Jamski says:
HEy
Jamski says:
Here I am!!!!!!!!!!
Jamski says:
Goooooooood Morrrrrrrrrrrrrrning!
John says:
hi there
John says:
chairman wants you to run the next turn
Jamski says:
Did Vev tell you about my random guest?
John says:
yep
John says:
candian girl
John says:
with ponytails
Jamski says:
Not pony tails
Jamski says:
PLAITS
John says:
dreadlocks
Jamski says:
silly vev
Jamski says:
nopr
Jamski says:
like Heidi
John says:
oh
Jamski says:
anyway, I gotta show her around town, help her get a flat
John says:
hrmm okay
Jamski says:
she's just turned up, and she has no flat and can't speak german
John says:
are you free to learn/run the next turn
Jamski says:
great, eh?
John says:
heh
Jamski says:
Umm, I'd like to say yes. I would have jumped at it yesterday
Jamski says:
I don't know...
Jamski says:
It doesn't take long to play
John says:
the following turn?
Jamski says:
does it?
Jamski says:
But I can't spend 1736 hours on microing like you do before
John says:
well ideally you need to understand everything that is going on
John says:
have you got 30 minutes to discuss how you could be more involved
Jamski says:
Can't I just follow the instructions like a Drones
Jamski says:
Yeah, she's in the shower
John says:
and we're not entirely sure about what is happening with the tech next turn
Jamski says:
becasue of the pirates offer
John says:
and also the drones may be doing something too
Jamski says:
great
John says:
we're actually trying to work a three way deal
Jamski says:
should we offer something back to the pirates?
John says:
just the pirates don't know it's a three way deal yet
Jamski says:
ah
John says:
pirates are getting applied
Jamski says:
lets keep it that way, eh?
John says:
*nod*
Jamski says:
pirates could get applied from thier pact mates if they wanted it for free
John says:
also you would need to post turn, notify university, update buster, and post turnchat
John says:
well we suspect the cycon aren't that well off with the pirates
Jamski says:
really... hmmm
Jamski says:
I think they skipped it to cut down teach costs
John says:
also I've always believed that the pirates and university had better relations
John says:
just the pirates met the cycon first.
John says:
like the pirates got IA IB IE
John says:
from the university
Jamski says:
only time will tell John
John says:
I used to think the university had reservations
John says:
because the pirates didn't get biogenetics
Jamski says:
The UNi are the great enigma of this game
John says:
enigma?
John says:
oh yeah archaic has been away because of tests
John says:
that's the reason why we haven't see much of him
Jamski says:
we don't really know anything about the Uni though do we?
John says:
What could be useful for me is if someone plays the turn ahead roughly like 5-6 turns
John says:
like you normally play it nice and fast
John says:
that way I can see trends to aim for
Jamski says:
and see what happens?
John says:
*nod*
John says:
then give a quick report
Jamski says:
ok
John says:
and give me the zipped turns
Jamski says:
that's not a bad plan
Jamski says:
So you can laugh at my pitiful micro skills
John says:
nope
Jamski says:
John says:
so I don't go insane trying to mircomanage too much
John says:
because I sometimes end up mircomanaging all 6 of those turns
John says:
but because of random stuff, the turns 2-6 are useless
Jamski says:
ah
Jamski says:
so you should jsut do each turn as it come you mean?
John says:
idea is to know where the heck we're trying to go
John says:
well ideally it would be that way
Jamski says:
I started a thread to discuss
John says:
but that would hold the turn up too long for the other teams
Jamski says:
I mean - where ARE we going with the Hive?
John says:
like where are bases are going
Jamski says:
what's our goals?
Jamski says:
Didin't we get thar sorted
John says:
you can play the turns 6 turns or so ahead
Jamski says:
k
John says:
so I know how much of what we're going to build
John says:
then I fix little problems here and there
Jamski says:
You realise my turns will be a bit inferior
John says:
ofcourse
Jamski says:
but you'll see what you need to fix, yes?
John says:
but at least it'll save me time
John says:
you see that's the way I usually do it
Jamski says:
ok
John says:
I play the turns 5-6 turns ahead inferiorly
Jamski says:
Send me then the latest turn simulator
Jamski says:
and I will play it this afternoon
Jamski says:
if I can
Jamski says:
otherwise this evening
Jamski says:
quick - send it
Jamski says:
I gotta go in a minute and show her where the shops are
John sends:
Jamski says:
come on baby
Sending of "Hive Simulator, 2139.zip" to Jamski has failed.
Jamski says:
transfer goddammit
John sends:
Jamski says:
yay
Transfer of "Hive Simulator, 2139.zip" is complete.
