July 4, 2003, 02:47
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#1
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Deity
Local Time: 22:03
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Davis, CA
Posts: 10,675
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The Art of PBEM's: Code's of Conduct
I'm concerned about the way that the last few turns have went around. There have been major communication breakdowns, and from what I can tell, no one is on the same page as far as how saves should be handled and passed on. I am submitting how the saves should be handled from here on out.
First, a few pointers and tips:
1) If you have any PBEM's going on you should create folders specifically for those games in the "saves" folder for the game. You should have one folder for each PBEM you are involved in. This keeps things organized. You should put all games recieved and save all games played in that folder for a specific PBEM game.
2) All save games should be named following a convention. For instance I name the saves I send to Monty Pyton "To Python 3800 BC.sav" This format should be followed by everyone. MAST has sent me save games with the name of the file being different each and every time so far. I know you are trying to role play you part, but it shouldn't go towards the name of the games files. You can have 8 different people playing the save but each one should name the file that they send on in the same manner.
This game has bugs in it. If someone loads the wrong save game or sends the wrong save game and someone loads it, then they could get a peak at astuff they should not be peaking at. Having a naming convention as above prevents that from happening.
3) Each team should have a "Topped" thread that includes the password for their game save file and the email addresses of who the game gets sent on to. Each team should have at least two players who can play the turn on a regular basis; more would be nice.
4) There are two threads for dealing with the save game. One is for general comments, the other is ONLY for reporting that the save was sent on. Please use them that way. I hope that a Mod, like Ming, reads this and can Top those two threads for us. ( ) Thanks.
5) If a team cannot play a turn in a reasonable amount of time, please post when your team will be able to play it so that the team after you can plan accordingly. That's just courtesey.
6) If a team posts that they have sent the trun and you did not get it, please send them an email, a PM and post in the turn thread that you did not get it. Send these things to every member on that team that plays the turn for them. This is a much faster way than just posting in the turn thread that you do not have it. Also, if you send the game on, please double and triple check you email program to make sure that you in fact sent it. People sometimes forget to hit "send" or they forget to attach the actual file, or they attach the wrong file. If you get into a habit of checking yourself after you sent it we can keep this moving along a lot faster.
I hope this doesn't sound condescending toward anyone, I just want to make this experience as nice as possible for everyone.
Keep on Civ'n
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July 4, 2003, 03:16
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#2
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Emperor
Local Time: 06:03
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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Re: The Art of PBEM's: Code's of Conduct
Quote:
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Originally posted by BigFree
2) .... MAST has sent me save games with the name of the file being different each and every time so far.
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Are we the smartest team or what
Quote:
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You can have 8 different people playing the save but....
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HEY!! That's not funny!! You know very well we don't have that many members
Anyway, point taken, I guess. I'll copy this thread onto our private forum.
Did I mention that this IS my first PBEM-game?
__________________
Don't eat the yellow snow.
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July 4, 2003, 04:11
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#3
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Deity
Local Time: 22:03
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Davis, CA
Posts: 10,675
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No problem Bongo, I just want everyone to be aware of what the conventions are/should be.
The main goal is to keep the game fun and enjoyable.
Have a nice Sunshine day!
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July 4, 2003, 07:34
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#4
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Deity
Local Time: 01:03
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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Big Free- agreed.
So much so I brought some dung for everyone.
__________________
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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July 4, 2003, 12:27
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#5
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King
Local Time: 05:03
Local Date: November 2, 2010
Join Date: Jun 2002
Location: Birmingham UK
Posts: 2,633
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Re: The Art of PBEM's: Code's of Conduct
Quote:
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Originally posted by BigFree
MAST has sent me save games with the name of the file being different each and every time so far.
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Please....
You don't seriously expect anyone to believe your blatant lies. I find it sad that the hippies are so bitter towards mast, over the shocking lead we have taken in the score chart no doubt, that they would resort to such childish propaganda. In response to your attempt to impose your western ideals on us we will now be sending the save in the form
Screw_you_****bc.SAV
With **** representing a random number between 1 and 4000, any number as long as it is not the current years number.
JK
how about
PTWDG2_to_Sunshine_3750bc.SAV
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July 4, 2003, 13:58
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#6
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Emperor
Local Time: 01:03
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
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__________________
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
---------
May God Bless.
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July 4, 2003, 17:04
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#7
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Deity
Local Time: 22:03
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Davis, CA
Posts: 10,675
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HAHA!! That was a great post OPD!
And, yes, that would be fine.
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July 4, 2003, 19:38
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#8
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Emperor
Local Time: 06:03
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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The great Mohammed al-sahaf team are currently working on a new naming standard that will be easy to use, easy to understand(very important!!!!!) and not offensive. Not at all
DIE INFIDELS
__________________
Don't eat the yellow snow.
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July 5, 2003, 00:04
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#9
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Emperor
Local Time: 22:03
Local Date: November 1, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
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Quote:
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Originally posted by bongo
DIE INFIDELS
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So it looks like the team that doesn't exist has it in for the hippies. Good info to know in advance. Now we can plan all our resources around these two taking each other out.
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July 13, 2003, 14:25
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#10
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King
Local Time: 23:03
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,394
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ADMINISTRATORMAN TO THE RESCUE!
__________________
meet the new boss, same as the old boss
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July 15, 2003, 03:37
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#11
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Deity
Local Time: 23:03
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
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Re: Re: The Art of PBEM's: Code's of Conduct
__________________
A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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July 15, 2003, 04:43
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#12
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Emperor
Local Time: 06:03
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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It will please you to know that any city built by the Latin Lovers will be renamed after various veneric diseases when we capture them.
Cities that choose to culture flip(which is much more likely thinking of how peaceful and enlightened we are) will be named after synonyms for the male reproductive organ.
Yours sincerely
Bongo
Temporary Minister of Naming
Team Mohammed al-Sahaf. The greatest team ever.
__________________
Don't eat the yellow snow.
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July 15, 2003, 05:46
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#13
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Deity
Local Time: 07:03
Local Date: November 2, 2010
Join Date: Mar 2003
Location: pa loca tu
Posts: 13,115
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I can speak by Shivik, our Minister of Naming, (named by us as "Subhuevote de Piropos") and say that, When you see our cities you will not want to change their names...
An example of which our first city will be:
It will be called Laetitia
http://central.masterzen.net/index.p...topic=514&st=0
Last edited by Niessuh; July 15, 2003 at 05:57.
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July 17, 2003, 06:04
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#14
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Deity
Local Time: 22:03
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Davis, CA
Posts: 10,675
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PLEASE PLEASE PLEASE
Can nobody read?
Please use the naming conventions as above. I realize that ther are different people playing the save all the time for each team, that's fine. But you must be able to all name it in the same fashion. Is that to much to ask? It will save many delays in this game if we all adhere to the naming convention.
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