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Old July 12, 2003, 12:38   #1
shade
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Our imperium 100AD--> 340AD
just send the saves to our cabinet, I expect to hear from them if they didn't got it. Start polling as fast as possible, if a cabinetmember hasn't started polling for foreign or cityplanning in 2 days from this post(or gave notice) I suggest we might start looking for new cabinetmembers who are up for the job.

History 100AD-->

100AD: rush Cruc in Havoc(66G)

120AD: Ruin in disorder, Barb up rise near devastation

140AD: lost horse vs Barb Knight , try to get peace with Greek…but they want 200G…In a parallel Galaxy maybe, but not here - - > WAR they can have

160AD : Greek Chariot kills our diplo
180AD: moved around, Devastation survived attack from barb horse
200AD our Crusader In cumae kills the Roman Phalanx…it should not have stepped on the grass
New York completes Marco Polo’s embassy (American), Ruin survives Knight attack
220AD second peace attempt with Greeksà only ask 50G anymore: WAR is still the answer

240AD: Discover Philadelphia, an American Stronghold, I can get them to sign a peace treaty but it’s impossible to get them to exchange maps/techs with us…
260AD: our diplomat discovers an abandoned group of huts, while searching through the remainders of what once must have been a thriving town he discovers ancient scroll’s of Wisdom and learns about the secrets of theology
At the other side of the imperium a Legion makes a discovery as well, in the Highlands next to the great sea they discover the Ancient Scroll’s of wisdom which tell about the theory of chivalry
The year 260AD will be known as a glorious one, a pikemen garrison succeeds in capturing a barbarian leader.

280AD start researching Economics( there were only 2 options and the other one was Navigation, no real use on Arrakis), A legion discovers an advanced tribe near Greek territory: Apocalyptica (very unhappy ppl live there: rush pikemen 120G)
Discover St Louis(American) No wonder the Americans are so strong they live on a riverdelta
Pharsalos(Greek) Build Sun Tzu,

300AD: Disorder in cumae

320AD: diplo spotted by a American Horsemen just south of Newton, bribe it for 72G

340AD:find 25G in hut

Shade
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Old July 12, 2003, 13:13   #2
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280AD start researching Economics( there were only 2 options and the other one was Navigation, no real use on Arrakis),
Still no Invention?

We might even get Atomic Theory from a hut.


I wouldn't want to mess with those villagers.
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Old July 12, 2003, 15:02   #3
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the current state of our army, this session was a lot beter,lost almost no units.
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Old July 12, 2003, 15:05   #4
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Although the Hydeyan battleplan wasn't carried out, we almost have the army ready we need to do so.
We now have 3crucs and 2 knights ready ... what will the last of the 6 units be? knight or crusader?
Knight: 4/2/2
Crusader:5/1/2

still 2 pikemen need to be rushed/build.
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Old July 12, 2003, 15:09   #5
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the combined citystatus, everything you want to know about our cities in one list
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Old July 12, 2003, 15:10   #6
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and the demographicslist
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Old July 12, 2003, 15:14   #7
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We also encountered the Americans...and I succeeded to get them to sign a peacetreaty
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Old July 12, 2003, 15:16   #8
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the current state of our science isn't a total disaster,we got 2 new techs from huts and Economics should come soon.
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Old July 12, 2003, 15:19   #9
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the almighty powergraph.
Yes it shows the Americans are leading while our growth almost stopped.
2 notes in defence we don't build wonders(and they did) and take a look at the land they occupy(cfr worldmaps under), if that had been our startingposition we would pobably already have finnished at AC
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Old July 12, 2003, 15:20   #10
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first a pic of the entire planet(we have reached the north and south borders of the map...but there is still much to uncover)
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Old July 12, 2003, 15:22   #11
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the Roman imperium and our cities in that part of the world
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Old July 12, 2003, 15:23   #12
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The middlelands as we could call them
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Old July 12, 2003, 15:24   #13
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The desert and ocean(and our new city Apocalyptica...very unhappy ppl live there ..
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Old July 12, 2003, 15:26   #14
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America discovered
And now the American territory; look at all the rivers and water
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Old July 12, 2003, 15:27   #15
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The Southpole and the city of Famine
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Old July 12, 2003, 15:29   #16
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what we know of the greek imperium(not much)

(PS all maps are in the same zoom magnitude--> easier if one would like to paste them together to an entire map again)
any requests?
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Old July 12, 2003, 16:39   #17
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Yikes, the PowerGraph jump of the Americans is scary! We are going to have to take them on someday soon!

They certainly seem to have an advantage with all that river terrain. We might want to take a couple of those cities so that we can gain that productivity.

Let's kill of the Romans first and then turn our attention to the Americans. They're not going to get *weaker* with time.

The Crusader production looks good, let's keep on that path. And I'm glad to see we are also producing some Settlers. They will pay for themselves quickly with terrain-enhancement and roads.

I'm a very pleased citizen observing the gains made by President Shade...
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Old July 12, 2003, 19:10   #18
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The Americans are in Rep so they just WLTP'd, no biggie

Lets start on a road east towards Greeks and Americans, this map is huge so we might as well plan a bit ahead.
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Old July 12, 2003, 19:57   #19
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Originally posted by atawa
Lets start on a road east towards Greeks and Americans, this map is huge so we might as well plan a bit ahead.
I would sugest we try to get a peacetreaty with the Greek first...don't want to lose a few dozen settlers if it isn't necessary.

btw I think when we take over the 2 Roman cities we might catch up with the Americans.

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Old July 12, 2003, 20:14   #20
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(PS all maps are in the same zoom magnitude--> easier if one would like to paste them together to an entire map again)
I am in the process of posting the complete map to the Map of the World Thread.

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Old July 13, 2003, 01:16   #21
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Quote:
Originally posted by shade
Although the Hydeyan battleplan wasn't carried out, we almost have the army ready we need to do so.
We now have 3crucs and 2 knights ready ... what will the last of the 6 units be? knight or crusader?
Knight: 4/2/2
Crusader:5/1/2

still 2 pikemen need to be rushed/build.
The war ministry is happy with this progress

Our mighty armies hunger for the spoils of war.
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