April 23, 2000, 18:15
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#1
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King
Local Time: 17:56
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Bergen, Norway or Stirling, Scotland
Posts: 1,299
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Scenario of the Week: Terminator; The Dissection
Talk!
I for one like the scenario. Good units, for its time, and they were even made from scratch. Good playability, though it's a bit annoying to play the European Defence Blah and then the AI manages to kill off all the main characters instantly. I think that's it...
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April 23, 2000, 18:28
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#2
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King
Local Time: 05:56
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
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Overall, it's a good balanced scenario. The names of civs and the distribution of cities could have been better. I for one would not have revealed the whole map. Leave it covered. It's a mystery to the people as to where the robots have taken over and where they have not. The units could have been a little more interesting but were enough for me. The terrain should have been changed more as to reflect a post-apocalyptic earth.
I give it a 15/30 overall rating.
Artwork 20/30
Originality 8/30
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April 24, 2000, 09:11
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#3
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King
Local Time: 06:56
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Dilbert
Posts: 1,839
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It must just be me, but I found it annoyingly tough. The tech paradigm is also far too high for any research to realistically by carried out. Maybe this is the intention, but if it is, then giving the player techs to research is pointless.
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April 24, 2000, 19:29
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#4
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Guest
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I thought the units were nice, but the terrain needs work. Also, I found it rather easy -- you just need to buy all the enemy cities and sell off your useless libraries for cash to finance the rest of your takeover. Then use captured terminators and build assault vehicles to capture the capitals.
Of course I have played way too much Civ2 in my day. If you fight fair, you will never win.
It is also profitable to kill off your neighboring humans and to buy barbarian cities.
I agree that the tech paradigm is way too high. I was also surprised that the terminator units weren't tougher than they are.
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April 25, 2000, 17:22
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#5
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Prince
Local Time: 06:56
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Good old Germany!
Posts: 743
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I do have to agree with what has been said above. It really bothered me that research was so slow. Eventually I reduced it to zero and concentrated on making money instead.
Playing as the Europeans I first thought I'd be finished in a short time but once I got it figured out it was really easy.
The idea behind the scenario is really nice but I found the terrain graphics somewhat boring. Furthermore, the choice of units available to the humans surprised me a bit. I had thought there would hardly any decent units among them but there were some that could be put to real use. Also I would have figured that after a nuclear war and after SkyNet had taken over the units and techs that humans could access would be more limited.
Perhaps it is because of the early time it was made but I would have liked more events.
It would have been nice if the overall spere of the scenario would have been darker and more threatening. Afterall humanity is on the edge of extinction.
It ain't a bad scenario but it could definitly use some improvemt.
------------------
Mathias' Civ II Page
http://members.xoom.com/thalys/index.html
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May 1, 2000, 15:53
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#6
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Prince
Local Time: 06:56
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Good old Germany!
Posts: 743
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What are you all waiting for? Where are you guys? Or did I miss some important news?
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