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View Poll Results: What should we build in Pi Square?
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Colony Pod
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0 |
0% |
Former
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0 |
0% |
Crawler
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2 |
40.00% |
Probe Defense
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1 |
20.00% |
Scout Patrol
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0 |
0% |
Write-in
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2 |
40.00% |
Cyberbanana
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0 |
0% |
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October 2, 2003, 00:36
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#1
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Prince
Local Time: 04:42
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
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Pi Square build
What should we build in Pi Square? This is straightforward.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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October 2, 2003, 09:33
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#2
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Local Time: 11:42
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Write-in: how about if we just start on a random item now, and switch to a 1-1-6 after we discover Doc:Ini? We will waste two or three minerals, but we'll have our first ship a bit earlier.
If not accepted, I would change my vote to a crawler.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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October 2, 2003, 10:53
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#3
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King
Local Time: 09:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
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i saw crawler
__________________
Bunnies!
Welcome to the DBTSverse!
God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
'Space05us is just a stupid nice guy' - Space05us
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October 2, 2003, 12:55
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#4
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Warlord
Local Time: 10:42
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Hasselt, Belgium
Posts: 234
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I think Maniacs suggestion is a very good one 
some ships ASAP are more important than crawlers IMHO.
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October 2, 2003, 13:36
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#5
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Local Time: 09:42
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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However I would favour a probe foil. We don't need 1-1-6 ships - wait until we have 4-1-6 ships  If they see a military build up now we have a war on our hands before we want it.
It has been put as crawler ATM as what was leading in the polls.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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October 2, 2003, 15:48
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#6
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Prince
Local Time: 04:42
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
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That's fine, it can be easily switched.
Popular opinion (considering I haven't voted, but support this option) seems to be to begin constructing a naval unit quickly. Since a new poll isn't really necessary, I'll ask people to express their opinions here:
Which ship should we build?
Laser Cruiser (2-1-6) *to construct this would waste a couple of minerals during the switch, and must be prototyped (30 mins)
Synthmetal Cruiser (1-2-6) *same as above (30 mins)
Probe Foil (*-1-4) ** can be built immediately, but must be prototyped (80 mins)
Cruiser Probe (*-1-6) * (110 mins)
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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October 2, 2003, 16:00
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#7
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King
Local Time: 09:42
Local Date: November 2, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
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probe foil...the only problem is IOD...
__________________
Bunnies!
Welcome to the DBTSverse!
God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
'Space05us is just a stupid nice guy' - Space05us
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October 3, 2003, 10:19
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#8
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Local Time: 09:42
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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The popular opinion seems to be for a naval unit? We have 2 votes for naval and 2 for crawler
Personally I am against building any naval unit at the moment, and wait until we have impact cruisers and cruiser probes. I think building the probe first might be a little dangerous, because of IoDs. That we can build quickly, I would go for a 2-2-6, as that prototypes the cruiser chassis, laser weapons and synthmetal, and would be of some use for exploration, while not alarming PEACE too much. Also 110 mins is way to much for Pi Square to do ATM IMHO.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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October 3, 2003, 10:38
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#9
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Prince
Local Time: 04:42
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
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But I pointed out that I have not voted in the poll, and support the naval option. Thus the vote is 3 naval, 2 crawler.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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October 3, 2003, 10:54
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#10
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Local Time: 09:42
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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Point taken. Sorry
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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October 3, 2003, 13:17
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#11
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Warlord
Local Time: 10:42
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Hasselt, Belgium
Posts: 234
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Go for the the cruiser probe.
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October 3, 2003, 14:20
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#12
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Prince
Local Time: 04:42
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
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I personally don't think the cruiser probe is a good idea... the prototype cost is very high. It also doesn't get any other useful prototypes out of the way, as any cruisers we build in the future will most likely have at least synthmetal and lasers.
If we build cruiser probes, we should probably wait until cruisers are already prototyped.
Just my thoughts.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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October 3, 2003, 14:24
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#13
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Local Time: 11:42
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Isn't it so that we don't have to prototype the probe cruiser because it is a predesigned unit? IIRC the Pirates are building a probe cruiser and it "only" costs 63 minerals (with +1 Industry), and not 110 minerals.
Anyway, personally I would prefer to build a 1-2-6. That way we have our first exploration ship much quicker than if we build a probe foil. We also prototype synthmetal armour. Prototyping laser weapons isn't really necessary since that weapon is prototyped automatically after we prototype impact gun.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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October 3, 2003, 14:34
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#14
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Warlord
Local Time: 10:42
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Hasselt, Belgium
Posts: 234
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If the cruiser probe doesn't require a prototype cost, like Maniac says, I'm stilll in favor of that one.
Otherwise, a 1-2-6 will do fine
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October 3, 2003, 14:55
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#15
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Local Time: 09:42
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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I agree. If the probe doesn't need prototyping, then go for that. Is there a difference in cost between a 1-2-6 and a 2-2-6? If not, go for the 2-2-6. If there is a large difference, go 1-2-6. But personally, I think either a 0-1-1 probe as defense, and to prototype probes, is the best, if we need to prototype probes.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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October 3, 2003, 17:52
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#16
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Prince
Local Time: 04:42
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
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There is no difference in cost between 1-2-6 and 1-1-6, or 2-1-6 for that matter, but 2-2-6 costs 10 more minerals, raising the cost from 30 to 50.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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October 3, 2003, 19:59
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#17
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Local Time: 09:42
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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Quote:
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Originally posted by Corellion
2-2-6 costs 10 more minerals, raising the cost from 30 to 50.
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I love your logic  I know with prototyping it's more though.
In that case a 1-2-6 would be nice
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October 4, 2003, 00:55
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#18
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Prince
Local Time: 04:42
Local Date: November 2, 2010
Join Date: Sep 2002
Posts: 861
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I took it as an assumption you would all deduce the cause.
__________________
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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October 4, 2003, 15:07
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#19
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Local Time: 09:42
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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A well founded assumption. I just loved the way it was put
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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October 4, 2003, 19:23
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#20
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King
Local Time: 09:42
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Feeling wild
Posts: 2,714
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I voted for Probe Defence, but a cruiser/foil probe would be equally good.
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October 5, 2003, 20:30
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#21
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Emperor
Local Time: 02:42
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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cruiser probes vs. foil probes give those extra 2 movement points to escape IoD's (who can only move 4 tiles)
But once you get the MCC your foils will then have six, versus a cruiser's 8 movement points, so the advantage to cruisers then lies mainly in their ability to swoop in from longer range when in covert operations (well outside sensor range, at 8 tiles away)
G.
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