October 2, 2003, 23:53
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#1
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Settler
Local Time: 09:47
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Bloomington IL
Posts: 29
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no oil
Has anyone played a computer generated game, where there was absolutely no oil resources?
I am currently playing a game on Diety level and I just can not find any oil at all. Which is probably a good thing, because I am behind in techs and my greatest opponent can not build any better units than I already have becuse there is no oil.
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Adopting a child is the best gift you can give to yourself.
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October 2, 2003, 23:57
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#2
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King
Local Time: 09:47
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Amish Country
Posts: 2,184
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I didn't think that could happen in an unedited game. Can you see the whole map?
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"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
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October 3, 2003, 00:09
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#3
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Settler
Local Time: 09:47
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Bloomington IL
Posts: 29
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Yes I can. I even keep trading Word & Territory Maps with my opponents, just to make sure that I don't miss anything.
__________________
Adopting a child is the best gift you can give to yourself.
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October 3, 2003, 00:19
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#4
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Emperor
Local Time: 04:47
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
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I've played a few games where I was shut out of a resource, and while searching the map didn't see any of it, but always found some on subsequent, more thorough searches. I've even found coal in my own territory several turns after I finished wiping out Carthage in a war I started because one of their border cities had coal. Oops .
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"They say if you give a man a fish, he'll eat for a day. But if you teach a man to fish...then he has to get a fishing license. But he doesn't have any money, so he has to get a job and enter the social security system. And he has to file taxes, and you're gonna audit the poor son of a ***** because he's not really good at math. You pull the IRS van up to his house and take everything. You take his velvet Elvis and his toothbrush and his penis pump and that all goes up for auction with the burden of proof on you because you forgot to carry the 1. All because you wanted to eat a fish, and you couldn't even cook the fish because you need a permit for an open flame."
- Doug Stanhope
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October 3, 2003, 00:28
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#5
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Technical Director
Local Time: 11:47
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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It is possible for the map generator to produce sush gaems. Especially on smaller maps.
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ACS - Technical Director
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October 3, 2003, 00:45
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#6
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Emperor
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Small, Smaller and Smallest (TINY) size maps ...
Not enough desert, tundra, etc. for oil.
Maybe not enough forest, jungle, etc. for other things (like rubber!).
Small maps very bad. I go for the BIG ONES!!!
I like the long, drawn-out EPIC games.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 3, 2003, 00:52
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#7
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Technical Director
Local Time: 11:47
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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The chance for a resource being missing increases by the longer down in the resource list it appears. And the lesser of the terrains for where it may appear that exists. So practically later resources will be missing more often, and luxuries will be missing more often than strategic resources.
__________________
ACS - Technical Director
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October 3, 2003, 03:09
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#8
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Warlord
Local Time: 12:47
Local Date: November 2, 2010
Join Date: Nov 2002
Posts: 261
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Yes, the RNG can play some nasty tricks on you. I once had a game where the closest oil source was in a tundra square surrounded by 6 to 12 squares of mountains and the damned Iroquois settler got there 2 turns before my worker, prompting me to deflect some Sipahis from the siege of their capitol. I later compensated by annexing Japan. They were still using samurais and they were sitting on 2 oil fields. In another game, my 30 Roman knights started to invade China. During their turn, 30 Chinese swordsmen retaliated. When it was turn again, there only 30 Chinese swordsmen on the map. As if that wasn't enough, my only source of iron disappeared and reappeared somewhere near Beijing. I happened to check the area around Beijing the turn before that and there was no iron there, but it appeared after mine vanished.
But the RNG can also work in our favour: in another game, there was this large remote island, that had a few squares of grassland/tundra/hills and the rest was mountains. I had already settled all the available land there and at the beginning of the industrial era, over a few turns, most of the world's iron, including what was elsewhere in my territory, respawned in the mountains of that island. After I took the Greek and Roman iron mines, America held the world monopoly on iron.
