January 10, 2004, 00:56
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#211
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Emperor
Local Time: 18:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Gangneung, South Korea
Posts: 5,406
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Sent
__________________
Formerly known as Masuro.
The sun never sets on a PBEM game.
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January 10, 2004, 01:31
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#212
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Civ4: Colonization Content Editor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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867AD to GhengisFarb
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January 10, 2004, 15:51
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#213
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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You know its your own fault the Danes are attacking you. By making the rule that we can't take the AI's cities and with England being run by the AI he's only left with France and Burgundy.
Sent to CerberusIV.
Empress Slutmuffin is quite content with the peaceful world the Empire lives in. Although she oft wonders what ever became of Rome, Gaul, and the other provences. And why are these pesky desert nomads skulking around her cities?
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January 10, 2004, 22:07
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#214
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Emperor
Local Time: 18:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Gangneung, South Korea
Posts: 5,406
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Not skulking, picnicing
__________________
Formerly known as Masuro.
The sun never sets on a PBEM game.
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January 11, 2004, 00:06
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#215
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Masuro
Not skulking, picnicing
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Picnicing? I think their scoping out the cities looking for one without defenders in it so they can run in and claim it is what I'm thinking.
Fortunately I started out with connecting roads and can shuffle my Spearmen around to make it appear I have them in every city..............
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January 11, 2004, 02:52
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#216
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Emperor
Local Time: 18:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Gangneung, South Korea
Posts: 5,406
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Silly Orthodox Christian person . . . . .
The Muslim people only want peace with their neighbours. And someone to help defend against those nasty Western Europeans
__________________
Formerly known as Masuro.
The sun never sets on a PBEM game.
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January 11, 2004, 10:38
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#217
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Masuro
Silly Orthodox Christian person . . . . .
The Muslim people only want peace with their neighbours. And someone to help defend against those nasty Western Europeans
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Who? I only know of two civilizations in this world. You and me. All the rest are long lost Barbarians who spend their days picking bugs out of each other's hair.
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January 11, 2004, 16:04
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#218
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Emperor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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Quote:
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Originally posted by GhengisFarb
You know its your own fault the Danes are attacking you. By making the rule that we can't take the AI's cities and with England being run by the AI he's only left with France and Burgundy.
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Nothing in that rule to stop the Danes destroying the English, driving the Rus out of the Baltic and turning it into a Danish lake. After that they would be virtually unchallenged in Scandinavia and the British Isles. Then again, they will have to build some new berserks first.
Since the Danes have run out of Frankish coastal cities they will, no doubt, eventually get around to the Mediterranean.
Turn to SirOsis
__________________
Never give an AI an even break.
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January 11, 2004, 16:53
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#219
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King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Stockholm
Posts: 1,452
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Harassing the Franks is too much fun for that though.
Turn to lmtoops.
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January 11, 2004, 18:01
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#220
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by CerberusIV
Nothing in that rule to stop the Danes destroying the English, driving the Rus out of the Baltic and turning it into a Danish lake. After that they would be virtually unchallenged in Scandinavia and the British Isles. Then again, they will have to build some new berserks first.
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Yes there was. The rule specifically stated we COULD NOT destroy any of the AI civ's cities or take them. We can only reclaim cities they take from us or temporarily take them and give them back to the AI. I can't attack the Kievian Rus because of this rule.
That's why the Danes are having to attack you.
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January 11, 2004, 18:12
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#221
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Emperor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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I had a look back at where we discussed this. It seems to depend on where you draw the line between "pruning" and wiping out. Didn't say you can't raze an inconvenient AI city or two, just that you can't wipe them out entirely.
Doesn't really matter to me now. Nantes is next for the trashpile anyway.
__________________
Never give an AI an even break.
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January 12, 2004, 02:57
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#222
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Civ4: Colonization Content Editor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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Since I brought up this rule, a word of clarification. It was intended to stop players from growing at the expense of the AI, which would have been a pretty unfair advantage, since not every player has equal "access" to an AI civ and in the early scenario it is much cheaper to take an AI city than to build an own, especially since from the SP scenario everyone knows where the defenders are and how many. That's why I brought up a ban of taking AI cities while allowing to raze them.
By the way, nothing in this rule said, that the Danes have to go berserk from turn 1. They have chosen so themselves and will pay the price.
