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Old October 4, 2003, 03:41   #1
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Anybody else seen this?
It's late Industrial Age, and I've got my workers busily foresting the tundra tiles they mined years ago when I automated them after getting the railroad up. Anyway, I move one onto a tile where I see a mine and it tells me I'm on forest. Check the top left corner of the screen shot below. So I chop the forest, to see what will happen, and sure enough the mine is still showing. I figured it was just a graphic bug, so I right click on the tile and it's actually producing two shields! Woohoo, free mine!
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Old October 4, 2003, 03:42   #2
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Here's the post-chop shot.
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Old October 4, 2003, 03:54   #3
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Never noyiced it myself but I'll keep an eye out for it.
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Old October 4, 2003, 04:11   #4
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Quick update... the very next turn, I discovered Radio and Rocketry and Aluminum showed up on that very tile. I replanted the forest this turn and the mine disappeared.
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Old October 4, 2003, 05:21   #5
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how do you plant forest on tundra?
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Old October 4, 2003, 09:35   #6
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Quote:
Originally posted by Ecthelion
how do you plant forest on tundra?
Workers can perform this action after completion of researching Engineering. When a worker is on the desired tile, press 'N'.
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Old October 4, 2003, 14:19   #7
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Since which version has that been done?
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Old October 4, 2003, 15:42   #8
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Quote:
Originally posted by Ecthelion
Since which version has that been done?
since the release of civ3
it's always worked that way.. well, except for this particular bug
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Old October 4, 2003, 16:15   #9
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I would suspect that these "strange" things happen when two things are completed at the same time (e.g., build mine and plant forest).
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Old October 4, 2003, 16:15   #10
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Yup always been there.
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Old October 4, 2003, 16:28   #11
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I haven't seen that particular problem, but I have tried to plant forest on an empty tundra tile and got the message that it was already mined. Only had that happen once and it was actually producing the extra shield. Never noticed weather or not there was a resource that appeared later.
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Old October 4, 2003, 16:31   #12
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I've seen people point this out several times. It was even a CFC pic of the day once.
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Old October 4, 2003, 18:02   #13
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I just never knew it's possible to plant forests on tundra...
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Old October 4, 2003, 18:44   #14
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I didn't know you could use an impressionist tileset
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Old October 4, 2003, 20:23   #15
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It's Warpstorm's watercolor mod, which you can find almost anywhere, including on the PtW CD...

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Old October 4, 2003, 20:51   #16
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You can get by clicking on the ling in Warpstorms sig.

At first it'can be a little confusing at times but it is beautifully done
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Old October 5, 2003, 22:42   #17
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Yes it is. I'm a big fan of this tileset, so if WS sees this... thanks!

Sn00py's set is very well done, too, btw.

After starting this thread, it occurred to me that what probably happened was my worker started planting a forest, then the next turn one of the automated idiots started mining it. The current worker automation is 1000% better than the original, but I could still use a few more specific options. That said, at least automation is a valid option now, without the fear of seeing your production powerhouse of an empire irrigated into submission.
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Old October 5, 2003, 23:38   #18
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I had meant to post this... I've seen mined forest tundra, i.e., too many shields.
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Old October 7, 2003, 18:25   #19
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Forests ACTUALLY do exist on tundra. Look in Northern Canada and Alaska. Its called Boreal Forests, I believe. Another example of this is the forests in Jack London's novels, "Buck" and "White Fang".

Also, the Yukon has plenty of forests there, and planting forests in tundra is possible in real life, with the technology we have, as well as Nature doing it herself.
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