September 27, 2003, 14:18
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#61
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I actually seem to remember that image but I don't think I ever played it.
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September 27, 2003, 15:50
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#62
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Quote:
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Originally posted by ljcvetko
ADG, you missed DrSpike's Theatre Europe.
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Added
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This space is empty... or is it?
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September 27, 2003, 15:59
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#63
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/me gives up completely on this one *
-Jam
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September 27, 2003, 17:08
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#64
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Clue #6, my first encounter with the game.
I only heard of this game several years after its 1991 release, through gaming magazines I used to read when I was still a pre-teen. For some reason it featured heavily in the tips section of PC Format even in 1994.
I even remember some of the questions asked about it. One gave the time of day (since the game's sixty significant moments are completable in quite a few different orders this was largely irrelevant) and asked what to do since he'd run out of actions. He was given a few suggestions, one of which was to use the screwdriver on the projector.
The other had reached the end of the game (before the moment you had to pick out the killer) and kept getting killed by the gangster who was IIRC the only "death" possibility in the game (just as picking out the wrong person was the only "loss" possibility). He was told to slide the soap into the room and have him slip on it.
When I actually played the game a couple of years ago I remembered, and did, both of these things.
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September 27, 2003, 17:39
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#65
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I never played this, but the screwdriver and the projector hint was in all the pc magazines for years. The game is Cruise for a Corpse.
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September 27, 2003, 18:04
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#66
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Well done! You'd be the one to go next but it's actually Asmodean I think.
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September 27, 2003, 18:07
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#67
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P.S. I was just about to make it too easy by posting this screenie:
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September 27, 2003, 18:57
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#68
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Quote:
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Originally posted by Buck Birdseed
Well done! You'd be the one to go next but it's actually Asmodean I think.
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I did so many in the last thread let's end the turn confusion by giving the floor to Asmodean.
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September 28, 2003, 04:12
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#69
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Okay...then I take the floor
Published: 1985
Platform: C64
This was a very successful shoot 'em up kinda game, but with a twist.
I am looking for part II in the series. What made this game different from it's predecessor was that you got to play all parts of the game, regardless how well you fared in the previous parts.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 28, 2003, 09:02
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#70
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No takers?
Okay, here's the next clue:
Few games for the C64 had speech. But his game has a little
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 28, 2003, 09:26
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#71
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I remember speech circa 1985...............it sounded like the noise you get if you try very hard to say something without opening your mouth.
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September 28, 2003, 13:27
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#72
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Quote:
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Originally posted by DrSpike
I remember speech circa 1985...............it sounded like the noise you get if you try very hard to say something without opening your mouth.
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I had something called a Vox Voicemaster........
You spoke into it and it converted your speech into a digital file you could use in programs. It was really cool at the time.
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September 28, 2003, 14:57
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#73
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Clue #3
Attached is a sample of the speech from the game.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 28, 2003, 19:32
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#74
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Sounds like something similiar to what I used to make with the old Voicemaster.
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September 29, 2003, 01:35
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#75
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This is the second to last clue. The next clue will include an abbreviation of the games' title.
In the game you made an assault on an island controlled by a mad dictator. The dictator had escaped to this island, taking prisoners with him, at the end of the first game. In this sequel, your mission is to rescue these prisoners.
In the last level of the game, you and the dictator are standing at opposite sides of a water filled cave, throwing knives at each other. If the dictator got hit by a knife, he would say: "You can hurt me" in that crappy C64 speech.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 29, 2003, 06:10
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#76
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Beach Head?
Beach Head II?
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be free
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September 29, 2003, 06:53
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#77
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Right on, Sn00py.
The correct answer is Beach Head II - The Dictator strikes back.
So, Sn00py. You get to present the next one
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 29, 2003, 07:03
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#78
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Damn, I remember that game now...........it was so long ago the description rang no bells whatsoever.
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September 29, 2003, 07:19
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#79
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It's always been a favourite of mine. I'm still playing it from time to time.
C64 games.....those were the days (Well of course it helped being a teenager without a care in the world)
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 29, 2003, 07:27
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#80
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15 in 1985? Wow you are someone I can call an old b*stard.
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September 29, 2003, 07:31
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#81
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And you, Spikey, you young whelp
BTW you are exactly to the day 1 month younger than my brother.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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September 29, 2003, 07:34
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#82
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Damm, I knew this one, but I wasn't fast enough The .wav gave it to me straight away.
-Jam
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September 29, 2003, 08:36
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#83
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Don't know when this game was published but...
1. Pretty much everything was green
2. A very primitive 3D Engine
3. You could drive many different things
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September 29, 2003, 11:49
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#84
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Battlezone?
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September 29, 2003, 16:01
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#85
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MS flight sim?
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September 29, 2003, 16:18
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#86
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If this is the game I think it is, you could drive tanks, bombers, fighters, helicopters etc and you operated from an underground bunker.
-Jam
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September 29, 2003, 17:35
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#87
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Oh, I remember playing that one. For about 20 minutes of sooo complicated playing that the tutorial was overwhelming. I do not remember the name of it though.
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September 29, 2003, 18:51
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#88
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Beach Head II? You missed the classic speech excerpt: "Medic!"
We went around for years yelling "Medic!" because of that game.
At Sn00py: was it Army Men or one of the three I think games in that series?
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September 29, 2003, 21:15
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#89
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NO
NO
NO
ha ha ha ha
4. Platform: Amiga
5. Jamski is in the right direction
6. The game had no textures, just solid colour polygons. (most of it green)
7. If you were good enough, you could shoot seagulls
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September 30, 2003, 05:47
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#90
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Is it 'Hunter', one of my all time favourite games? released 1990 by Activision, you were a one man army and had to roam this huge 3d landscape completeing missions and, as sn0ppy said, you could drive any vehicle you found.
I still find it amazing they managed to do this game on the Amiga, it seemed pretty amazing at the time
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'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Last edited by child of Thor; September 30, 2003 at 05:56.
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