Thread Tools
Old May 1, 2000, 23:59   #1
Civfan
Civilization II MultiplayerCivilization II PBEM
Prince
 
Local Time: 05:56
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Toronto, Canada
Posts: 831
Can you hexedit this problem?
In a scenario already done, is it possible to change the settings to Allow the spaceship to be built and allow eliminate tribes to play again?
Civfan is offline  
Old May 2, 2000, 14:02   #2
Panda
Prince
 
Local Time: 05:56
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Europe
Posts: 744
Presumably both are feasible. I remember Captain Nemo asking about the second and he found a way. http://apolyton.net/forums/Forum18/H...tml?date=16:58 should solve that one.

For the first I would expect this and the blood-lust option to be the same byte. I can't tell you off-hand because I never looked for it, but the best way to find out is to start two new games on a small pre-made map with the only difference being this option. The flag will be at the begining of the save game file, that I can tell you.

If you have any success, or find any new ones, will you share?

------------------
"The man who can smile when things go wrong has thought of someone he can blame it on"
Panda is offline  
Old May 2, 2000, 23:13   #3
Civfan
Civilization II MultiplayerCivilization II PBEM
Prince
 
Local Time: 05:56
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Toronto, Canada
Posts: 831
Thanks Andrew. I'll givee it a shot.
Civfan is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:56.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team