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Old July 11, 2003, 14:30   #91
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a fighter with 12 con does get a bonus to HP in 3rd

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Old July 11, 2003, 14:32   #92
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Jon Miller goes for ADnD 3, point buy, any GMs woudl be fine (if Japher or Lonestar were GMs I would want it to be a team, probably would be good to have a team anyways) and FR (but what really matters is consistent world among the GMs)

Tassadar wants to play but doesn't know how to play ADnD

Skanky Burns will play

Urban Ranger will play

Bookwyrm will play or DM, he prefers point buy

Lonestar will GM/DM but needs help

Snowfire will GM

Japher will GM but would like to be part of a team, wants 2nd or 3rd

donegeal will play but only occasionally

victor galis will play or GM and prefers 3.5 and Forgotten Realms

atawa

makeo will play

frustrated poet will play

dejon will play, prefers 3rd

felch wants to play 3rd

ellestar wants to play 3rd

korn wants to play 3rd, point buy

zevico wants to play 3rd

lord merciless wants to play with 3rd (I think that ECL races shuold be allowed if it is their setting (like FR)) and point buy

iskallin is in to 3rd

that is all for this thread

looks like 3rd, a lot of players so I think combo GMs of everyone willing to GM, play on same world but they can lead people whatever way they want to (parties will form, break apart and reform in altering ways)

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Old July 11, 2003, 14:32   #93
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is is in

STILL waiting for a reply...

Should I just start the GM/DM voting thread?
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Old July 11, 2003, 14:33   #94
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Quote:
Originally posted by Urban Ranger


A fighter with a 12 CON gets no bonus to HP, so unless the GM use the (common) house rule that all first level characters get max HPs, he could end up having like 3-4 HP. Not somebody you want to put on the front.
I would be up to having all first level characters getting max HP

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Old July 11, 2003, 14:34   #95
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Quote:
Originally posted by MattH
is is in

STILL waiting for a reply...

Should I just start the GM/DM voting thread?
no

have them all be GMs, we could use them

it also seems like 3rd it is

so all the GMs need to decide together is the setting

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Old July 11, 2003, 14:36   #96
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note that current GMs are

Victor Galis, Snowfire, Japher, Lonestar, and Bookwyrm

they shuold converse together and make hooks for people who are playing (after the players make thier characters, we shuold all start ina large city in some sort of hero's lodge) and people will form parties the way that they want to

sound good?

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Old July 11, 2003, 14:41   #97
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3rd is fine with me, 30 point buy
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Old July 11, 2003, 14:49   #98
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Ooops, I started the voting thread before I read that reply. It's too late now!

I think there will be way to much confusion with 5 Game Masters.
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Old July 11, 2003, 14:55   #99
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there are about 20 players (there were more on your oldlist), so I think that having 5 GMs (with some of them not being as active) would be alright

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Old July 11, 2003, 15:10   #100
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BTW, I figure I have to have pdfs of almost every ADnD 2nd and 3rd edition book in existence

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Old July 11, 2003, 15:12   #101
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i'm searching online for basic info on d&d and am not having much luck. do you have anything that might help me?
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Old July 11, 2003, 15:19   #102
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hmm

the other thread is gone

so I couldn't go through and see who else was interested or what they thought

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Old July 11, 2003, 15:24   #103
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Its back to page three
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Old July 11, 2003, 15:32   #104
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Quote:
originally posted by Jon Miller:
and when MattH copied over what I collected, he lost some of the old stuff he had
'fraid I did. If you want back on the list, just say so.
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Old July 11, 2003, 15:32   #105
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interested

vel, solver slowwhand, geeslaka, Q Cubed, reds4ever, kramerman

Vlad Antlerkov perfers 3rd

I think atawa perfers 2nd (possible GM)

mad monk would like 1st (not sure if really interested)

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(this is the missing people from the other thread)
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Old July 11, 2003, 15:35   #106
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Thanks for that.
atawa said he'd rather not GM, iirc.
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Old July 11, 2003, 15:37   #107
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so we have 25ish people and 5ish GMs (with some of them limited by lack of familiarity or time)

I think that it is ok, I suggest a GM meeting (to determine things like setting) and than Character Creation

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Old July 11, 2003, 15:38   #108
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Sheesh! Page 4 and you still haven't started the game yet?!!

Let me break this logjam.. I'll GM. Ready? Here we go.

The 17 of you, many in full armor, walk though the gates of this seaside city as inconspicuously as a group of 17 people are able to. You immediately locate a tavern. You all enter the tavern and everyone orders a drink. After the drinks are finished, the bartender offers a 'tip' if you buy another round. After 30 minutes of discussion on how to proceed, your group votes and decides this is a good idea. The bartender says, "Go out of the tavern, turn left and walk two blocks, then turn left again and walk to you reach the short pier. Once on the pier, take a long walk." The bartender laughs as he walks away to the other end of the bar. Bored to death, you follow the bartenders advice and take a long walk off the short pier. Everyone falls in the cold deep water. Those of you wearing armor immediately sink to the bottom of the river and die. Those not wearing armor stay afloat and make a valiant effort to save the others. Bravo. Take 100xp each. Unfortunately, this river is infested with strange piranha-like fish. These fish eat you alive and you die.

See how fun things can be when someone steps in a takes charge to get things rolling?

Who wants to play again?

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Old July 11, 2003, 15:55   #109
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1) I vote for 3rd edition - it's much better than 2nd edition IMHO.

2) I want to play a Cleric or a Wizard. Somewhat tired playing rogues and don't really want to play fighters or barbarians.

If someone doesn't have rules, this isn't a big problem... Just ask
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Old July 11, 2003, 16:14   #110
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Quote:
Originally posted by MattH
Thanks for that.
atawa said he'd rather not GM, iirc.
Not yet anyway, I'm working on an Ankorian campainsetting, once that's a bit done I'd like to DM an adventure with adapted 2E rules.

