Thread Tools
Old May 20, 2000, 19:14   #1
WarVoid
King
 
WarVoid's Avatar
 
Local Time: 06:00
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
Godzilla Scenario
NEWS FLASH!!!
GODZILLA ATTACKS TOKYO

This is an idea I had for a unique scenario. Based on the classic Godzilla movies and set on the samurai map (if you don't know it's Japan and Korea). The heroes are of course Godzilla and friends; Mechagodzilla, Mothra, Hedorah, etc.. But contrary to most hero scenarios you would be fighting AGAINST the heroes. Trying to save Japan (or you're other country) from the monsters. Civs would include:
Japanese
Koreans
Chinese (maybe)
Monsters (utility Godzilla tribe)

The others I haven't yet decided on. Maybe the Sea Peoples, Venusians or Xians (Planet X) from the classic Godzilla movies.

Any ideas especially tribe and units ideas (like a good Godzilla unit) would be appreciated.

Also, any links to Godzilla resouce pages would be greatly appreciated.
[This message has been edited by WarVoid (edited May 20, 2000).]
WarVoid is offline  
Old May 21, 2000, 04:31   #2
Stefan Härtel
Civilization II Democracy Game: ExodusScenario League / Civ2-Creation
King
 
Stefan Härtel's Avatar
 
Local Time: 07:00
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Some cold place
Posts: 2,336
Are you gonna makeit look as trashy as the Japanese movies? Oh pleease, please make it so!

------------------
Follow the masses!
30,000 lemmings can't be wrong!

Our survival is based on continouus changing.
-Mao Tse-Tung
God might have created us as equals, but democracy and science pretty
much screwed that whole idea..
-Onepaul


Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
Stefan Härtel is offline  
Old May 21, 2000, 10:48   #3
WarVoid
King
 
WarVoid's Avatar
 
Local Time: 06:00
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
Hopefully not real trashy. But as corny as the movies were maybe.

I really don't know (remember) too much from the old movies. Monster names would be useful if anyone remembers any.

Another twist is when a monster is killed it in effect dosen't die, it simply returns to monster island to try and attack again. The key to winning the scenario will be to try and overtake monster island.
WarVoid is offline  
Old May 21, 2000, 14:24   #4
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 02:00
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
sounds like a good idea. try this site it has a bunch of names and descriptions


------------------
Wizard of the Sayen Tribe

Join GAMELEAGUE today!

My Website
ColdWizard is offline  
Old May 21, 2000, 14:50   #5
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 02:00
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
another one here
ColdWizard is offline  
Old May 21, 2000, 17:03   #6
WarVoid
King
 
WarVoid's Avatar
 
Local Time: 06:00
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
Excellent links.
Just what I was looking for.
You will definately be in the credits.
Thanks Again.
WarVoid is offline  
Old May 21, 2000, 17:07   #7
ColdWizard
Civilization II MultiplayerGameLeagueNationStates
Emperor
 
ColdWizard's Avatar
 
Local Time: 02:00
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
you're quite welcome, just remember to spell my name right, capital C and W no space

------------------
Wizard of the Sayen Tribe

Join GAMELEAGUE today!

My Website
ColdWizard is offline  
Old May 21, 2000, 21:15   #8
The ANZAC
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
King
 
The ANZAC's Avatar
 
Local Time: 01:00
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
It might be cool if everything was black and white, just like the old movies! You cold have the map, units, cities, and everthing else like that. It might be different for a change.
The ANZAC is offline  
Old May 23, 2000, 04:01   #9
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 14:00
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
What is the objective? Do you win by wiping out the monsters?
Urban Ranger is offline  
Old May 23, 2000, 17:34   #10
WarVoid
King
 
WarVoid's Avatar
 
Local Time: 06:00
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
Well heres the finished civ list

Japanese
Koreans
Chinese
Futurians (People's of Planet X)
Seatopians (ocean dwellers)
Cosmos (People's of Monster Island)
Monsters (utility)

Yes, the objective will be to defend your cities from the monster onslaught. A typical conquest objective victory scenario with a twist. Unless someone has a better idea to give me.

Another new twist i'm adding is evolving monsters. Like Ghidorah. His evolution is as follows:
Dorats
Ghidorah
King Gidorah
Mecha Gidorah

The unit will evolve from one state to the next every time it is killed. When it reaches the last slot it is destroyed permanently.
WarVoid is offline  
Old May 23, 2000, 18:00   #11
PolarisGL
King
 
PolarisGL's Avatar
 
Local Time: 06:00
Local Date: October 31, 2010
Join Date: Mar 2000
Location: The Observatory
Posts: 1,208
Excellent idea. Good luck on your adventure into unique scenarios.
PolarisGL is offline  
Old June 29, 2000, 18:30   #12
WarVoid
King
 
WarVoid's Avatar
 
Local Time: 06:00
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
*bump*

Anyone else have any ideas they'd like to add?
WarVoid is offline  
Old June 29, 2000, 19:01   #13
Sten Sture
Emperor
 
Sten Sture's Avatar
 
Local Time: 22:00
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
Maybe give grassland squares high shield and food output when they are irrigated, but have it take awhile to work the land. That way you would be likely to have a bunch of settler/eng units out working the land when the BIG GUY shows up. Then they can all scream and run away - just like the movies!

The lizard king can pillage all the terrain work while the hapless military tries to amass enough force to chase him away.

(grassland because of the happless AIs inability to actually use any other type of terrain)
Sten Sture is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:00.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team