July 20, 2003, 22:18
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#1
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Prince
Local Time: 16:01
Local Date: November 2, 2010
Join Date: May 2001
Location: Pekka Fan Club
Posts: 634
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Help: Bad Police Rating - Planes in base create drones.
I cannot remember a way to avoid this problem:
I am playing as Demo, hence have very bad police rating. I am first to Doctrine Air Power and want to build up a large air force, but don't want to switch to Planned needlessly.
Can somebody please tell me if they know of a way of
avoiding drones due to planes?
If all else fails, I suppose I might be willing to create a small base to dock my planes in and keep it full of specialists so that there are no drones.
__________________
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- Pekka
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July 20, 2003, 22:20
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#2
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Emperor
Local Time: 05:01
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Missouri / Misery; CC
Posts: 3,042
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1) Make them interceptors (though they will still generate drones if outside your territory)
2) Put a Punishment Sphere in one base, and rehome all the planes there
3) Make a base (or several) all specialists, and rehome all the planes there
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July 21, 2003, 00:50
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#3
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Emperor
Local Time: 01:01
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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I tend to take the interceptor route.
__________________
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July 21, 2003, 07:00
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#4
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King
Local Time: 07:01
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
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i prefer punishment sphere and giving that base a genejack and anything else that will increase military production to a unit/turn.
note, have a few of these bases or 1 well placed PB and bye bye military + main industrial base.
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
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July 21, 2003, 07:27
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#5
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Emperor
Local Time: 05:01
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Missouri / Misery; CC
Posts: 3,042
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Well, you don't have to keep your planes where you rehome them, but if the base that supports them gets PBed, each of the planes will rehome itself in the nearest city, causing all the pacifism you would have had in the first place, and probably instant drone riots.
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July 21, 2003, 18:37
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#6
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King
Local Time: 06:01
Local Date: November 2, 2010
Join Date: Aug 2002
Location: A right bastard.
Posts: 1,058
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Build the Ascetic Virtues, and Brood pits in any base that builds/supports your choppers/noodles, etc.
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July 21, 2003, 19:06
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#7
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Emperor
Local Time: 05:01
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Missouri / Misery; CC
Posts: 3,042
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By the time you have brood pits, though, you should either be hopelessly far behind or running away with the game. Every game I've played that has gotten to Biomachinery has effectively ended in favor of whoever gets the Cloning Vats.
I'd actually like to play a multiplayer game that makes it well into the late game but is still undecided, but the better I (and my opponents) get, the earlier the game is decided...
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July 21, 2003, 19:39
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#8
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King
Local Time: 06:01
Local Date: November 2, 2010
Join Date: Aug 2002
Location: A right bastard.
Posts: 1,058
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Admittedly, Pits do come along fairly late, however, even the 1 police jump from Ascetic Virtues will enable you to maintain a small offensive force, with a modest diversion of resources to psych. I'm just not a fan of the punishment sphere as a means to build a large force of units and go on the offensive, too micromanagement intensive for my taste.
If you need to go into a protracted offensive war, you need to switch to Planned or Green, depending on the size of your empire.
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