April 15, 2001, 10:15
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#31
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King
Local Time: 00:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
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Try to research "writing", then go to city screen, search a "build" button and choose "diplomat"
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April 20, 2001, 21:41
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#32
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Emperor
Local Time: 12:58
Local Date: October 30, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
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I admire your pursuit of logical heirarchies. You could really improve their usefulness if you used some tricks like indentation, headings, etc. Just categorizing things in a mathematical manner is not sufficient.
As written, your thread is not user-friendly and the hard work you've done is going to waste...
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April 21, 2001, 08:22
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#33
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King
Local Time: 00:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
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Post 40
GP,
IMHO the result wouldn't make up for the effort.
But I may not to be able to imagine your idea. Can you be more concrete? Or can you adjust a part of Post 1?
(A better thread for such kind of a debate is "Great Library Discussion"
[This message has been edited by SlowThinker (edited April 21, 2001).]
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May 3, 2001, 09:30
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#34
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Warlord
Local Time: 22:58
Local Date: October 30, 2010
Join Date: Apr 2001
Location: Edmonton, Alberta, Canada
Posts: 103
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Post 41
The formula for bribing cities can be simplified some:
GR = S*(G+1000)/(D+3)
GR = Gold Required
G = gold of civ that is bribed
D = the distance between dip/spy and the capital of civ that is bribed
No need to have extra variables added in for no reason
In response to post 42 below: This is your formula just rearanged and in this formula if gold = 0 you can tell it has "no effect as you say" because if it is 0 G can simply be removed. If G is removed then
GR = S*1000/(D+3) or in your terms GR = S*DF where DF is distance factor.
[This message has been edited by Mixam (edited May 03, 2001).]
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May 3, 2001, 14:01
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#35
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King
Local Time: 00:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
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Post 42
Mixam,
I agree that your formula is more simple.
But my formula makes things more clever IMHO, it is useful to highlight "gold" part of the formula and "distance" part:
if "gold of civ that is bribed" = 0 then "gold factor"´= 1 (i.e. gold factor has no effect)
[This message has been edited by SlowThinker (edited May 03, 2001).]
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May 24, 2001, 20:04
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#36
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King
Local Time: 00:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
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Post 43
Mixam, I noticed your editing just now.
Anyway, a
"something * gold factor * distance factor"
form is very functional IMHO
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June 10, 2001, 18:06
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#37
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King
Local Time: 00:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
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Stop!
This thread was moved here
Please continue there.
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