__________________
The monkeys are listening.
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October 3, 2003, 08:19
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#9
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Prince
Local Time: 10:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Jaybe
Small, Smaller and Smallest (TINY) size maps ...
Not enough desert, tundra, etc. for oil.
Maybe not enough forest, jungle, etc. for other things (like rubber!).
Small maps very bad. I go for the BIG ONES!!!
I like the long, drawn-out EPIC games.
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We can have funny things on huge maps too. For example, in my current game oil resources are not very well dispatched: I occupy maybe 20% of the map and control all oil resources!
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 3, 2003, 08:46
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#10
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King
Local Time: 04:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Dallas, TX
Posts: 2,824
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Quote:
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Originally posted by Nym
We can have funny things on huge maps too. For example, in my current game oil resources are not very well dispatched: I occupy maybe 20% of the map and control all oil resources!
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I've had a similar situation where I had 95% of uranium.
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October 3, 2003, 09:58
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#11
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Technical Director
Local Time: 11:47
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Yes, the map generator is not the best on making even maps, and maps with all resources on them...
__________________
ACS - Technical Director
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October 3, 2003, 11:31
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#12
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Prince
Local Time: 18:47
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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How does that song go...\
...you got to dig a little deeper....
good luck in your search for that Texas Tea
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October 3, 2003, 11:39
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#13
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Prince
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Sunny Southern California
Posts: 900
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Maybe an AI has one under a city. When trading maps next time, try clicking onto each AI’s resource list. If they’re hooked up to oil, it will be listed.
__________________
"Guess what? I got a fever! And the only prescription is ... more cow bell!"
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October 3, 2003, 13:26
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#14
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Warlord
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, BC
Posts: 139
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don't forget that you can press CTRL-M (or CTRL-SHIFT-M if you are not patched) to clear the map (and it gets brightens the map) which makes it easier to look for resources
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October 3, 2003, 13:46
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#15
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Prince
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Sunny Southern California
Posts: 900
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Quote:
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don't forget that you can press CTRL-M (or CTRL-SHIFT-M if you are not patched) to clear the map (and it gets brightens the map) which makes it easier to look for resources
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Well I'll be ...
I play this game for months straight, yet still learn something simple and useful on this site every day.
__________________
"Guess what? I got a fever! And the only prescription is ... more cow bell!"
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October 3, 2003, 14:10
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#16
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Emperor
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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I play this game for months straight, yet still learn something simple and useful on this site every day.
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After two years of play, yesterday I learned that you can click on city specialists in the F1 to switch their specialty. (You have to offset the click to where the label shows up).
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 3, 2003, 15:02
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#17
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Deity
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Quote:
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Originally posted by Jaybe
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I play this game for months straight, yet still learn something simple and useful on this site every day.
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After two years of play, yesterday I learned that you can click on city specialists in the F1 to switch their specialty. (You have to offset the click to where the label shows up).
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And here I was constantly opening the individual city screens to change around the specialists!
Thanks for the shortcut Jaybe, it will definately make my empire management easier.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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October 3, 2003, 17:39
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#18
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Deity
Local Time: 05:47
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Wittlich just note the warning he gave about the offset. It can be a bit annoying to do it at first.
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October 3, 2003, 17:51
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#19
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Emperor
Local Time: 02:47
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by vmxa1
Wittlich just note the warning he gave about the offset. It can be a bit annoying to do it at first.
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No bleepin' bleep!!
I think I had read of it months ago, but when I tried it, it didn't work and I forgot it. If you don't see the label (Entertainer, etc.) pop up, it ain't gonna work!
Hint to everyone: the offset is to the left of the figure, between an eighth and a quarter inch (3 to 5 mm).
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 4, 2003, 05:33
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#20
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Emperor
Local Time: 11:47
Local Date: November 2, 2010
Join Date: Mar 2000
Posts: 8,491
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I've played games with no uranium as well as no iron before. Those were on early versions though...
