August 12, 2003, 00:04
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#1
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Emperor
Local Time: 00:15
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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Annotated rules.txt?
Does anyone have one or know where I can find one?
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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August 12, 2003, 12:06
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#2
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King
Local Time: 02:15
Local Date: November 2, 2010
Join Date: Jan 2001
Location: of underdogs
Posts: 1,774
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What kind of annotation? Any particular section? Many of us insert comments as reminders or explanations.
One example:
;
;
;************************ASW
;************************|AEGIS
;************************||Missile
;************************|||Fanatic
;************************||||Pikemen
;************************|||||Alpine
;************************||||||Para
;************************|||||||CV
;************************||||||||Ignore*Walls
;************************|||||||||Trireme
;************************||||||||||Fighter
;************************|||||||||||Submarine
;************************||||||||||||Amphib
;************************|||||||||||||Ignore*ZOC
;************************||||||||||||||2*Sq*Spotti ng
;Name,Until,Dom,mf,rng,af,df,hp,fp,*$$,ho,ro,*preq *|||||||||||||||
@UNITS
[edited because of word wrap problems]
Last edited by Boco; August 12, 2003 at 12:15.
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August 12, 2003, 12:22
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#3
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King
Local Time: 02:15
Local Date: November 2, 2010
Join Date: Jan 2001
Location: of underdogs
Posts: 1,774
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Oops, forgot to mention that CivCity, a utility to which I'm addicted, chokes on long comments at the end of unit entries. Too bad, since that's a great place to list slot-specific properties, etc.
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August 12, 2003, 13:53
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#4
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Emperor
Local Time: 00:15
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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What's CivCity do and where can I get it?
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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August 12, 2003, 16:08
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#5
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Emperor
Local Time: 09:15
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079
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It allows you to edit properties of cities you placed on the map (e.g. ownership, trade routes, city improvements and special properties).
You can find it at Gothmog's place:
http://users.stargate.net/~harden/
(or my utility website, see sig)
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August 15, 2003, 17:30
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#6
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Local Time: 03:15
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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Code:
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@UNITS
Track Layer, nil, 0, 1.,0, 0a,1d, 2h,1f, 8,0, 5, U1, 100100000000010 ; Settlers
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Engineers
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Phalanx
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Archers
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Legion
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Pikemen
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Musketeers
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Fanatics
Station Contractor, nil, 0, 1.,0, 20a,1d, 2h,1f, 64,0, 0, U1, 100100000000010 ; Partisans
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Alpine Troops
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Riflemen
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Marines
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Paratroopers
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Mech. Inf.
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Chariot
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Elephant
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Crusaders
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Knights
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Dragoons
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cavalry
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Armor
