September 20, 2003, 03:07
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#1
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Chieftain
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Nov 2002
Posts: 63
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Question regarding possible auto-play / zero-player mode....
My apologies if this has already been asked, but my searching didn't seem to reveal an answer:
Is there a way to have the computer play itself to finish out a game? My Dad who is an avid player would like to stop playing a game, but watch the computer play it out. Is there a way to trick the computer into an auto-play or zero-player mode?
Thanks in advance!!!!
Edgar Newt
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September 20, 2003, 06:05
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#2
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Emperor
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Local Date: November 2, 2010
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Location: Henderson, NV USA
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In mid-game, No.
But you can create a scenario where you are isolated on an out-of-the-way 1-tile island. Have a Settler and heavy defense unit(s) -- e.g., Mech Infantry. Don't ever build a city, and the existence of the Settler keeps you in the game.
EDIT: Also required
Scenario menu > Scenario Properties > Debug Mode
or at least Map Explored
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JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Last edited by Jaybe; September 26, 2003 at 14:02.
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September 24, 2003, 16:02
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#3
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Emperor
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...and put a heavy object on the "Enter" key to skip all your turns.
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September 24, 2003, 20:50
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#4
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Emperor
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Quote:
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Originally posted by BigFurryMonster
...and put a heavy object on the "Enter" key to skip all your turns.
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You don't have to do THAT, do you?
Preferences: Game (top) section: "Always wait at end of turn" -- uncheck it.
Of course, you might prefer to wait. I think I'd prefer to manually do it; no heavy object, no unchecking the preference.
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September 24, 2003, 21:30
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#5
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Deity
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Location: Baron of Sealand residing in SF, CA
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 Good point Jaybe.
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September 25, 2003, 04:48
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#6
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Emperor
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Quote:
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Originally posted by Jaybe
You don't have to do THAT, do you?
Preferences: Game (top) section: "Always wait at end of turn" -- uncheck it.
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No, I think that even if you uncheck that, it waits at end of turn if there's zero units to be moved.
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September 25, 2003, 05:03
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#7
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Chieftain
Local Time: 11:00
Local Date: November 2, 2010
Join Date: May 2000
Location: Fine Land
Posts: 85
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Quote:
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Originally posted by BigFurryMonster
No, I think that even if you uncheck that, it waits at end of turn if there's zero units to be moved.
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True, because if it didn't wait, how on earth would you start any diplomacy or change cities' build order if turns just went by? That would be incredibly stupid option
I'd like to see just computer against computer matches too. I seem to remember that in some older strategy games, like Warlords II, you could just sit there and watch computers play after human player(s) was destroyed or retired. Of course Civ 3 is not designed for that kind of play, it'd quickly become boring to stay on that island not seeing anything, because uncharted territory and fog of war would prevent you from seeing anything...
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September 26, 2003, 12:25
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#8
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Chieftain
Local Time: 09:00
Local Date: November 2, 2010
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Location: Melbourne
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Actually I would be interested in finding a way to do this too - it would be useful for testing custom maps etc.
My question, assuming you put a settler on a rock somewhere to keep you 'in the game' - how would you see all the AI movements, wouldnt the world just be black?
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September 26, 2003, 13:57
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#9
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Emperor
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Asmodeus, did everyone (including myself!) neglect to mention
DEBUG Mode
Scenario menu > Scenario Properties
Debug checkbox (access the Help for options while playing in debug).
Map Explored is also available, but is included within Debug
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JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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September 28, 2003, 20:36
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#10
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Settler
Local Time: 04:00
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Location: MY WORDS ARE BACKED WITH A THREE-LEGGED CAT THAT HAS WORMS
Posts: 16
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Quote:
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Originally posted by Jaybe
In mid-game, No.
But you can create a scenario where you are isolated on an out-of-the-way 1-tile island. Have a Settler and heavy defense unit(s) -- e.g., Mech Infantry. Don't ever build a city, and the existence of the Settler keeps you in the game.
EDIT: Also required
Scenario menu > Scenario Properties > Debug Mode
or at least Map Explored
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Sort of a slight variation that works along the same theme, although I haven't tried this: instead of a single one-tile island, set it up so it looks like the picture. This way your settler can't build a city or escape, and the opponents can't get to your settler, because they cannot get through the ring around your island. That way, not as many (if any) heavy defense units are needed.
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October 1, 2003, 07:09
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#11
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Warlord
Local Time: 19:00
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Sydney, Australia
Posts: 175
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Nice, it works well. i made one up and left it going over night to see how it goes, however it goes slowly cause with the debug mode on it shows every move... (even when 'show enemy movements' is turned off).
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October 1, 2003, 07:19
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#12
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Emperor
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Turn off "Animate movements" as well. It'll still show you certain movements though, like the founding of cities.
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