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October 5, 2003, 02:52
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#21
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King
Local Time: 09:47
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Amish Country
Posts: 2,184
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Quote:
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Originally posted by Nym
We can have funny things on huge maps too. For example, in my current game oil resources are not very well dispatched: I occupy maybe 20% of the map and control all oil resources!
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I also prefer the huge epic games. I've noticed on huge maps that the AI loves to group like resources together more often than not.
__________________
"And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
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October 5, 2003, 21:12
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#22
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Emperor
Local Time: 04:47
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
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Quote:
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We can have funny things on huge maps too. For example, in my current game oil resources are not very well dispatched: I occupy maybe 20% of the map and control all oil resources!
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This is one of my favorite aspects of huge maps: the amount and distribution of resources, and potential for OPEC-esque control of them.
__________________
"They say if you give a man a fish, he'll eat for a day. But if you teach a man to fish...then he has to get a fishing license. But he doesn't have any money, so he has to get a job and enter the social security system. And he has to file taxes, and you're gonna audit the poor son of a ***** because he's not really good at math. You pull the IRS van up to his house and take everything. You take his velvet Elvis and his toothbrush and his penis pump and that all goes up for auction with the burden of proof on you because you forgot to carry the 1. All because you wanted to eat a fish, and you couldn't even cook the fish because you need a permit for an open flame."
- Doug Stanhope
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October 5, 2003, 22:25
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#23
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Emperor
Local Time: 04:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by Solomwi
This is one of my favorite aspects of huge maps: the amount and distribution of resources, and potential for OPEC-esque control of them.
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Yes, in my current game I control 10 oils, which leaves several remaining civs (one that I am currently killing) without
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October 5, 2003, 23:31
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#24
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Deity
Local Time: 05:47
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
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I've had many small map games missing oil.
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[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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October 6, 2003, 01:40
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#25
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Prince
Local Time: 10:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Solomwi
This is one of my favorite aspects of huge maps: the amount and distribution of resources, and potential for OPEC-esque control of them.
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Yes! In the same way I control wine, silk, furs (except one) and gems (only two for the whole map).
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 6, 2003, 01:47
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#26
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Settler
Local Time: 01:47
Local Date: November 2, 2010
Join Date: Jun 2003
Location: Washington State, USA
Posts: 23
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I think it could depend on environment as well. Say for instance, you were playing on a warm, wet world, then there is a good chance there would be less deserts because of the wetness, and less tundra because of the warmness. And with less deserts and tundra, then there would be a lower chance for oil.
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October 6, 2003, 03:43
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#27
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Prince
Local Time: 10:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Danarchy
I think it could depend on environment as well. Say for instance, you were playing on a warm, wet world, then there is a good chance there would be less deserts because of the wetness, and less tundra because of the warmness. And with less deserts and tundra, then there would be a lower chance for oil.
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Yes, that is the case in my game. I have conquered all the desert lands (where I started) and there is no petrol in toundra for now.
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 7, 2003, 06:06
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#28
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Settler
Local Time: 09:47
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Bloomington IL
Posts: 29
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Danarchy quessed it. I am playing on a warm wet world. No one else has oil, but the good news is, a resource recently was discovered. Quess what it was?
The best part is that it popped up in one of the nine only tundra squares in the game, which I own (standard size map) and have alredy put roads on.
I should win this game soon. I now have developed a large number of bombers and battleships, so with my artillery I am pounding my opponents into the ground. I have just started building tanks. My goal is destroy all of their infrastucture first, so that their city sizes shrink and they can no longer afford a military. then take their cities.
It is just a little unfair though, because one of my opponents is much more technologically advanced than I am. If they had oil by the time they learned combustion, I would be playing for a space victory. Good for me.
Thanks for all the replys, especially the Cntl-M reminder. I remember reading that a long time ago, but forgot about it.
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