View Poll Results: Attack on Rome
2 Crusaders and 2 Knights should be sufficient 2 28.57%
You're crazy, it's a slaughter 5 71.43%
I have a better plan... 0 0%
Bananas Can Weaken the Romans Better Than Crusaders! 0 0%
Voters: 7. You may not vote on this poll

 
 
Thread Tools
Old August 7, 2003, 21:23   #1
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 02:03
Local Date: November 2, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Minister of War - Gaulic Province (Romans)
I propose that we start accumulating offensive units in Veii (nearest Rome). Cumae is building a Knight; we should rush it (13 G) to save a turn. It can start out sooner. It will arrive in Veii in 6 turns. Along the way, Antium can add a Knight already available. That will give Veii a force of 2 Crusaders and 2 Knights to attack Rome's walls. All those units are Vets. Veii could contribute a Diplomat if rushed 1 turn.

If we take Rome, the Roman civ will be crippled once and for all.

Should we attack Rome with this force?
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul

Last edited by cavebear; August 7, 2003 at 21:30.
cavebear is offline  
Old August 8, 2003, 01:00   #2
MrWhereItsAt
Alpha Centauri Democracy GameCivilization II Democracy GamePtWDG RoleplayAlpha Centauri PBEMSpanish CiversCall to Power Democracy GameCivilization II Democracy Game: Red FrontPtWDG2 Latin LoversACDG The Cybernetic ConsciousnessCivilization III PBEMC3C IDG: Apolyton TeamACDG Planet University of TechnologyACDG3 GaiansC3CDG The Lost BoysCivilization III Democracy GameInterSite Democracy Game: Apolyton Team
Deity
 
MrWhereItsAt's Avatar
 
Local Time: 19:03
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
What kind of opposition can we expect? Just Legions, or have we seen the Romans with other forces?
__________________
Consul.

Back to the ROOTS of addiction. My first missed poll!
MrWhereItsAt is offline  
Old August 8, 2003, 05:55   #3
shade
Civilization II Democracy Game
King
 
shade's Avatar
 
Local Time: 08:03
Local Date: November 2, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
What about those City Walls??? standing between us and Rome??
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
shade is offline  
Old August 8, 2003, 07:47   #4
Hydey
Civilization II Democracy GameCivilization II Multiplayer
Emperor
 
Hydey's Avatar
 
Local Time: 17:03
Local Date: November 2, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
get a few diplos and bring down those walls before we send in our brave fighting men
__________________
The difference between genius and stupidity is that genius has its limits

Hydey the no-limits man. :(
Hydey is offline  
Old August 8, 2003, 09:51   #5
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 09:03
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Depends on Rome having Feud or not, if not go for it, if they have we'll need either cats or take the walls down first.
atawa is offline  
Old August 8, 2003, 10:01   #6
-Jrabbit
Civilization II Democracy GameCivilization II MultiplayerMacCivilization IV: MultiplayerCivilization II Succession Games
Deity
 
-Jrabbit's Avatar
 
Local Time: 02:03
Local Date: November 2, 2010
Join Date: Feb 2002
Location: location, location
Posts: 13,220
Rush the dip and use her to get us an idea of the defense force. This doesn't sound like a large enough force vs. a walled capital...
__________________
Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

"The Borg are gay." -Drake Tungsten
-Jrabbit is offline  
Old August 8, 2003, 13:32   #7
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 02:03
Local Date: November 2, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Definitely, A Dip needs to investigate Rome before an attack! The one being built now in Veii can be ready in time.

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul

Last edited by cavebear; August 8, 2003 at 13:56.
cavebear is offline  
Old August 8, 2003, 15:27   #8
Ben Kenobi
Civilization II Democracy GameCivilization II Succession GamesCivilization II Multiplayer
Emperor
 
Ben Kenobi's Avatar
 
Local Time: 02:03
Local Date: November 2, 2010
Join Date: Oct 2002
Location: San Antonio
Posts: 18,269
Yes, let us seek out the weak spots before deploying our brave men.
__________________
Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
Ben Kenobi is offline  
Old August 11, 2003, 22:39   #9
Sparrowhawk
Civilization II MultiplayerCivilization II PBEMCivilization II Democracy GameCivilization II Democracy Game: ExodusCivilization II Succession Games
Emperor
 
Sparrowhawk's Avatar
 
Local Time: 02:03
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Canada CST
Posts: 4,204
While I am too late to vote in the Poll, I support attacking Rome as soon as we can be reasonably assured of victory. It seems that we cannot be reasonably sure until we use diplomats to weaken their defenses.

Therefore, I must ask...do we use diplomats to bring down the city walls immediately (despite the odds against bringing down city walls in a capital city) or do we use multiple dips to destroy improvements until the walls come down (which spawns the further question: how many is enough without knowing what improvements the city contains?).

Either way, I look forward to hearing of the ultimate destruction of the Roman Empire (not this seige that has been proposed elsewhere). I fear not the other civs that may come at a later date, I think we need to destroy the Romans now.
__________________
The past is history. Tomorrow's a mystery. Today is a gift. That's why we call it the present.
Sparrowhawk is offline  
Old August 12, 2003, 07:09   #10
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 02:03
Local Date: November 2, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
I think it would be best to use a Dip to investigate Rome, so that we can see if there are really sufficient defense to thwart an attack. For all we now, there is but a lone Warrior huddling in the shadows of the city walls. Trying to take down the city walls with a Dip is a slim hope.
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:03.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team