanx and a tank where I guess Lee should be.
* At start of game playing the south the game disbands 2 units, a phalanx from Norfolk and a clan from Vicksburg.
I think the thing to do is to zip your rules.txt, units and terrain file and we just unzip them into a seperate folder. Starting up the scenario should display the right things then.
(But I'm no expert, might want to check this out with the people in the creation forum.)
Btw, a movement point is just moving a unit regardless of distance right?
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July 6, 2003, 14:21
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#46
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King
Local Time: 04:55
Local Date: November 2, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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The standard method for a scenario is just to create a directory which contains your scenario and other related files (rules.txt; units.gif etc...)
Best advice is to check the Civ2 scenario forum and ask around
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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