November 5, 2003, 05:50
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#361
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Deity
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Loom?
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November 5, 2003, 12:26
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#362
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Emperor
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So how 'bout it, Cap?
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 5, 2003, 12:37
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#363
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Deity
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What do you people say if we change the games to be from 1998 and earlier?
This gives a little more variety...
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This space is empty... or is it?
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November 5, 2003, 12:37
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#364
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King
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Nope not yet, but this clue should help...
While in France this game had a simple name
In the USA it wasn't the same...
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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November 5, 2003, 13:12
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#365
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Deity
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Frogger?
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November 5, 2003, 16:58
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#366
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King
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nope, it's not an actiongame It's an adventure game from the end of 80's. Appeared on the Amiga, Atari ST and IBM-PC.
Last edited by CapTVK; November 5, 2003 at 17:04.
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November 5, 2003, 18:25
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#367
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Emperor
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Well, I got bored an googled it. Never heard of it, either variety.
Doesn't look like anyone else has either. If you have played it, those clues should have been enough.
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We're sorry, the voices in my head are not available at this time. Please try back again soon.
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November 5, 2003, 18:55
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#368
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King
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Spaced Cowboy,
The game was well known in Europe at the time (Atari ST/Amiga). I guess it was a bit too obscure stateside. Will you take the honors of naming it then?
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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November 5, 2003, 19:16
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#369
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Emperor
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I'll give it 16 more hours since I'm on my way out and am shutting down. 1st thing in the morning unless someone else gets there first.
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November 5, 2003, 21:24
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#370
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Location: ACK!! PPHHHHTTBBBTTTT!!!
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The only thing I can think of is Hero's Quest.
ACK!
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"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
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November 6, 2003, 03:20
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#371
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King
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No, not that either.
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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November 6, 2003, 05:20
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#372
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Deity
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Can we have more clues before SC gives it away?
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November 6, 2003, 09:12
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#373
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Emperor
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HANG ON!
Five ordeals?
Use your head?
That wouldn't be refering to using your sci-powers to solve five quests?
Is it Kult?????
My GOD! I haven't seen this game since 1990!!!
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November 6, 2003, 11:47
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#374
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Emperor
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Dale's got it:
The original version of this game was released in Europe, in 1989, as "Kult: The Temple Of Flying Saucers". In 1990, it was released in the U.S., titled "Chamber Of The Sci-Mutant Priestess".
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Both versions were also available for the Atari ST and Amiga.
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There is quite a big error in the EGA implementation; I'm probably not explaining it properly, but it appears that one of the colours used is accidentally 'transparent' which basically results in white and cyan pixels being scattered across the game's backgrounds. If you hadn't played the game on the Atari ST or Amiga, you might think the game was meant to look like this, but it isn't. I guess it doesn't spoil the graphics *too* much (They still look very good), but it is an annoying mistake.
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google search on "purple graphics amiga adventure game"
Dale, please start an easy one, after all you are supposed to be leaving/on your honeymoon soon.
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November 6, 2003, 11:52
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#375
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King
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Quote:
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EGA implementation
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Quote:
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They still look very good
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Well... I never thought I'd see these together in 2003A.D. ... but perhaps thats just me.
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November 6, 2003, 13:49
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#376
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King
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Quote:
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Originally posted by Dale
HANG ON!
Five ordeals?
Use your head?
That wouldn't be refering to using your sci-powers to solve five quests?
Is it Kult?????
My GOD! I haven't seen this game since 1990!!!
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EXCELLENT work Dale! Kult is the correct anwer!
Seeing Spaced Cowboy has already explained the details. I can only say that the game is indeed best played on the Amiga or the ST. So fire up an emulator and try it out sometime.
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November 6, 2003, 15:49
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#377
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Emperor
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Okay here's an easy one.
- Released 1982 for Atari & arcade console, ported to PC (CGA version) in 1983 by NAMCO.
- Arcade sports game that "you had to have steering wheel and pedals" for.
- Set the standard for all subsequent checkpoint racer games.
- Screenshot (if this doesn't give it away you should be SHOT!)
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November 6, 2003, 16:01
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#378
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King
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Ridge Racer V.... err (whats that cross out tag?) I mean Pole Position?
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November 6, 2003, 16:06
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#379
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Emperor
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Quote:
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Originally posted by MrBaggins
I mean Pole Position?
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Yep!
Thanks MrB. Now I can log off. The missus is getting snakey.
Gotta go now. See everyone in 2 weeks!
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November 7, 2003, 10:51
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#380
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Emperor
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Okay Mr Baggins, I see that you are on-line, but did you know that the person that guesses correctly supplies the next game?
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November 7, 2003, 13:12
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#381
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King
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not until now.
I'll think of one.
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November 7, 2003, 13:17
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#382
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King
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OK.
Game from 1987.
Similar morality to GTA
Loosely based on a film.
Last edited by MrBaggins; November 7, 2003 at 13:27.
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November 7, 2003, 13:35
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#383
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Deity
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Platform?
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November 7, 2003, 13:47
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#384
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Deity
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I think I've heard about such thing, but never played anything with similar morality... at least not at that time...
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November 7, 2003, 13:48
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#385
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King
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Kind of platform. Side view.
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November 7, 2003, 14:10
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#386
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Deity
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No, what platform(s) did the game appear on?
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November 7, 2003, 15:19
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#387
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Emperor
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Death Race 2000?
Carmagedeon?
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November 7, 2003, 16:08
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#388
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King
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ZX Spectrum (128)
Amstrad CPC
C-64
I don't believe there were other formats. To my knowledge, anyway.
Last edited by MrBaggins; November 7, 2003 at 16:17.
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November 7, 2003, 16:10
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#389
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King
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Quote:
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Originally posted by Spaced Cowboy
Death Race 2000?
Carmagedeon?
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Nope. Not car related at all. There were cops, criminals and civilians, however...
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November 7, 2003, 16:22
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#390
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King
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Deathwish III?
__________________
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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