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View Poll Results: What shall we research?
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Amphibious warfare: Marines mulch mighty Man'o'wars
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1 |
11.11% |
Steam Engine: stubborn ships sink steadily
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0 |
0% |
Fundamentalism: Fearful fanatics foist foibles.
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8 |
88.89% |
Leadership: Lofty legends lunge lightly
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0 |
0% |
Explosives: Eager engineers earn eats.
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0 |
0% |
I'm an absent minded professor and forgot a tech.
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0 |
0% |
Banana (Amphib warfare II)
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0 |
0% |
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September 8, 2003, 01:32
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#1
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Emperor
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Oct 2002
Location: San Antonio
Posts: 18,269
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Whack a minister!
Sorry, I've been away.
I still don't have my new computer up and running.
However, I can still do a science poll.
We have several sciences available once we develop conscription.
1. Fundamentalism
2. Leadership
3. Steam Engine
4. Amphibious Warfare.
5. Explosives
So pick which one you favour.
__________________
Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
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September 8, 2003, 01:43
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#2
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King
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
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Re: Whack a minister!
Quote:
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Originally posted by obiwan18
Sorry, I've been away.
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__________________
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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September 8, 2003, 01:50
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#3
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Emperor
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Oct 2002
Location: San Antonio
Posts: 18,269
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Where's your mallet?
__________________
Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
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September 8, 2003, 05:18
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#4
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Deity
Local Time: 20:23
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Can someone estimate how much longer it might take to research in Fundy vs our curent Xinning? If we are really crippled that badly in Fundy compared to now, perhaps we should consider getting one or two of those juicy Explosives/Leadership type techs before going Fundy.
Although, I guess we can flip in and out of Fundy in the same turn to test that later. And we don't need to go top Fundy the exact time we research it, do we?
Fundy first!
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September 8, 2003, 06:11
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#5
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King
Local Time: 09:23
Local Date: November 2, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by MrWhereItsAt
Can someone estimate how much longer it might take to research in Fundy vs our curent Xinning? If we are really crippled that badly in Fundy compared to now, perhaps we should consider getting one or two of those juicy Explosives/Leadership type techs before going Fundy.
Although, I guess we can flip in and out of Fundy in the same turn to test that later. And we don't need to go top Fundy the exact time we research it, do we?
Fundy first!
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IIRC it was some 25 turns (pure science without dominion, starting from zero, I guess some 20turns from this point, or 30 when we make some necessary cash in the mean while)
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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September 8, 2003, 12:14
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#6
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King
Local Time: 10:23
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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I estimate around 17-18 when only Xinning for science.
Getting other techs before fundi will slow us down considerably
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September 8, 2003, 16:49
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#7
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Emperor
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Oct 2002
Location: San Antonio
Posts: 18,269
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I'd have to play around with the xinning, before I could give you a definitive answer.
We would also need to play around with the taxation to maximise science, given the need for evil elvii to maintain order.
could we run a temporary deficit, and sell some improvements ( I know we are running on the bare minimum,) or would that prove counterproductive? By selling the improvements, we could gain a temporary cash infusion to cover our years of deficits.
__________________
Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
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September 8, 2003, 16:53
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#8
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King
Local Time: 09:23
Local Date: November 2, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by obiwan18
I'd have to play around with the xinning, before I could give you a definitive answer.
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I did (some time ago ) and my results were 11turns and 18 turns this combined to 13turns for 1 tech pure science
It could never be 17 or 18 turns total...our best rate is 10 turns(which we can only use every 2 turns)
Quote:
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could we run a temporary deficit, and sell some improvements ( I know we are running on the bare minimum,) or would that prove counterproductive? By selling the improvements, we could gain a temporary cash infusion to cover our years of deficits.
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sell like what? our temples or our markets/libs in Xin-cities
(we don't have much to sell(all our barracks got solled not that long ago))
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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