August 30, 2003, 18:19
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#1
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King
Local Time: 03:01
Local Date: November 2, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
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Forests and Jungles and terrain 1 and 2 problem.
Ok, here is the situation;
I have the 16 blocs on terrain 2 where the forest tile are set for "forest." "Jungles" are a single tile on terrain 1.
What I'd like to do is reverse these 2 things.
I want the 16 tile bloc on terrain 2 to represent "jungles" and the single tile on terrain 1 to represent "forests." The problem is that the map is already done and it's a big map. Is there an easy way to do this? Other than manually altering every single forest and jungle tile already on the map?
__________________
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"Jesus" avatars created by Mercator and Laszlo.
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August 30, 2003, 21:17
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#2
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King
Local Time: 04:01
Local Date: November 2, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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I believe Mapedit can do what you want. However, I am not positive if you will have to redo your cities/roads and everything. That is to say that I am not sure if you can just switch terrains out of a save, or if it can be only done to a .mp file. Mercator, assistance?
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August 30, 2003, 23:09
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#3
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Warlord
Local Time: 03:01
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Toronto, Canada - AECCP member
Posts: 192
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I believe that Mapcopy can copy a map from a .mp file to a save file. Making the .mp file is still a problem, but AFAIK you can work on the map and then put it into your save file.
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September 1, 2003, 13:40
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#4
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Emperor
Local Time: 10:01
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079
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Yep, that's correct (both of you).
MapEdit can swap terrains. It can load maps, savegames and scenarios... but it can only save as maps.
So, if it's a savegame that needs changing, do the swapping with MapEdit, save as a map and then import that map back into the savegame with MapCopy.
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