Use the events file to create aggression between countries without eliminating diplomacy all together.
You can use the 'randmturn' trigger to randomly make aggression between the nations. But I don't recommend this. Stick to semi-historical events and make aggression when it actually happened.
Also, what I was saying was that the other nations offered ME peace. When you create a scenario change the attitudes to hostile to prevent this from happening on the first turn.
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