|
View Poll Results: Should we switch production at Apolyton Prime to synthmetal sentinals?
|
|
Yes - the added defensive power, plus the fact that it would then be prototyped, would be useful. It would be an efficient use of our time.
|
|
2 |
50.00% |
No - The added cost does not make the effort worth it. Apolyton Prime can be put to better use building other things.
|
|
2 |
50.00% |
Write-in
|
|
0 |
0% |
Cyberbanana
|
|
0 |
0% |
|
August 20, 2003, 13:43
|
#1
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
Should we change production at Apolyton Prime?
Given that our negotiations with PEACE have finally come to fruition, we have attained both Industrial Base and Industrial Economics. As you all surely know, this means we now have the ability to use synthmetal armour, opening up a plethora of new units to us (more specifically, 1-2-1, 2-2-1, 1-2-2, and 2-2-2, whatever you prefer to call them). While most of these are expensive and of limited use to us, the synthmetal sentinals can be useful. Apolyton Prime is currently building a scout patrol, which will be done in either 1 or 2 turns (I can't precisely remember). Do we want to change production to a synthmetal sentinal, which will prototype the armour for us and will be finished in 6 turns?
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 20, 2003, 14:41
|
#2
|
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
|
I'd go yes, as it seems like a good idea, but not at the expense of too much. If it looks easily done, as this does to me, go for it
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
|
|
|
|
August 20, 2003, 16:06
|
#3
|
Local Time: 09:38
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
|
One question. What's the big advantage of building a 1-2-1 when you can build a 1-2-2 at the same cost? It seems many people don't know this little but handy fact.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
|
|
|
|
August 20, 2003, 16:55
|
#4
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
Oh, you can? I only knew about the 2-1-1 and 2-1-2 being the same cost.
I assume that everyone here would have voted for that had they known... if you don't, then please report to the nearest maintenance lab so we can remove those pesky Unimatrix Zero chips.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 20, 2003, 17:17
|
#5
|
Local Time: 09:38
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
|
Ah yes, though I first intended to vote "yes", I chose for "no" after some consideration. Why? We'll be getting crawlers next turn, and since we should be trying to finish our SP asap, I vote we now build a cheap scout patrol in Poly Prime and then immediately switch to a crawler. Or I would even dare suggest that Zetaris builds its own garrison and that we immediately switch towards a crawler in Poly Prime.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
|
|
|
|
August 20, 2003, 22:00
|
#6
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
Ah yes, it's so easy to forget these things when they're not staring you in the face.
This poll was made under the assumption that we still wanted to get AP to build the garrison for Zetaris. Anybody who wishes to change this can express that opinion here, as our Prime Function just did.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 21, 2003, 04:43
|
#7
|
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
|
Crawler
Everywhere. Forget Zetaris' garrison, we need crawlers
I propose having a standard base facilities build of: - former
- garrison
- CP (or Rec Commons)
- crawler
- rec commons
- former
- crawler
2 formers, 2 crawlers and a rec commons per base, the CP is if it grows too fast (not under FM ). I think every base should have at least 2 crawlers, and more as we progress (crawling farm/condensers) Then we can build and work boreholes, so we get all the food we need from crawlers (4 per turn min each) and hoards of energy and mins from boreholes.
Let us bask in the glory of Method's old plan... "The Swiss Cheese Project"
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
|
|
|
|
August 21, 2003, 08:15
|
#8
|
King
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Feeling wild
Posts: 2,714
|
Finish the scout, then crawlers. Everywhere.
'Nuff said really.
C
|
|
|
|
August 21, 2003, 08:23
|
#9
|
Local Time: 09:38
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
|
Do we need another poll, asking whether to build a 1-2-2, 1-1-1 or crawler right now?
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Last edited by Maniac; August 21, 2003 at 08:50.
|
|
|
|
August 21, 2003, 08:43
|
#10
|
King
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Feeling wild
Posts: 2,714
|
The only problem with a 1-2-2 is the increased expence in upgrading compared to a 1-2-1. If we're ever tempted to upgrade (and we're just using it as a garrison) then a 1-2-1 might be the better choice.
Course if we can build a crawler before the 1-1-1 completes then we should methinks.
C
M
Last edited by Maniac; August 21, 2003 at 08:51.
|
|
|
|
August 21, 2003, 09:38
|
#11
|
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
|
Maniac? Is that your editing I see before me?
It costs the same for a 1-2-2 as a 1-2-1? I thought synthmetal rovers were expensive?
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
|
|
|
|
August 22, 2003, 02:15
|
#12
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
Alright... my understanding of the positions thus far is...
Mani Alpha-3: Crawler
Chaunk... something: Scout patrol
Drogue Beta-8: Crawler
Corelli Omega-9: Crawler
Correct me if I'm wrong... but I believe that means we switch production to crawler.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 22, 2003, 08:38
|
#13
|
King
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Feeling wild
Posts: 2,714
|
I'm saying crawler if we have the tech, scout patrol otherwise.
|
|
|
|
August 22, 2003, 10:23
|
#14
|
Emperor
Local Time: 00:38
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
|
For the record, costs (running Planned. Wealth, giving +2 Industry) are:
Scout chassis:
1-1-1 is 8
1-2-1 is 16
2-1-1 is 16
2-2-1 is 24
Rover chassis
1-1-2 is 16
1-2-2 is 16
2-1-2 is 16
2-2-2 is 32
Crawler:
0-1-1 is 24
G.
|
|
|
|
August 22, 2003, 23:16
|
#15
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
Googlie: Thank you very much
Chaunk: We will have the tech. It's done next turn.
So, a crawler then.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 23, 2003, 02:24
|
#16
|
King
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Feeling wild
Posts: 2,714
|
Quote:
|
Chaunk: We will have the tech. It's done next turn
|
Sorry, still can't open turns to check....
C
|
|
|
|
August 23, 2003, 02:37
|
#17
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
And we have the tech. Hoorah!
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 23, 2003, 14:04
|
#18
|
Local Time: 09:38
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
|
Just asking: should I change any other production besides Poly Prime to crawlers?
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
|
|
|
|
August 23, 2003, 20:10
|
#19
|
Prince
Local Time: 02:38
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
|
I'll poll on it.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
|
|
|
|
August 26, 2003, 16:41
|
#20
|
Local Time: 07:38
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
|
Yes.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 03:38.
|
|