You'll miss your plane, Cifer!
Here is the new tech tree structure, it has much more scope for rersearch, and will fit the new scenario well.
Some tech lines lead to different governing types for your society.
I plan to 'open up' Vendetta, and allow diplo and government change...As well as a big tech tree for all civs to climb up!
Many thanks to Academia for pushing me in this direction...I think this has opened the door to a better scen.
Now my next task is to link this new tech info to all units, improvements and other stuff.
PS
Unique improvements have been removed and made into items that everyone can build.
Well, below is the fruits of my labours!
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Twice Removed, 1, 0, no, no, 1, 1 ; Plu
Vendetta, 1, 0, Plu, nil, 1, 1 ; PT
Banana, 1, 0, no, no, 1, 1 ; Mob
GEU Mercenaries, 1, 0, PT, nil, 1, 1 ; Gue
Exported Products, 1, 0, nil, nil, 2, 1 ; MT 55
Regional Industry, 1, 0, MT, nil, 2, 1 ; Inv
Railroad Network, 1, 0, Inv, nil, 2, 1 ; RR
Heavy Machinery, 1, 0, RR, nil, 2, 1 ; Too
Industrialisation, 1, 0, Too, nil, 2, 1 ; Bri
State Farming, 1, 0, Bri, nil, 2, 1 ; Rfg 70
Trade Unions, 1, 0, Rfg, nil, 2, 1 ; Lab 40
Privatisation, 1, 0, Lab, nil, 2, 1 ; Mas
Metroplexes, 1, 0, Mas, nil, 2, 1 ; Feu
Electrification, 1, 0, nil, nil, 2, 3 ; E1
Electrical goods, 1, 0, E1, nil, 2, 3 ; Mat
Electronics Industry, 1, 0, Mat, nil, 2, 3 ; Env
Microchips, 1, 0, Env, nil, 2, 3 ; Che 10
Laser Compact Discs, 1, 0, Che, nil, 2, 3 ; Las
Digital Videos, 1, 0, Las, nil, 2, 3 ; Met
Cell Phones, 1, 0, Met, nil, 2, 3 ; Min
Electronic IDs, 1, 0, Min, nil, 2, 3 ; MP
Radio, 1, 0, nil, nil, 2, 3 ; Rad
Television, 1, 0, Rad, nil, 2, 3 ; Uni 85
Mass Media, 1, 0, Uni, nil, 2, 3 ; Mys
Home Computers, 1, 0, Mys, nil, 2, 3 ; Cmp
Computerisation, 1, 0, Cmp, nil, 2, 3 ; The
Internet, 1, 0, The, nil, 2, 3 ; Sup 80
Information Age, 1, 0, Sup, nil, 2, 3 ; Iro
Technocratic Society, 1, 0, Iro, Min, 2, 3 ; Dem
Banking, 1, 0, nil, nil, 3, 1 ; Ban
Public Investments, 1, 0, Ban, nil, 3, 1 ; San
Commerce Exchange, 1, 0, San, nil, 3, 1 ; Lit
Modern Economy Plan, 1, 0, Lit, nil, 3, 1 ; Cur 20
National Loans, 1, 0, Cur, nil, 3, 1 ; Tra
Stock Exchange, 1, 0, Tra, nil, 3, 1 ; Eco
High Finance, 1, 0, Eco, nil, 3, 1 ; Cor
Public Sectors, 1, 0, Cor, nil, 3, 1 ; Med 50
Economic Society, 1, 0, Med, nil, 3, 1 ; Rep
-----------------------------------------------------------------
National Defence, 1, 0, nil, nil, 1, 1 ; Cst
Officer Corps, 1, 0, Cst, nil, 1, 1 ; Ldr
Martial Law, 1, 0, Ldr, nil, 1, 1 ; Cer
Military Control, 1, 0, Cer, nil, 1, 1 ; Cmn 15
Military Draft, 1, 0, Cst, nil, 1, 1 ; Csc
Special Forces, 1, 0, Csc, nil, 1, 1 ; Amp
Elite Forces, 1, 0, Amp, nil, 1, 1 ; Tac
Artillery Support, 1, 0, Tac, nil, 1, 1 ; CA
Tank Armour I, 1, 0, Cst, nil, 0, 4 ; Cmb