Untill then I'd like to play a wondering Khmer templeguard, loosely based on the Monk in Oriental adventures .

I'd prefer a realtime campain becouse of the gamedynamics, and prefer to have stats somewhat like 18/16/15/10/8/5. But if 3E has somekind of statsgroing system I'd like to try that out for a change.
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Old July 11, 2003, 16:28   #111
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Quote:
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My vote is for 3E. I don't know 2E rules at all really.

same here.
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Old July 11, 2003, 16:31   #112
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Quote:
Originally posted by Jon Miller


I would be up to having all first level characters getting max HP

Jon Miller
i've always played with this. It is what seperates "heroic" characters from normal npcs
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Old July 11, 2003, 16:37   #113
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oh, and i also prefer rolling for stats (with the ability to have a limited ability to take some points from one stat and add it to another) over the point buy system. On the other thread I explained my reasoning... but it seems to be gone.

basically the random stats allows for greatest diversity of character gerneration, and what ive always found fascinating about the game is how many differnt types of characters my friends and I could make. And the ability to 'fenaggle' (as we call it) the stats a bit makes sure no one is unhappy with getting a low number, cause they can increase it (at the expense of one fo their high numbers tho).

from years of playing, this is the system i like best. roll 4 6-sided dice, and drop the lowest, add the highest three. do this six times. you can then asign the resulting numbers to whatever stat you wish. strict games we would not allow fennagleing, tho more 'real' we found games that allowed it to be more enjoyable, because our characters were more like we wanted them to be and imagined them
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Old July 11, 2003, 17:15   #114
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Can I be included in the game please? Ive only just spotted the thread.

I used to play AD&D for 5 years+ (17 years since I last played - exluding some PC versions), I have the original DM Guide, Players Handbook, Monster Manual and Fiend Folio if its any use for reference purposes.
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Old July 11, 2003, 17:49   #115
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I like Vel's version in Candle'Bre (I would just make it a little more fantasy like with little pockets of other races). I prefer to hash it out with a DM to determine stats. Makes the character more believable and greatly enhances the RP aspect to D&D. I also like a low power/ low magic campaign. When there is little magic, then it becomes a MUCH bigger deal then when its all over the place.

I personally would be fine with 3E rules, but am most familier with 2E (minus spell componets, yuck) and prefer to add a bit of Oriental flair (Gotta love a Hygenkian Kensai! ....or however you spell it).
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Old July 11, 2003, 18:12   #116
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Can someone post a link to the original thread, I must be daft cus I cant find it.
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Old July 11, 2003, 18:49   #117
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Just got home and caught up on my reading here.

donegeal, I would run a campaign for even a group as small as one, so if you're interested, say the word and I shall get back to fleshing out the stuff that would be needed. I stopped when there were no immediate postings expressing interest, but....even a group of one is sufficient to get me started again....

-=Vel=-

PS: And just so you know....there are pockets of other races....in fact, part of the story in my head so far involves finding them....which brings me to another point....I'll quite likely use the events of the game to help me decide how to further develop the computer game, so participating here is a fantastic way to make your voice heard in terms of shaping the game....

-V.
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Old July 11, 2003, 18:53   #118
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Sounds like fun, Vel. I admit I'm not too huge a scholar of Candle'Bre, but I've always been impressed when visiting that forum.

Should it happen that not enough people are interested in my campaign, I'd probably be interested in joining yours. ;-) Good luck with it.
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Old July 11, 2003, 19:06   #119
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well, should that happen, you're welcome to join, good sir!

As to the Candle'Bre campaign idea, I envision it beginning in the same basic timeframe as the game itself opens, so the Basin will be plunged into war and the various affiliations your characters may have will play a pivotal role (and could spark conflicts within the group itself, as the major factions in control of the basin ply their influence on you, the heroes...testing loyalties and bonds to their limits).

Also, do not be discouraged by the lack of fantasy races...IMO, Candle'Bre has more than enough diversity to make up for it. Among some of the more intriguing choices for birthright (off the top of my head) would be:

Trentare: being one of Candle'Bre's "Free-Folk" (gypsys) has certain advantages (you operate under a wholly different set of governing laws and beliefs, the gypsy culture is much more freewheeling and open, and rogues, bards, and mages hailing from that land will gain bonuses in line with their heritage. The downside is that much of the rest of the Basin has....at least a measure of distrust for you and your kind, which can manifest itself in all sorts of unpleasant ways.

Kell: Kellen warriors are, hands down, the best and most feared warriors in the Basin. It has been said that a newly trained BattleMaiden of Kell is worth at least ten soldiers from elsewhere. While that is undoubtedly an exaggeration, it underscores the point that the Kellens are born and bred for war (though other classes hailing from this region are unremarkable, if not slightly penalized, given the wholly martial focus of the land).

StroudHaven, deeply religious and heavily forested....trackers, priests, and archers hailing from this area are renowned throughout the Basin for their skills and abilities.

Rogues hailing from Mourngrym lands (especially Eastgate and WestKeep) will have more money, be better trained, have more guild contacts and easier access to all manner of illicit goods than any other rogues in the Basin (not to mention a better chance of some affiliation with the Houses of Mourngrym)

and so forth....

-=Vel=-
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Old July 11, 2003, 19:12   #120
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Quote:
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It's true that you won't fare well without high stats in computer RPGs. For example, designers threw at least six(!) Liches and a Demilich at your party in Baldur's Gate 2. A human DM can do a lot better than that.
The thing which really sucked is that if the lich cast imprisonment on my main character, I instantly lost, though Nalia was carrying no less than 4 scrolls of freedom.
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