August 12, 2003, 06:01
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#1
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Warlord
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Brno, Czech Republic
Posts: 172
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-3 Growth: A warning if you're ever tempted
I recently discovered an undocumented (I think) "feature" of the Growth setting. When running -3 Growth (i.e. Aki or Sven running Green without Demo), YOUR BASES DO NOT GROW WHEN THEIR FOOD BOXES FILL. The boxes do fill up, albeit slowly, but when full, they just sit there.
I found this out the hard way once when for one reason or another I wanted to run Sven as something better than Simple, but couldn't or didn't want to run FM and needed more tech than I could get while running Planned. I was busy popping out colony pods when all of a sudden, a few turns after switching to Green, one base after another had "population too low" to pop out a pod... after a few turns of this problem growing rather than shrinking, I realized the horrible truth.
The moral of the story is: if you really need to run Green when playing Sven or Aki, balance it with Demo (or I suppose in some extremely exceptional cases with a GA or Creche in **EVERY** base whose food box might fill up before you raise your growth rating above -3). If you can't balance it with Demo, you don't need to run Green as bad as you think you do!
USC
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August 12, 2003, 07:14
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#2
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King
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Northampton, England
Posts: 2,128
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I think it says 'no population growth' in the box at the bottom-right of the SE screen. Either way, it's nasty though...
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August 12, 2003, 12:05
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#3
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Deity
Local Time: 07:15
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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I'm not even going to try that, no way. Negative growth = very nasty.
-Jam
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August 12, 2003, 18:07
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#4
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Emperor
Local Time: 04:15
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 4,783
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i thought -3 was "Near Zero" growth
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August 12, 2003, 18:21
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#5
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Local Time: 09:15
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Well, the excess nutrients are still accumulated in the nutrient box. So there's still some growth. It's just that the base doesn't grow in size when the nutrient box is full.
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Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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August 12, 2003, 22:36
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#6
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King
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Aug 2002
Location: A right bastard.
Posts: 1,058
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So your population doesn't increase. Call me crazy, but from over here, that looks like no growth.
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August 13, 2003, 15:47
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#7
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King
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
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-2 -20% population growth
-3 ZERO POPULATION GROWTH
even the manual tries to persuade people not to do this.
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
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August 13, 2003, 17:37
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#8
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Emperor
Local Time: 06:15
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Missouri / Misery; CC
Posts: 3,042
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Of course, in vanilla SMAC, it's not possible to reach -3 growth.
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August 14, 2003, 11:18
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#9
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Warlord
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Brno, Czech Republic
Posts: 172
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Quote:
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-2 -20% population growth
-3 ZERO POPULATION GROWTH
even the manual tries to persuade people not to do this.
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But if like me you're too lazy to pick up the manual and you just read the in-game text....
USC
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August 14, 2003, 18:21
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#10
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Deity
Local Time: 07:15
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Of course, as I realised last night, once you get the Kloning Vats, its not really an issue is it?
-Jam
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August 14, 2003, 20:01
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#11
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Local Time: 09:15
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Jamski, do you have a German version of SMAC?
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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August 16, 2003, 04:40
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#12
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Emperor
Local Time: 02:15
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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If you have -3 GROWTH and Cloning Vats, which wins?
__________________
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August 16, 2003, 11:29
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#13
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Chieftain
Local Time: 07:15
Local Date: November 2, 2010
Join Date: Jul 2002
Posts: 58
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Cloning Vats
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AMD4EVER
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August 16, 2003, 13:44
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#14
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Deity
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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Hmm. think I 'll (as Sven) will avoid Green unless I have demo and something else.
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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August 16, 2003, 16:32
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#15
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Emperor
Local Time: 02:15
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
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Even with Vanilla SMAC, you can reach -3 Growth by making a custom fraction that has a -1 growth penalty.
The major conquences of your SE choices are listed on the bottom right of the Social Engerning Screen. If your Growth is -3, on that line you'll see ZERO POPULATION GROWTH in all caps.
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AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
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August 18, 2003, 06:10
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#16
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Warlord
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Brno, Czech Republic
Posts: 172
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Quote:
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The major conquences of your SE choices are listed on the bottom right of the Social Engerning Screen. If your Growth is -3, on that line you'll see ZERO POPULATION GROWTH in all caps.
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Jon, it's been a few weeks since that fateful day, but AFAICR, it unfortunately read "NEAR-ZERO POPULATION GROWTH", which tricked me into thinking the desciption was mere flavor (like "rampant inefficiency") and the effect was just a 30% larger nut box.
Silly me.
USC
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August 18, 2003, 21:04
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#17
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Deity
Local Time: 08:15
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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Unity, if you want to play with pirates in an MP game, come join us Pirates in tHe Acdg(2) Ac democracy game. eh, leave the -3 behind
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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August 19, 2003, 11:24
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#18
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Local Time: 09:15
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Or you could join the Consciousness. They have the ability to get -3 growth as well.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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August 24, 2003, 23:16
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#19
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Prince
Local Time: 03:15
Local Date: November 2, 2010
Join Date: Mar 2001
Location: Eurytion Mining Camp: 100°C dayside, 100°F nightside.
Posts: 875
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Quote:
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Originally posted by UnityScoutChopper:
Jon, it's been a few weeks since that fateful day, but AFAICR, it unfortunately read "NEAR-ZERO POPULATION GROWTH", which tricked me into thinking the desciption was mere flavor (like "rampant inefficiency") and the effect was just a 30% larger nut box.
Silly me.
USC
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This is interesting. I don't have SMAX, but I have the alpha.txt and alphax.txt from the Planetary Pack. Looking at them and comparing them to the alpha.txt on the SMAC-only CD, the -30% Growth text is indeed different: - SMAC-only: "-3, ZERO POPULATION GROWTH"
- PP, both files: "-3, NEAR-ZERO POPULATION GROWTH"
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