October 4, 2003, 17:05
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#151
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(not that Fade to Black was)
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October 4, 2003, 17:07
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#152
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well I'm lost now
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be free
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October 4, 2003, 17:15
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#153
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Oh I'll give away the Genre then.
Clue #6: 3D (arguably 2.5 D) Platform/Driving.
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October 4, 2003, 17:36
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#154
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Micro machines?
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October 5, 2003, 03:10
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#155
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Alas, no. Though that was an excellent game. I suppose I shoud have said (Clue #7!) 3rd person perspective, camera behind the vehicle jumping/accelerating/deccelerating/sliding sideways game.
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October 5, 2003, 07:06
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#156
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I am pretty sure that I haven't played this one.
These clues mean nothing to me.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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October 5, 2003, 07:10
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#157
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It was massivley popular at the time in Swedein at least. Probably my favourite of the "limited levels" shareware games that we used to pass around on floppies.
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October 5, 2003, 07:16
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#158
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King
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Using only Clue #6:
Whacky Wheels?
;=)
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Stopped waiting for Duke Nukem
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October 5, 2003, 07:24
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#159
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Hang on, when was Skidmarks released? Is it that?
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October 5, 2003, 09:56
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#160
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Stunt Car Racer? (wild stab in the dark, not really concentrating)
-Jam
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October 5, 2003, 10:12
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#161
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I thought that at first, but it was well before 1993.
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October 5, 2003, 10:15
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#162
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Right, I'm gonna start making it real easy now. First a full game description, then a screenshot of the action. If you're not getting it at that point I shall authorise creative googling.
The game is set on a long, straight horizontal surface mystically suspended in space. This is coloured in lush 256-colour VGA and perforated full of holes, meaning most of the time the surface exists only as a number of panels or platforms. There are also tunnels, raised blocks and a number of special squares to make gameplay varied and interesting.
Your craft is viewed from above and behind, and you have to steer this craft using acceleration, decceleration, sideways movement and carefully judged jumps to a tunnel at the end of every level. Thre levels can be played in any order, and there are no lives as such, meaning you end up trying again, and again and again until you finish it.
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October 5, 2003, 10:33
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#163
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I remember this now.............but not the name.
Tbh (at least for the UK) if it's the game I'm thinking of it's quite obscure. That's not a bad thing, but this one is certainly not as easy as is claimed IMO.
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October 5, 2003, 10:45
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#164
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Did I claim it was easy? I jsut said it was popular with me and my fellow pre-teens when it came out, and still is one of my favourite games of all time to this day.
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October 5, 2003, 14:31
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#165
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Actually, come to think of it, that's not literally (or indeed metaphorically) what I said at all. But it's what I meant!
Right, final clue people! After that I shall have to drop some pretty major hints.
I took this screenshot when I wrote a review of the game on counterglow about a year ago.
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October 5, 2003, 14:36
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#166
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The graphics is wonderful!
Unfortunately, I haven't played this one.
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October 5, 2003, 14:44
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#167
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Once someone gets it you'll get a chance to- it was made freeware some years ago.
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October 5, 2003, 15:30
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#168
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Yes, it was the freeware version I played IIRC. I still don't remember the name, even with the screenshot. I don't have it, but I know my mate still has it. Probably the game will be over before I speak to him and get the name.
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October 5, 2003, 16:09
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#169
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a game that i missed in my ill spent youth! but then i usually got my hands on the main commercial releases - pocket money had its uses
reminds me of a game released on a few of the 8bits a number of years earlier..............i'll guess 'Star sled' ?
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Bush's Republican=Neo-con for all intent and purpose. be afraid.
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October 5, 2003, 16:41
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#170
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King
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I remember playing that game but the name escapes me.
Errr.....star road or something
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Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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October 5, 2003, 16:46
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#171
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ummm.....'Star skimmer'?
i have to offer a on this one.
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'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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October 5, 2003, 17:05
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#172
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Quote:
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Originally posted by CapTVK
I remember playing that game but the name escapes me.
Errr.....star road or something
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Very, very, very close. A plural, a deleted space and a similar-sounding, similarly evocative word and you've got it. In fact, I'm tempted to give it to you anyway 'cause I'm going to bed in a minute.
Last edited by Buck Birdseed; October 5, 2003 at 17:11.
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October 5, 2003, 17:33
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#173
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Okay, fine, I'm giving it to Cap on the "oh **** it I need to sleep, close enough" principle.
The name of the game is "SkyRoads".
Here's a review I wrote of the game about a year ago (alluded to earlier). http://www.counterglow.com/article.php?id=skyroads
If you want to play the game or the excellent "XMas Edition" add-on pack, both with 30 levels (yes, 30, I found out the "repeated" level had one, small, devilish difference), you can download them from the Blue Moon Interactive site: http://www.bluemoon.ee/history/skyroads/index.html
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October 5, 2003, 17:34
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#174
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(BTW this was an "emergency" game, I had stocked up on clues for Archon before realising you'd already done it, you bastards.)
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October 5, 2003, 17:55
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#175
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It's a good one. I had heard of it, but only through the freeware version I'm sure I played a while back.
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October 6, 2003, 05:23
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#176
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Damn it! Skyroads! I thought about that game but I couldn't for the sake of my puny life remember much about it, least of all its name.
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"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Schopenhauer
In GAIS we trust!
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October 6, 2003, 07:12
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#177
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Do another Buck or hand it over to someone else to do
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October 6, 2003, 08:21
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#178
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I thought I'd already given it to CapTVK.
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October 6, 2003, 15:29
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#179
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Yeah I thought it was Cap's turn.
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October 6, 2003, 15:43
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#180
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You two aren't familiar with Cap's goes...........he is the Milton of Name the Game. He'll be back with some wonderful rhyming couplets, which will understandably take a while.
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