August 29, 2003, 16:12
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#1
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King
Local Time: 08:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
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1.27f PTW questions
I've been out of the loop for the past few months.
I'm wondering what AI improvements or changes, if any, have been documented by players before I apply the patch.
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August 30, 2003, 00:29
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#2
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Firaxis Games Software Engineer
Local Time: 04:00
Local Date: November 2, 2010
Join Date: Mar 1998
Posts: 5,360
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The AI seems to behave basically the same way as in 1.21f.
The vast majority of the changes in 1.27f were MP bug fixes. The most important change in SP 1.27f is that walls work properly now.
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August 30, 2003, 01:04
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#3
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Deity
Local Time: 04:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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By that you mean it is back to not making any walls?
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September 1, 2003, 04:07
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#4
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Emperor
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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alexman, is it in the readme? I remember someone here at poly found that city walls worked even in cities size 7+ while they only were supposed to work in towns size 1-6. Is that what they fixed?
__________________
Don't eat the yellow snow.
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September 1, 2003, 11:07
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#5
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Emperor
Local Time: 04:00
Local Date: November 2, 2010
Join Date: Jan 2002
Posts: 7,017
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That's what was fixed, bongo.
Dominae
__________________
And her eyes have all the seeming of a demon's that is dreaming...
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September 2, 2003, 03:08
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#6
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Emperor
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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Better build less walls then
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Don't eat the yellow snow.
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