Jamski says:
gotcha
John says:
okay
Jamski says:
sorry bing distracted here
Jamski says:
look at my new thread
John says:
yep
John says:
a lady that's just stepped out of a shower does that
John says:
already reading it now
Jamski says:
OK, forget the blonde Canadian
Jamski says:
She's a RED HEAD canadian now
John says:
heh
Jamski says:
I thought she was a long while in the shower
John says:
with maximum packing it's 4 squares used by every base right?
Jamski says:
no
Jamski says:
8
John says:
no even tighter packing
Jamski says:
including the base square
Jamski says:
EVEN TIGHTER!
John says:
maximum packing 4 per base
Jamski says:
You like it tight, eh?
John says:
well I was thinking
John says:
after we get our central bases up and running
Jamski says:
yes with maximum packing
Jamski says:
but that leaves us with long-term growth problems
John says:
we should raise land and use lots of little size 3 bases for defence
John says:
no it won't
Jamski says:
a size 3 base can't really produce much
John says:
that's not the idea
Jamski says:
ok
John says:
the size 3 bases is just a buffer
Jamski says:
what's your idea
John says:
used to place troops
John says:
if someone takes over one of those size 3 bases all it really does is increase their beuacary drones
Jamski says:
although Archaic has demonstrated that the less packed placement is the most efficient
Jamski says:
but all they do is increase OUR b-drones
John says:
ahh but our first 40 or so bases will be like archaic's packing
John says:
B drones won't matter anymore
John says:
once we've got our first 30 bases up to 7
Jamski says:
ah, after the fisrt expansion
Jamski says:
ok
John says:
B drones don't matter
Jamski says:
that makes sense
John says:
so we just do really really tight packing
Jamski says:
*deputy chairman approved*
Jamski says:
I thought you ment before then
John says:
and then use them as first line defence
John says:
and when our bases extend outwards enough
John says:
we uproot some of the older bases
John says:
and add their popluation to their neighbour
John says:
using this method we won't have to pay high facility upkeep for those exterior bases
John says:
and we get lots and lots of places to support units
John says:
also we will really be able to swarm
John says:
imagine 100 size 3 bases building troops
Jamski says:
nice
John says:
so what if they take 4 turns to make an impact infantry
Jamski says:
masses of troops
John says:
yeah
John says:
and we're not really effected by B-drones
John says:
so it doesn't matter at all
Jamski says:
the only troubles come if we play a really long game
John says:
we're constantly raising land
Jamski says:
the small bases loose out in the age of shard chopters
Jamski says:
hopefully we can have the game in the bag by then though
John says:
what are the opponents going to do with 25 size 2 bases
John says:
when they don't have the HGP and the VW
Jamski says:
not a lot
John says:
exactly
Jamski says:
we could really use the CBA with that many bases
John says:
while we can still swarm them with are real production bases
Jamski says:
imainge the sats we could put up
John says:
yeah
John says:
once those size 3 bases get far enough from the front line
John says:
we can convert them into specalists cities
John says:
and uproot every 2nd base
Jamski says:
sure
John says:
adding the population to the base next to it
Jamski says:
and gain pop becasue of the PTS
Jamski says:
no - use the pods to expand more
John says:
well you see those size 3 bases have the habit of growing
John says:
so we'll probably end up with extra pods
Jamski says:
its masses of free pop though
John says:
*nod*
John says:
it depends on having lots of formers
Jamski says:
we'll have lots of formers
Jamski says:
each little base can make 2-3
John says:
although this method makes us vulnerable to infiltration
John says:
then again it'll be near impossible to PB us
John says:
since with that kind of support and bases spaced every 2 squares
John says:
we can have scout lines completely surrounding us.
Jamski says:
sounds good
John says:
they'll only be able to PB a bunch of size 3 bases
Jamski says:
and if they PB some shitty bases - who cares?
John says:
which have no facilities
John says:
and with some formers we can raise the land again and add another base
John says:
after 5 years time it'll be as if they never PBed in the first place
Jamski says:
Jamski says:
that will make someone mad
John says:
yeah
John says:
we just have to last that long
Jamski says:
I hope we will
Jamski says:
we mustn't presnt a soft target
John says:
also that method means we'll need to worry a bit about probes
John says:
once we get the first layer of bases down
John says:
it should be pretty easy
Jamski says:
then the probes can roll with the bases
Jamski says:
one moment...
John says:
well simply because there's so many bases
John says:
marine units are pretty useless if we don't have any bases or formers near the front right?
John says:
I was thinking we could raise land 2 squares away from the sea
Jamski says:
sorry John
Jamski says:
gotta go an play tourist guide
Jamski says:
I'll catch you later
Jamski says:
(i hope)
John says:
cya later