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Catapult
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cannon
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Artillery
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Howitzer
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Fighter
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Bomber
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Helicopter
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Stlth Ftr.
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Stlth Bmbr.
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Trireme
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Caravel
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Galleon
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Frigate
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Ironclad
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Destroyer
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cruiser
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; AEGIS Cruiser
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Battleship
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Submarine
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Carrier
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Transport
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Cruise Msl.
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000010001000000 ; Nuclear Msl.
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Diplomat
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Spy
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Caravan
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Freight
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Explorer
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Extra Land
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Extra Ship
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Extra Air
Deprecated, nil, 0, 1.,0, 0a,1d, 2h,1f, 8,0, 5, no, 100100000000010 ; Test Unit 1
Local Business, nil, 0, 0.,0, 0a,5d, 2h,1f, 16,0, 1, U2, 100100000000010 ; Test Unit 2
Surveyor, nil, 0, 1.,0, 5a,1d, 2h,1f, 8,0, 0, U1, 100100000010010 ; Test Unit 3
Here Be Dragons, nil, 1, 0.,127, 0a,0d, 1h,0f, 8,0, 3, no, 000100000000000 ; Test Unit 4
Concerned Citizens, nil, 3, 2.,1, 18a,0d, 1h,1f, 1,0, 0, U2, 001000000000000 ; Test Unit 5
Hired Goons, nil, 0, 1.,0, 0a,50d, 5h,3f, 64,0, 0, U1, 110100000000010 Test Unit 6
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Test Unit 7
~~~~~~~~~, no, 0, 0.,0, 0a,0d, 0h,0f, 0,0, 0, no, 000000000000000 ; Test Unit 8 |
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August 15, 2003, 17:32
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#7
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Local Time: 03:15
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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Code:
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@CIVILIZE
~~~~~~~~, 0,0, no, no, 0, 0 ; AFl Airbases
Land Enclosure, 1,0, nil, nil, 0, 0 ; Alp
Crop Rotation, 2,0, nil, nil, 0, 0 ; Amp
Exploration, 1,0, nil, nil, 0, 0 ; Ast
Organized Regiments, 0,0, nil, Alp, 0, 1 ; Ato
~~~~~~~~, 0,0, no, no, 0, 0 ; Aut Modern Cities
Steppe Horsemen, 0,0, nil, Amp, 0, 1 ; Ban
Road Construction, 1,0, Lab, CoL, 1, 3 ; Bri Bridges
Mine Engineering, 2,0, nil, Ast, 0, 1 ; Bro
Pubs, 0,0, nil, nil, 0, 4 ; Cer Temples
Cotton Planting, 0,0, nil, Ast, 0, 0 ; Che
Cotton Weaving, 0,0, nil, Che, 0, 3 ; Chi
Saw Mill, 0,0, nil, nil, 0, 0 ; CoL
Wind Saw Mill, 0,0, nil, CoL, 0, 0 ; CA
Printing Press, 0,0, nil, CoL, 0, 4 ; Cmb
~~~~~~~~, 0,0, no, no, 0, 0 ; Cmn Communism
Sugar Cane Planting, 0,0, nil, Ast, 0, 0 ; Cmp
Sugar Refining, 1,0, nil, Cmp, 0, 0 ; Csc
Modern Fortifications, 1,0, MP, Mat, 1, 1 ; Cst Forts
Tobacco Planting, 0,0, nil, Ast, 0, 0 ; Cor
Cigar Production, 0,0, nil, Cor, 0, 0 ; Cur
~~~~~~~~, 0,0, no, no, 0, 0 ; Dem Democracy
Improved Trapping Techniques, 0,0, nil, Ast, 0, 0 ; Eco
Hat Production, 0,0, nil, E1, 0, 0 ; E1
Annual Events, 0,0, nil, MT, 3, 4 ; E2 Colosseums+1, Modern Cities
Diplomatic Expertise, 1,0, nil, nil, 0, 4 ; Eng
Merchant Companies, 2,0, nil, nil, 0, 4 ; Env
Superior Hull Design, 0,0, nil, nil, 0, 2 ; Esp
Seed Drill, 1,0, nil, Alp, 0, 0 ; Exp Transforming?
Money Lending, 0,0, Alp, Env, 0, 4 ; Feu
Trade Fairs, 0,0, Csc, Env, 0, 4 ; Fli
~~~~~~~~, 0,0, no, no, 0, 0 ; Fun Fundamentalism
Improved Sea Routes, 0,0, nil, Ast, 0, 0 ; FP
Convoying, 4,0, Amp, Env, 0, 2 ; Gen
~~~~~~~~, 0,0, no, no, 0, 0 ; Gue
~~~~~~~~, 0,0, no, no, 0, 0 ; Gun EVIL TECH
Ship-of-the-Line, 4,0, Iro, Lab, 2, 2 ; Hor
~~~~~~~~, 0,0, no, no, 0, 0 ; Ind Industrial Cities
~~~~~~~~, 0,0, no, no, 0, 0 ; Inv Renaissance People
Large Hulls, 2,0, Gen, Nav, 1, 2 ; Iro
X Mining, 4,0, nil, Bro, 0, 0 ; Lab
~~~~~~~~, 0,0, no, no, 0, 0 ; Las
