September 27, 2003, 04:11
|
#1
|
King
Local Time: 19:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: I am so out of touch
Posts: 1,660
|
Finished my first OCC
After managing 100+ cities I decided to give OCC a go.
Setting:
Transcend
Custom Huge Map
every option at middle, e.g. avg land size, erosion, moisture, fungus, etc
All victory available
no pods
Custom Faction:
No Social bonus or negative
Have 'TECH, 1' as starting tech
No SE restriction
Opponents:
Uni
Cycon
Peacekeepers
Drones
Believers
Morgan
Whee I transcended in 2313
I was largely ignored, although later in the game I heard around 5 PB explosions.
After a slow start, I flew away after nabbing Supercollider and Theory of Everything.
Learnt that Echelon Mirrors does not work outside your territory.
Last edited by Vev; September 27, 2003 at 09:57.
|
|
|
|
September 27, 2003, 06:48
|
#2
|
King
Local Time: 09:21
Local Date: November 2, 2010
Join Date: Dec 2000
Posts: 1,195
|
Nice one, well done.
__________________
(+1)
|
|
|
|
September 27, 2003, 08:54
|
#3
|
King
Local Time: 19:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: I am so out of touch
Posts: 1,660
|
I had fun making a a plateau. Now if I know beforehand that echelon mirror only work within your territory, I would not have extended my plateau so far away from my city.
Last edited by Vev; September 27, 2003 at 09:02.
|
|
|
|
September 27, 2003, 10:13
|
#4
|
King
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Aug 2003
Posts: 1,103
|
Quote:
|
Originally posted by Vev
I had fun making a a plateau. Now if I know beforehand that echelon mirror only work within your territory, I would not have extended my plateau so far away from my city.
|
I have done OCC a couple of times. Yes it's fun and requires lot less management. It is nice have to worry about 1 build que verses 100+.
When I did do OCC I would try to make myself an island and try to ensure that there was no land on the island that was not my territory. This was because I was afraid that a friendly faction would decide to build a city on the 'free' space and begin to encrouch on my territory.
I would make a nice energy park, but work work to ensure that I did not make any new land that would be outside my control.
Mead
|
|
|
|
September 27, 2003, 13:42
|
#5
|
King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
|
Put the Hive in next time and turn steal tech when conquer base on. Damn that really increases the difficulty.
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
|
|
|
|
September 27, 2003, 16:08
|
#6
|
Deity
Local Time: 09:21
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
|
Now try without using a custom faction
-Jam
|
|
|
|
September 27, 2003, 20:45
|
#7
|
King
Local Time: 19:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: I am so out of touch
Posts: 1,660
|
I am thinking of playing the Hive. That will be a very different game.
I choose a custom faction that has no specialties to provide a middle ground game. Some factions are more suited for OCC like the Uni and peacekeepers.
But if I try using faction more suited for momentum play in OCC that would be very interesting.
|
|
|
|
September 28, 2003, 02:03
|
#8
|
Chieftain
Local Time: 09:21
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 48
|
I did a Hive OCC, was a pain because everyone hated me for being the weakest and/or my social engineering choices.
|
|
|
|
September 28, 2003, 10:29
|
#9
|
King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
|
yeah the only ally you can really rely on is the Conc, if they dislike you for some reason then you're screwed. That is unless the aliens are playing.
The Cult and Gaians are easier to play with then Pk's and Uni btw.
Just played a game on large, very easy if you get a small island to yourself, try playing it on standard or even small, it becomes fiendishly impossible if Yang, Miriam and Santi are all present
Yang's killed me three times on small maps
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
|
|
|
|
September 30, 2003, 21:32
|
#10
|
King
Local Time: 09:21
Local Date: November 2, 2010
Join Date: Jun 2000
Location: Melbourne, Australia
Posts: 1,597
|
Any success in OCC is laudable!
I only play SMAC and find it quite a challenge to complete an OCC game on a small-to--medium map if my city is close to a momentum-type tribe having to postpone the crucial tech path for defence.
|
|
|
|
October 2, 2003, 04:57
|
#11
|
Emperor
Local Time: 11:21
Local Date: November 2, 2010
Join Date: Mar 2000
Posts: 8,491
|
I've tried OCC in SMAC several times and always failed utterly
You just get crushed easily, and your research tends to be laughable compared to the other factions...
|
|
|
|
October 2, 2003, 21:03
|
#12
|
Chieftain
Local Time: 09:21
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 48
|
Yeah keeping up in research is always the big problem in the ones I have done. Gets to the point were I was glad to be getting a tech ever 8 turns. :P
|
|
|
|
October 2, 2003, 21:20
|
#13
|
King
Local Time: 19:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: I am so out of touch
Posts: 1,660
|
But those multipliers sure help.
|
|
|
|
October 4, 2003, 06:27
|
#14
|
Emperor
Local Time: 11:21
Local Date: November 2, 2010
Join Date: Mar 2000
Posts: 8,491
|
What multipliers....?
8 turns per tech sounds cool enough. Not quite as good as 8 techs per turn though
|
|
|
|
October 4, 2003, 07:39
|
#15
|
Settler
Local Time: 01:21
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 2
|
I assume the "multipliers" mentioned are facilities and projects that multiply tech production. Of course, since in any OCC game one effectively follows the Super Science City centralized research approach, the facilities and projects that boost research (or anything else) in one city are very useful.
I recently finished a Thinker OCC (not quite up to mature, Transcend play yet) and, after spending a while with techs taking more than 10 years each, came up to speed after building the Supercollider and Theory of Everything. In the end, with a decent little energy park, I reached slightly better than 2 turns / tech, and came from behind to a decided superiority over the AIs. So I can definitely vouch for the effectiveness of the research projects in OCC.
I agree with some other posters that OCC can be difficult. My finally mighty city started out small and weak, constrained by nutrient and habitation requirements. In the attempt just before that one, I'd actually been wiped out by Morgan, of all people. In order not to repeat it, I had to settle for some unpleasant diplomatic compromises, and postpone some infrastructure projects for player and mindworm security. One city that produces 60+ mins a turn can really get a lot of pops.
|
|
|
|
October 4, 2003, 07:58
|
#16
|
King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
|
OCC's are quite easy once you've got the hang of them, they all follow the same pattern in the end. Build a few formers, rush a SP, get crawlers out, build some infrastructure, more crawlers to an energy park, shoot a few AI that are coming for you, trade a few techs, more SP's and before you know it its 2300 and you've transcended
Weather paradigm first, then merchant exchange if you can. HGP, VW and all those other usual nice SP's are basically useless for this.
__________________
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
|
|
|
|
October 4, 2003, 08:56
|
#17
|
Emperor
Local Time: 11:21
Local Date: November 2, 2010
Join Date: Mar 2000
Posts: 8,491
|
Civ2 OCCs are supposed to be easy as well, yet I cannot manage them. It's all a matter of civ2-god-ness
|
|
|
|
October 9, 2003, 13:19
|
#18
|
Emperor
Local Time: 02:21
Local Date: November 2, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
|
Hmmm, hadn't even occured to me to try OCC SMAC.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
|
|
|
|
October 9, 2003, 18:41
|
#19
|
King
Local Time: 19:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: I am so out of touch
Posts: 1,660
|
Now that I come to think of it, the crucial era is the first 180 years and that is where you will be struggling against any form of hostiles.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 05:21.
|
|