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January 12, 2004, 15:11
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#223
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King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Stockholm
Posts: 1,452
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I guess I misunderstood the rules. I thought you could attack AI cities as long as you didn't keep them if you won. I have done this to a few English cities. If I had known I would have put all my forces against the Franks. As of now he's only seen 1/3 of my forces.
Are we allowed to attack and raze AI cites? Also, if I kill the last English king the English will be wiped. Is that allowed?
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January 12, 2004, 15:14
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#224
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King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Stockholm
Posts: 1,452
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Quote:
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Originally posted by Sir Ralph
By the way, nothing in this rule said, that the Danes have to go berserk from turn 1. They have chosen so themselves and will pay the price.
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Why are my units named Beserks then? We'll see who'd going to pay.
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January 12, 2004, 15:54
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#225
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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SirOsis: Make sure to leave the last English Monarch in a city other than the western most one. (You can check the scenario map in the Conquest folder to tell which one I am talking about.) When you kill the last King unit all of the civ and its units are destroyed INCLUDING any Holy Relics it posesses. I found that out the hard way when I was playing it SP. So you should try to take the Holy Relic BEFORE you kill the last King unit if you want to gain control of it.
That western most city holds a King unit and the Holy Relic. I don't think the AI is likely to move them around much but if you leave units around it they will eventually attack you with the Holy Relic and you can just pick it up.
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January 12, 2004, 16:24
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#226
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Emperor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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The AI doesn't move it's king units, they just sit in the cities they start with.
I assumed you could raze AI cities - not that I was planning a cross-Channel invasion by curragh.
I am not sure you should be allowed to kill any AI king units. That would keep the AI's in the game (it would also keep the English relic out of play ). Certainly you must leave 1 alive to avoid eliminating the AI civ.
Do we have a majority view on this (if not a consensus)?
__________________
Never give an AI an even break.
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January 12, 2004, 16:48
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#227
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Watch it! I have a mass Dromon/Swordsmen invasion fleet enroute to Britainia since the beginning of the game to claim the Holy Grail. I'll be darned if they turn back now, they've just reached Corsica.
(Darn, it sure takes a long time to travel by boat in this game.)
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January 15, 2004, 13:26
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#228
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Civ4: Colonization Content Editor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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870AD to GhengisFarb
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January 15, 2004, 14:42
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#229
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Sent to CerberusIV.
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January 15, 2004, 16:32
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#230
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Emperor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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to SirOsis
More Danes to the slaughter.
__________________
Never give an AI an even break.
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January 16, 2004, 00:14
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#231
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King
Local Time: 03:21
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Dallas, Texas
Posts: 1,209
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Sent to Anatolia
I love the Danes , please don't hurt me
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January 17, 2004, 06:43
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#232
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Civ4: Colonization Content Editor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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873AD to GhengisFarb.
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January 20, 2004, 10:37
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#233
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Sent to CerberusIV.
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January 20, 2004, 15:41
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#234
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Emperor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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to SirOsis
__________________
Never give an AI an even break.
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January 20, 2004, 15:57
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#235
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Updated Player List
Abbasids (Jerusalem) - Anatolia
Germans - Sir Ralph
Rus (Russia)- Computer
Byzantines - GhengisFarb
Franks - CerberusIV
English - Computer
Danes - SirOsis
Corovans - lmtoops
Barbarian Camps - Uber Krux
Last edited by GhengisFarb™; January 20, 2004 at 19:06.
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January 20, 2004, 17:13
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#236
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King
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Stockholm
Posts: 1,452
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A turn without battle with the Franks? Most surprising.
turn to lmtoops.
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January 23, 2004, 21:57
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#237
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Emperor
Local Time: 18:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Gangneung, South Korea
Posts: 5,406
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For some reason I'm not getting a lot of saves at my Kornet address. Please send saves to masuro33 at Hotmail.
Turn sent
__________________
Formerly known as Masuro.
The sun never sets on a PBEM game.
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January 24, 2004, 03:28
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#238
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Civ4: Colonization Content Editor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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876AD to GhengisFarb
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January 24, 2004, 09:56
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#239
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Deity
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Masuro
For some reason I'm not getting a lot of saves at my Kornet address. Please send saves to masuro33 at Hotmail.
Turn sent
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Thats what happens when you sign up for an email account with Korn-nuts.
Sent to CerberusIV.
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January 24, 2004, 10:34
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#240
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Emperor
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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to SirOsis
__________________
Never give an AI an even break.
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