September 19, 2003, 22:36
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#1
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Chieftain
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Sep 2003
Posts: 97
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[Relative Newbie] Abandon City?
As a relative newbie i have really enjoyed and learnt a lot from the forum regulars - so thank you!
I have a quick question, though, which I haven't seen any reference to - sometimes there is an 'Abandon City' option when right-clicking on a city, which can be really useful at times; other times the option doesn't appear, and when I try to build a settler with pop=2 or worker with pop=1 it doesn't even offer to abandon city, just automatically waits until the city grows.
Is there some explanation for this? Is there any way round it (other than giving the city to another Civ then raznig it)?
Thanks for any advice!
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September 19, 2003, 22:59
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#2
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Emperor
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Jun 2002
Posts: 6,468
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Ok you are not allowed to build a settler until your city is at pop 3 because a settler takes 2 pop away. I don't know what you are talking about when you said sometimes you can't.
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September 20, 2003, 00:04
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#3
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Deity
Local Time: 05:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I think you have to drop to size 1 after popping a worker or a settler or starving to be able to select abandon. I forget, so that may not be the whole story.
So if you are at size 2, you can never abandon. If it is growing and at size 2 you could build a settler and when it pops, you should be able to abandon. I can't remember the last time I used abandon, so don't bet on it.
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September 20, 2003, 00:44
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#4
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Chieftain
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Sep 2003
Posts: 97
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Quote:
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Originally posted by Nuclear Master
Ok you are not allowed to build a settler until your city is at pop 3 because a settler takes 2 pop away. I don't know what you are talking about when you said sometimes you can't.
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When at population 2 building a settler, sometimes it will offer you an option screen - 'Wait until population grows' or 'Abandon city' if I recall correctly.
I will try to get that screen up and take a screenshot.
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September 20, 2003, 01:10
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#5
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Prince
Local Time: 03:00
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Not where I was tomorrow, nor will be yesterday.
Posts: 471
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My experience:
Pop 3 to build a settler (-2pop)
Pop 2 to build a worker (-1pop)
Abandon City always an option by right click on mouse.
I don't understand why 'Abandon City' is not an option for you. It's basic to the game.
Clue me in if I'm wrong. --Rob
__________________
"We may be in a hallucination here, but that's no excuse for being delusional!." K.S. Robinson, 'The Years Of Rice And Salt.'
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September 20, 2003, 02:01
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#6
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Emperor
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Just remember that if you pop-rush and abandon the city, nearby cities will acquire the unhappiness.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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September 20, 2003, 08:54
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#7
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Emperor
Local Time: 10:00
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Quote:
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Originally posted by Rob_S
My experience:
Pop 3 to build a settler (-2pop)
Pop 2 to build a worker (-1pop)
Abandon City always an option by right click on mouse.
I don't understand why 'Abandon City' is not an option for you. It's basic to the game.
Clue me in if I'm wrong. --Rob
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Exactly my experience. No idea why you are not getting the option at times... I'm 100% positive one can abandon a city with pop 1+... I did that in my current PBEM - my capital was pop 7 when I had to abandon it, preventing my enemy from capturing it.
Also - keep in mind what Jaybe says. Poprush-induced unhappiness carries over to nearby cities, if you abandon a settlement.
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September 20, 2003, 11:40
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#8
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Emperor
Local Time: 05:00
Local Date: November 2, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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Quote:
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Originally posted by vondrack
I did that in my current PBEM - my capital was pop 7 when I had to abandon it, preventing my enemy from capturing it.
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THAT doesn't sound good!
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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September 20, 2003, 12:01
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#9
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Technical Director
Local Time: 11:00
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by geniemalin
When at population 2 building a settler, sometimes it will offer you an option screen - 'Wait until population grows' or 'Abandon city' if I recall correctly.
I will try to get that screen up and take a screenshot.
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I think that is when there are now extra food being produced so that the city won't grow with the current citizen setup. If the city as able to grow the production will just be halted until it grows.
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ACS - Technical Director
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September 20, 2003, 13:40
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#10
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Warlord
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, BC
Posts: 139
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geniemalin, what version are you playing? do you have ptw?
I believe the option to right-cilck-abadon city was added either in a late civ3 patch, or with ptw
without the option, the only way to abadon a city is to complete a settler on a size 1 city the same turn it grows to size 2, or complete the settler in a size 2 city with no growth, and no extra food in the foodbox, same idea with workers and size 1 cities
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September 20, 2003, 22:27
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#11
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Chieftain
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Sep 2003
Posts: 97
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That might help explain it, I'm playing with the 'basic' (unpatched) version. I just bought PTW but have not yet installed it.
Jaybe -
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Just remember that if you pop-rush and abandon the city, nearby cities will acquire the unhappiness.
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How does that work? How near do the cities have to be? Does all the unhappiness transfer?
By the way, thanks to all of you for the helpful replies so far!
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September 20, 2003, 23:08
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#12
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Emperor
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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How does that work? How near do the cities have to be? Does all the unhappiness transfer?
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Duh, I don't know! We've just been basically told that by Firaxis some time ago, so abandon unhappy-populated cities with care.
Supposedly, all of the unhappiness transfers. It was made that way in an early patch, because players were pop-rushing cities to non-existence (you can't do THAT anymore, either). In other words, it was an exploit fix.
BTW, you are getting all this info from someone who has never pop-rushed in 2 years of playing civ3! I have never played beyond Regent, either.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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September 20, 2003, 23:09
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#13
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Prince
Local Time: 04:00
Local Date: November 2, 2010
Join Date: Mar 2003
Location: The First State
Posts: 446
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I often play with un-patched civ3 (Its impossible to get the patch on my laptop, so I make do)
No, you can't abandon cities without patching the game. I never got a message offering to disband the city for a settler (I did get this in Civ2 though, maybe you are confusing the two?)
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Viva la Spam
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September 20, 2003, 23:10
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#14
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Emperor
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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INSTALL PTW, geniemalin! Patch to 1.27!
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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September 22, 2003, 04:29
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#15
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Warlord
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, BC
Posts: 139
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Unhappiness (due to pop rushing or drafting) does transfer to the nearest city when you abandon a city
Louis, the option to abandon when completing a settler or worker is in civ3, you just have to make sure your foodbox is completely empty and your city will end up as size "0" with the completion of the unit.
I agree with Jaybee, install PTW and the latest patch! civ3 is a much better game that way.
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September 22, 2003, 17:38
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#16
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Emperor
Local Time: 11:00
Local Date: November 2, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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Quote:
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Quote:
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quote:
Originally posted by vondrack
I did that in my current PBEM - my capital was pop 7 when I had to abandon it, preventing my enemy from capturing it.
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Originally posted by Theseus
THAT doesn't sound good!
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It doesn't look very promising, does it? Surprisingly enough, he survived so far
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"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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September 22, 2003, 17:55
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#17
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Deity
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Don't adandon it. Just wait and it will most likely flip back in a few turns.
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