~~~~~~~~, 0,0, no, no, 0, 0 ; Ldr
Horse Artillery, 8,0, Lab, Tra, 1, 1 ; Lit
Improved Cavalry Tactics, 0,0, Cmb, Tra, 1, 1 ; Too
Clipper Ship, 0,0, nil, Mob, 2, 2 ; Mag Good Triremes
~~~~~~~~, 0,0, no, no, 0, 0 ; Map
Square-Set Timbering, 2,0, nil, Lab, 1, 0 ; Mas
Siege Engineering, 0,0, Cmb, Lab, 1, 1 ; MP
University, 0,0, Med, Cmb, 1, 4 ; Mat
Apprentice Workers, 2,0, Csc, Alp, 0, 3 ; Med
Journeyman Workers, 0,0, Cur, Med, 1, 3 ; Met
National Bureacracy, 0,0, Eng, Feu, 0, 4 ; Min
Advanced Hull Design, 2,0, Sea, Iro, 1, 2 ; Mob
~~~~~~~~, 0,0, no, no, 0, 0 ; Mon Monarchy
Theatres, 0,0, nil, Mys, 2, 4 ; MT Cathedrals
Taverns, 0,0, nil, Cer, 1, 4 ; Mys Temples
Navigation, 1,0, FP, Esp, 0, 2 ; Nav Good Triremes
Propaganda, 0,0, Mat, Min, 1, 4 ; NF
Privateering, 0,0, Eng, Nav, 1, 2 ; NP Fasts
Crucible Process, 4,0, Mas, Med, 0, 0 ; Phi Renaissance People
~~~~~~~~, 0,0, no, no, 0, 0 ; Phy
Paddlewheels, 4,0, Mob, X1, 2, 2 ; Pla
Advanced Metalworking, 8,0, Pla, Hor, 3, 2 ; Plu
Industrial Machines, 1,0, Med, Mat, 1, 4 ; PT
Industrial Funding, 2,0, Phi, PT, 2, 4 ; Pot
~~~~~~~~, 0,0, no, no, 0, 0 ; Rad
Later Steam Railroads, 4,0, X1, Phi, 2, 3 ; RR Railroads
~~~~~~~~, 0,0, no, no, 0, 0 ; Rec
Heavy Artillery, 2,0, Cst, Phi, 2, 1 ; Ref
Moldboard Plow, 2,0, Exp, nil, 1, 3 ; Rfg Farmland
~~~~~~~~, 0,0, no, no, 0, 0 ; Rep Republic
High Grade Steel, 4,0, Ref, Pot, 3, 1 ; Rob
Light Artillery Tactics,8,0, Lit, Phi, 2, 1 ; Roc
Improved Cav. Weapons, 0,0, Too, Phi, 2, 1 ; San
Improved Sail Design, 1,0, CA, Esp, 1, 2 ; Sea Good Triremes
Repeating Cav. Carbine, 0,0, San, nil, 3, 1 ; SFl
Hussars, 0,0, Ban, Too, 1, 1 ; Sth
Scouting, 0,0, Sth, nil, 2, 1 ; SE
Field Artillery Tactics,8,0, Roc, Rob, 3, 1 ; Stl
Nationalism, 0,0, Rec, NF, 2, 1 ; Sup
Improved Inf. Tactics, 0,0, Ato, NF, 1, 1 ; Tac
Festivals, 0,0, nil, MT, 3, 4 ; The Cathedrals+1
Early Rifles, 0,0, Tac, Phi, 2, 1 ; ToG
Animal Husbandry, 4,0, Amp, nil, 0, 0 ; Tra MUST HAVE
Long Range Rifles, 0,0, ToG, Pot, 3, 1 ; Uni
Improved Iron Weapons, 0,0, Ato, Lab, 1, 1 ; War
Bayonet, 0,0, War, Phi, 2, 1 ; Whe
Needle Gun, 0,0, Whe, Pot, 3, 1 ; Wri
Future Technology, 0, 0, nil, nil, 3, 3 ; ...
Weapon Craftsmanship, 0,0, Ato, Lab, 1, 1 ; U1
Explosives, 0,0, U1, PT, 2, 1 ; U2
Elite Military Training,0,0, U2, Wri, 3, 1 ; U3
Early Steam Railroads, 2,0, Mas, Bri, 1, 3 ; X1
~~~~~~~~, 0,0, no, no, 0, 0 ; X2
~~~~~~~~, 0,0, no, no, 0, 0 ; X3
~~~~~~~~, 0,0, no, no, 0, 0 ; X4
~~~~~~~~, 0,0, no, no, 0, 0 ; X5
~~~~~~~~, 0,0, no, no, 0, 0 ; X6
~~~~~~~~, 0,0, no, no, 0, 0 ; X7 99 |
Last edited by St Leo; August 15, 2003 at 17:40.
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August 15, 2003, 17:34
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#8
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Local Time: 03:15
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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Code:
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@IMPROVE
Nothing, 1, 0, nil,
Head Office, 10, 0, nil,
Barracks, 4, 0, no,
Granary, 6, 0, no,
Temple, 4, 0, no,
Barter System, 8, 0, no, ; MarketPlace
School of Scribes, 8, 0, no, ; Library
Governor's Palace, 8, 0, no, ; Courthouse
City Walls, 8, 0, no,
Aqueduct, 8, 0, no,
MarketPlace, 12, 0, no, ; Stock Exchange
Temple Complex, 12, 0, no, ; Cathedral
Library, 16, 0, no, ; University
Ignore, 0, 0, no, ; Mass Transit
Colosseum, 10, 0, no,
Artisan Quarter, 16, 0, no, ; Factory
Foundry Complex, 24, 0, no, ; Manufacturing Plant
SDI Defense, 20, 0, no,
Ignore, 1, 0, no, ; Recycling Center
Power Plant, 16, 0, no,
Slave Market, 24, 0, no, ; Hydro Plant
Nuclear Plant, 16, 0, no,
Merchant Quarter, 16, 0, no, ; Stock Exchange
Sewer System, 24, 0, no,
Soil Fertilization, 8, 0, no, ; Supermarket
Trade Center, 20, 0, no, ; Superhighways
School of Philosophy, 16, 0, no, ; Research Lab
Counter-Mining, 10, 0, no, ; SAM Missile Battery
Claws of Archimedes, 20, 0, no, ; Coastal Fortress
Ignore, 0, 0, no,
Harbor, 6, 0, no,
Fishing Fleet, 16, 0, no, ; Offshore Platform
Airport, 16, 0, no,
Garrison Troops, 6, 0, no, ; Police Station
Shipyard, 8, 0, no, ; Port Facility
SS Structural, 8, 0, no,
SS Component, 16, 0, no,
SS Module, 32, 0, no,
(Local Autonomy), 60, 0, nil,; I; (Capitalization)
Pyramids, 30, 0, no,; S
Hanging Gardens, 30, 0, no,; C
Purple Dye of Tyre, 40, 0, no,; B; Colossus
The Odyssey, 30, 0, no,; B; Lighthouse
Great Library, 30, 0, no,; I
Oracle, 30, 0, no,; B
Cyclopean Walls, 30, 0, no,; C; Great Wall
Sargon's Arsenal, 30, 0, no,; B; Sun Tzu's War Academy
Cedars of Lebanon, 30, 0, no,; B; King Richard's Crusade
Diplomatic System, 20, 0, no,; B; Marco Polo's Embassy
Temple of Karnak, 60, 0, no,; I; Michelangelo's Chapel
Ziggurat of Ur, 30, 0, no,; C; Copernicus' Observatory
Pharoah Necho's Voyage, 40, 0, no,; I; Magellan's Expedition
Temple of Solomon, 30, 0, no,; C; Shakespeare's Theatre
