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View Poll Results: Techgift or not?
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Yes: cast your bread upon the waters
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2 |
22.22% |
No: Don't cast pearls to swine
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4 |
44.44% |
I have a better idea, (post below)
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2 |
22.22% |
Banana chains!
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11.11% |
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September 8, 2003, 01:46
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#1
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Emperor
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Oct 2002
Location: San Antonio
Posts: 18,269
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Bear Greeks a gift?
Since our key civ are the Greeks, with 22 technologies, and ourselves, with 44, it has been suggested that we techgift them to decrease the number of beakers required for our own research.
Given the militaristic bent of the Greeks, I feel this action unwise.
What say the people?
__________________
Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
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September 8, 2003, 01:51
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#2
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King
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
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I say we gift like crazy. We'll learn Fundy faster, and then it won't matter that they have our old, secular techs.
__________________
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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September 8, 2003, 02:19
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#3
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Prince
Local Time: 02:23
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Alabama, home of the Chronically Ignorant
Posts: 381
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We should gift them, but only if the techs we give are not key to their defense or offense (like gunpowder). Don't give them any better governments either.
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"The price of freedom is eternal vigilance." -Thomas Jefferson
Former Minister of City Planning of the third Civ2 Democracy Game
Former Minister of Science of the third Civ2 Democracy Game
Former Imperial Expansion Minister of the first Civ2 Democracy Game
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September 8, 2003, 05:33
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#4
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Deity
Local Time: 20:23
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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CF has my vote. I guess this goes in "I have a better idea"...?
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September 8, 2003, 05:53
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#5
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King
Local Time: 09:23
Local Date: November 2, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Don't give them any techs( the first they will ask for will be gunpowder(conscription when we have that), and the second choice will most probably also be a millitary tech...) Unless we want to shorten our science rate but undo this by needing to improve our defence against the greek, it could have been a good idea.
Shade
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ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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September 8, 2003, 12:17
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#6
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King
Local Time: 10:23
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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As Obiwan mentioned in his other thread the key-civ will change when we take out Washington.
Considdering this I'm against the gifting of any techs to those backward Greek pests.
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September 8, 2003, 18:55
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#7
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Emperor
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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If we *gift* techs to the Greeks, they have no say in what the gifts are. All they can do is refused to meet our Emissary to begin with, or they can refuse to accept a gift (before they find out what it is). It's different than offerring to *trade* techs.
So, we give then Mysticism, and Astronomy, and Theory of Gravity, etc. I don't think it will help them much. Part of the reason our research costs are so high is that the Greeks have so few techs.
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Civ2 Demo Game #1 City-Planner, President, Historian
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Civ2 Demo Game #4 Despot, City-Planner, Consul
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September 8, 2003, 19:06
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#8
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King
Local Time: 09:23
Local Date: November 2, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by cavebear
If we *gift* techs to the Greeks, they have no say in what the gifts are. All they can do is refused to meet our Emissary to begin with, or they can refuse to accept a gift (before they find out what it is). It's different than offerring to *trade* techs.
So, we give then Mysticism, and Astronomy, and Theory of Gravity, etc. I don't think it will help them much. Part of the reason our research costs are so high is that the Greeks have so few techs.
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euhm I though the scenario was a little different:
WE: want to donate gift
We: choose Tech
AI: would you like to teach us "This tech"
We: YES/No but what about this one/No way at all
AI: Thank you/ No way in hell/ so stop waisting my time
(with our first answer and the AI's first toghether, the seconds toghether and the thirds toghether)
So what do we do if our option is something like this(eg when we have conscription)
"Would you like to teach us the art of Conscription"
"No, but are you interested in the art of gunpowder/monotheism"
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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September 8, 2003, 19:14
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#9
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Emperor
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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I tested in on an old game, and you are completely correct. I don't know why I remembered the procedure wrong. When we did that before, I thought we just named the gift.
I change my vote. I do *not* want to give those militaristic and annoying Greeks any useful military techs!
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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September 8, 2003, 23:52
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#10
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King
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
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*shrugs* So we give the Greeks Gunpowder. Their muskets won't do much good against the Dragoons and Cavalry we can send their way, later.
Put it another way... by the time we learn Fundy at the rate we're going, they may have Gunpowder/Mono anyway, either by researching it or by allying with the Americans.
And as for the key civ changing when we take Washington... taking Washington will take some time!
__________________
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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September 9, 2003, 00:09
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#11
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Deity
Local Time: 20:23
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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They haven't got very much so far, and they're still Despotic IIRC, so I don;t think we have a lot to fear science-wise from them left to their own devices, unless the Cabinet know something I don't...
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