Main Battle Tanks I, 1, 0, Cmb, nil, 1, 4 ; Stl
Tank Armour II, 1, 0, Stl, nil, 0, 4 ; Eng 25
Main Battle Tanks II, 1, 0, Eng, nil, 1, 4 ; Alp
Tank Armour III, 1, 0, Alp, nil, 0, 4 ; Whe
Main Battle Tanks III, 1, 0, Whe, nil, 1, 4 ; SE
Super Heavy Tanks, 1, 0, SE, nil, 1, 4 ; CoL
-----------------------------------------------------------------
Rocketry, 1, 0, Cst, nil, 3, 4 ; Roc
Missile Level I, 1, 0, Roc, nil, 3, 4 ; Pot 65
Missile Level II, 1, 0, Pot, nil, 3, 4 ; Mag 45
Missile Level III, 1, 0, Mag, nil, 3, 4 ; Ref
ICBMs, 1, 0, Ref, nil, 3, 4 ; NF
Space Program I, 1, 0, NF, nil, 2, 4 ; SFl
Space Program II, 1, 0, SFl, nil, 2, 4 ; Gen
Space Program III, 1, 0, Gen, nil, 2, 4 ; Exp
Satellite Defence, 1, 0, Exp, nil, 2, 4 ; Wri
Anti-ICBM Defence, 1, 0, Wri, nil, 2, 4 ; Bro
Arms Control, 1, 0, Bro, nil, 3, 4 ; Esp
-----------------------------------------------------------------
Admiralty, 1, 0, Cst, nil, 2, 2 ; Nav
Navy Level I, 1, 0, Nav, nil, 2, 2 ; Pla
Navy Level II, 1, 0, Pla, nil, 2, 2 ; War
Navy Level III, 1, 0, War, nil, 2, 2 ; Hor
Nuclear Navy, 1, 0, Hor, nil, 2, 2 ; NP
Carrier Fleets, 1, 0, NP, AFl, 2, 2 ; Chi
Super Carriers, 1, 0, Chi, nil, 2, 2 ; Sea 75
-----------------------------------------------------------------
Air Force, 1, 0, Cst, nil, 0, 2 ; AFl 0
Heavy Bombers, 1, 0, AFl, nil, 0, 2 ; Ast
AA Vehicles, 1, 0, AFl, nil, 0, 2 ; Rec
Helicopter Gunships, 1, 0, AFl, nil, 0, 2 ; Map
Basic Fighters, 1, 0, AFl, nil, 0, 2 ; Fli 30
Strike Fighters I, 1, 0, Fli, nil, 0, 2 ; Phy
Strike Fighters II, 1, 0, Phy, nil, 0, 2 ; Rob
Strike Fighters III, 1, 0, Rob, nil, 0, 2 ; Ato
Advanced Fighters, 1, 0, Ato, nil, 0, 2 ; ToG
Stealth Fighters, 1, 0, ToG, nil, 0, 2 ; Sth
-----------------------------------------------------------------
Basic Tanks, 1, 0, nil, nil, 1, 1 ; U1 90
Basic Helicopters, 1, 0, nil, nil, 1, 1 ; U2
Basic Artillery, 1, 0, nil, nil, 1, 1 ; U3
Anti-Reich Propaganda, 1, 0, PT, nil, 1, 1 ; X1
Anti-PA Propaganda, 1, 0, PT, nil, 1, 1 ; X2
Anti-Red Propaganda, 1, 0, PT, nil, 1, 1 ; X3 95
Anti-AF Propaganda, 1, 0, PT, nil, 1, 1 ; X4
Anti-PAC Propaganda, 1, 0, PT, nil, 1, 1 ; X5
Anti-UFA Propaganda, 1, 0, PT, nil, 1, 1 ; X6
National Arms Industry, 1, 0, PT, nil, 1, 1 ; X7 99
-----------------------------------------------------------------
Eternal Reich, 1, 0, PT, nil, 0, 0 ; Ind
Reich Military Training,1, 0, Ind, nil, 0, 0 ; Phi 60
-----------------------------------------------------------------
UFA Military Council, 1, 0, PT, nil, 2, 0 ; E2
New American Order, 1, 0, E2, nil, 2, 0 ; Aut 5
-----------------------------------------------------------------
Dictatorship, 1, 0, PT, nil, 1, 1 ; Mon
PAC Revolution, 1, 0, Mon, nil, 3, 0 ; Gun 35
Theocracy, 1, 0, Gun, nil, 1, 1 ; Fun
-----------------------------------------------------------------