Archimedes' Workshop, 40, 0, no,; I; Leonardo's Workshop
Valley of the Kings, 40, 0, no,; B; J. S. Bach's Cathedral
Ptolemy's Observatory, 40, 0, no,; B; Isaac Newton's College
Palace of Knossos, 40, 0, no,; B; Adam Smith's Trading Co.
Arms Race, 40, 0, no,; I; Darwin's Voyage
Parthenon, 60, 0, no,; I; Statue of Liberty
Colossus, 30, 0, no,; B; Eiffel Tower
The Senate, 60, 0, no,; I; Women's Suffrage
Slave Labor System, 60, 0, no,; B; Hoover Dam
Labyrinth, 30, 0, no,; S; Manhattan Project
United Nations, 60, 0, no,; Note: Railroad isn't available, so neither is UN
Journey of Herododtus, 60, 0, no,; I; Apollo Program
Aristotle's Academy, 60, 0, no,; B; SETI Program
Fertility Festival, 40, 0, no,; B; Cure for Cancer |
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August 15, 2003, 17:34
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#9
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Local Time: 03:15
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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Is that what you meant?
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August 15, 2003, 17:36
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#10
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Local Time: 03:15
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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http://sleague.apolyton.net/db/civ2util.php
Scenario design requires CivTweak and CivCity. MapEdit and MapUtil are nice in map design.
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August 15, 2003, 21:57
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#11
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King
Local Time: 02:15
Local Date: November 2, 2010
Join Date: Jan 2001
Location: of underdogs
Posts: 1,774
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William Keenan wrote what amounts to an annotated @CIVILIZE section. See
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August 15, 2003, 22:27
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#12
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Emperor
Local Time: 00:15
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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Yup, that more or less is what I'm looking for! Now, why is Gunpower an EVIL TECH?
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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August 15, 2003, 23:10
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#13
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King
Local Time: 02:15
Local Date: November 2, 2010
Join Date: Jan 2001
Location: of underdogs
Posts: 1,774
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I'll let someone wiser explain the evils of Gunpowder, but if you haven't already, take a look at Using your units by Mike Daumen. It speaks of the evils of Musketeers, Knights, and AI build preferences. I think the author's reliable.
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August 16, 2003, 16:04
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#14
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Emperor
Local Time: 03:15
Local Date: November 2, 2010
Join Date: Mar 2003
Location: Having tea with the Third Man...
Posts: 6,169
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My question is, why is Advanced Flight struck out with an "airbases" note? I thought radio did that.
__________________
"May I be forgiven for the ills that I have done/Friends I have forsaken and strangers I have shunned/Sins I have committed, for which others had to pay/And I haven't met the whiskey that can wash those stains away."
-Brady's Leap, "Wash."
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August 16, 2003, 19:25
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#15
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Emperor
Local Time: 00:15
Local Date: November 2, 2010
Join Date: Feb 2001
Location: hippieland, CA
Posts: 3,781
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Ah, that reason.
Another question... what do the I, S, B, C in the wonders text strings mean?
__________________
Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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August 17, 2003, 00:51
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#16
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Local Time: 03:15
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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Quote:
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Originally posted by Smiley
Ah, that reason.
Another question... what do the I, S, B, C in the wonders text strings mean?
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If you know, tell me, because I can't remember. Probably something scenario-specific.
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