Thread Tools
Old September 1, 2003, 17:13   #1
Zylka
Civilization II MultiplayerDiploGamesApolytoners Hall of Fame
King
 
Local Time: 08:06
Local Date: November 2, 2010
Join Date: May 2000
Location: Hidden within an infantile Ikea fortress
Posts: 1,054
The One City Wonder Game!!!
An mp game with as many participants as possible, on a tiny map - with each player allowed one city each. Why not??? Deity with the extra set, and parametres close to Rah rules would be the likely choice, no?

...and in this the ultra streamlined mp game, there will be minimal chance of complete breakaways and player fallout due to "the obvious reasons"

The seasons have come and gone, friends - any trace of Civ3 wiped entirely from my HD, and one city SP games are helping me re-live that innocent love for a timeless classic we will never muster up the ignorance to forget. Anyone interested in joining with me, and playing again for the first time?

~UNO CIUDAD~
Zylka is offline  
Old September 1, 2003, 17:23   #2
Zylka
Civilization II MultiplayerDiploGamesApolytoners Hall of Fame
King
 
Local Time: 08:06
Local Date: November 2, 2010
Join Date: May 2000
Location: Hidden within an infantile Ikea fortress
Posts: 1,054
Oh, and I'm sure for the few/one who does have to drop out, permanent replacement will not at all be a chore. Naturally, anyone will feel much more an immediate assumed connection to a singular nation plot rather than a winding, multi faceted civ with endless possibilities of it's past

In short... I'm saying that this is an mp that will go the distance, and if not - finish
Zylka is offline  
Old September 1, 2003, 17:27   #3
Zylka
Civilization II MultiplayerDiploGamesApolytoners Hall of Fame
King
 
Local Time: 08:06
Local Date: November 2, 2010
Join Date: May 2000
Location: Hidden within an infantile Ikea fortress
Posts: 1,054
...and YES - you get to keep any cit(ies) you might successfully invade. How does that sound for an incentive to make things crazy???
Zylka is offline  
Old September 2, 2003, 08:17   #4
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 03:06
Local Date: November 2, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
It might get tedious resetting when people get cities from huts.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old September 2, 2003, 11:08   #5
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 10:06
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Just let someone not involved in the game remove the huts from the map.
atawa is offline  
Old September 2, 2003, 12:00   #6
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 03:06
Local Date: November 2, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
or just have a disband rule in effect. Give a time limit in turns that the city has to be disbanded in.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old September 2, 2003, 13:25   #7
-Jrabbit
Civilization II Democracy GameCivilization II MultiplayerMacCivilization IV: MultiplayerCivilization II Succession Games
Deity
 
-Jrabbit's Avatar
 
Local Time: 03:06
Local Date: November 2, 2010
Join Date: Feb 2002
Location: location, location
Posts: 13,220
Immediate disband.

But I like atawa's suggestion better.
__________________
Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

"The Borg are gay." -Drake Tungsten
-Jrabbit is offline  
Old September 2, 2003, 14:00   #8
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 03:06
Local Date: November 2, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Sometimes you don't have the money to disband it. Especially if it's early.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old September 2, 2003, 15:31   #9
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 10:06
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Changing rules.txt and switch alpha and invention should work.

Unless its the slot and not the place in the tree that stops giving tribes.
atawa is offline  
Old September 2, 2003, 16:02   #10
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 03:06
Local Date: November 2, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
You can get tribes after invention. It's techs you don't get after invention.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
Old September 2, 2003, 17:04   #11
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 10:06
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
atawa is offline  
Old September 3, 2003, 08:34   #12
rah
lifer
Apolytoners Hall of FameCivilization IV: Multiplayer
Just another peon
 
rah's Avatar
 
Local Time: 03:06
Local Date: November 2, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
Sleep deprivation can be more potent than drugs.
__________________
The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
rah is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:06.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team