End-Of-Session Suggestion
Why do we end each session at the end of *our* turn? Why not end it after the AI civs have made *their* moves? That way, we would have a bit more up-to-date information on which to base our polls and discussions.
I can't see why that would be cheating in any way. Presidents have certainly stopped sessions in the middle of our turn when surprises came up. It would be very helpful to see when AI units wander onto a planned path of attack after we have planned our move. It kind of leaves the President having orders to carry out a plan and then having to improvise right from the first move. At least it would make the first move of a session a bit more certain.
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Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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